Restricted troops

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gdpsnake
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Restricted troops

Post by gdpsnake »

I understand that some HQ's and their troops are 'restricted'
I just don't understand why?
If the CinC (ME) decides to transport troops in ABDA, I should be able too. What is the rational/reasons why we have ANY restrictions at all?
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RE: Restricted troops

Post by Xargun »

ORIGINAL: gdpsnake

I understand that some HQ's and their troops are 'restricted'
I just don't understand why?
If the CinC (ME) decides to transport troops in ABDA, I should be able too. What is the rational/reasons why we have ANY restrictions at all?

The way I understand it is as follows...

The reason there is restrictions is that historically the leaders would not make the decision to move units out of those areas without a lot of consequences. What if the US pulled out of the Philippines and left them to the Japanese ? The Japanese would capture the Islands with little to no fighting and have all those divisions left to run amock in the SRA or possibly even look eastward towards the US..

If The US deserted the Philippines why not Australia ? Or the Dutch ? Same thing with the Dutch / British forces. Would you simply surrender your lands to the enemy without a fight ? The British had an empire - so did the Dutch (much lesser degree) and if they let one piece fall to an enemy without a fight, what would the rest of their empires think ? The Brits left Malaya to the Japs, who's next ? Iraq ? India ? Burma ? Rebellion would spring up in these places quickly - they wouldn't be pro-japan, but anti-Allied is just as bad. So to pull troops out of these area is a political nightmare and cannot be done lightly.

We all KNOW the ALlies will win the war so who owns a certain base during the war doesn't matter that much cuz we KNOW we will take it back in the end... Take that away.. Would you just give up bases to the enemy because they were coming to attack ? No, you would fight for as long as you have a chance of winning and everyone knows the defender has the advantage in any battle of even numbers (and technology).

The Political Points are in the game to represent the political cost of pulling troops out of political hotspots. You can do it, but only after smoozing the bosses (saving PPs). Same reason why it costs PPs to change leaders and such - So Capt George sucks as a naval officer, but did you know his dad is a Senator ? How happy will the Senator be if his son loses his command ?

I hope this helps explain it without confusing the matter more.

Xargun
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jleinawe
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RE: Restricted troops

Post by jleinawe »

Bottom line - the CinC answers to President/Prime Minister who says certain areas have priority.
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RE: Restricted troops

Post by Xargun »

ORIGINAL: lein

Bottom line - the CinC answers to President/Prime Minister who says certain areas have priority.

Exactly... I'm sure MacArthur wanted more troops to hold the PI and was told... Are you nuts ??

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vonmoltke
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RE: Restricted troops

Post by vonmoltke »

ORIGINAL: Xargun

The way I understand it is as follows...

The reason there is restrictions is that historically the leaders would not make the decision to move units out of those areas without a lot of consequences. What if the US pulled out of the Philippines and left them to the Japanese ? The Japanese would capture the Islands with little to no fighting and have all those divisions left to run amock in the SRA or possibly even look eastward towards the US..

If The US deserted the Philippines why not Australia ? Or the Dutch ? Same thing with the Dutch / British forces. Would you simply surrender your lands to the enemy without a fight ? The British had an empire - so did the Dutch (much lesser degree) and if they let one piece fall to an enemy without a fight, what would the rest of their empires think ? The Brits left Malaya to the Japs, who's next ? Iraq ? India ? Burma ? Rebellion would spring up in these places quickly - they wouldn't be pro-japan, but anti-Allied is just as bad. So to pull troops out of these area is a political nightmare and cannot be done lightly.

We all KNOW the ALlies will win the war so who owns a certain base during the war doesn't matter that much cuz we KNOW we will take it back in the end... Take that away.. Would you just give up bases to the enemy because they were coming to attack ? No, you would fight for as long as you have a chance of winning and everyone knows the defender has the advantage in any battle of even numbers (and technology).

The Political Points are in the game to represent the political cost of pulling troops out of political hotspots. You can do it, but only after smoozing the bosses (saving PPs). Same reason why it costs PPs to change leaders and such - So Capt George sucks as a naval officer, but did you know his dad is a Senator ? How happy will the Senator be if his son loses his command ?

I hope this helps explain it without confusing the matter more.

Xargun
I understand and agree with that notion. However, it causes problems in the ABDA, USAFFE, and Australia Command areas to not be able to load ground units into ships without transferring commands, since these three commands cover a large number if island bases. I agree that transferring Dutch troops to Australia would have political consequences; I don't agree that evacuating those same troops from Balikpapan to send them to Batavia would.

There are similar issues with US and Phillipino forces on the small islands, and the division of troops between Mindanao and Luzon. As well with Australia Command and the bases in New Guinea and the Solomons. There needs to be a way to transport the troops of a restricted command from one base to another base in that command besides marching them or transferring them to another command.
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Xargun
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RE: Restricted troops

Post by Xargun »

ORIGINAL: vonmoltke

I understand and agree with that notion. However, it causes problems in the ABDA, USAFFE, and Australia Command areas to not be able to load ground units into ships without transferring commands, since these three commands cover a large number if island bases. I agree that transferring Dutch troops to Australia would have political consequences; I don't agree that evacuating those same troops from Balikpapan to send them to Batavia would.

There are similar issues with US and Phillipino forces on the small islands, and the division of troops between Mindanao and Luzon. As well with Australia Command and the bases in New Guinea and the Solomons. There needs to be a way to transport the troops of a restricted command from one base to another base in that command besides marching them or transferring them to another command.

Just think of it like this... Why would you send merchies into the PI when its under Japanese attack ? You are asking for a sub or a Val to put a few torps into your merchie and sink her at sea with a ton of combat troops on board. Allied ships in the PI area is a mistake..

As for Indonesia I'm not really sure, but there is probably no way to make it so they can load but ONLY unload at another ABDA base - so they just limited to no loading period.

Xargun
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byron13
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RE: Restricted troops

Post by byron13 »

Yeah, it's a baby and the bathwater problem I think. I agree that it doesn't make total sense to not be able to move a small unit from Australia to Port Moresby - all under the same command - to provide for a better defense of Australia. I've actually got the biggest problem with Australia. The Dutch colonies - well, each island has an assigned unit, maybe with a local contingent, and prepared fighting positions, and each island needs to be defended. But Australia - jeez, they have bases all over the place, and no one leaves home. I guess the logic - if there is any - is that no one knew what the real capabilities of the Japanese were and so, out of convservatism or paranoia, the Aussies wanted to keep everything at home.
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Cmdrcain
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RE: Restricted troops

Post by Cmdrcain »

Well got the Game, guess got to dive into manuel, it seems that the SWpac HQ and Asiaic Fleet HQ cant be loaded to move them to another safer area, doesn't make sense since especially historic. Swpac R/L got moved, but presently seems cant load onto transports.
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