What did they DO to WITP?!

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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von Murrin
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What did they DO to WITP?!

Post by von Murrin »

I just installed 1.4 and...

Holy code optimization, Batman!


I used to run the game at 0.1-0.3 delay on all message and combat settings. This time the turn zipped through so fast I couldn't read anything. Surprised the hell out of me. I must be getting something in the range of a 300-500% performance spike. [X(]

That's a new record. Turn 1 of Scen 15 zipped by in about 5 minutes flat and I had to restart it. Not that I'm complaining... [:D]
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The Gnome
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RE: What did they DO to WITP?!

Post by The Gnome »

Wow! I'm really, really happy to hear about this! Did the dreaded "Training Ship Crews" phase get sped up as well?
Rob322
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RE: What did they DO to WITP?!

Post by Rob322 »

ORIGINAL: The Gnome

Wow! I'm really, really happy to hear about this! Did the dreaded "Training Ship Crews" phase get sped up as well?

Ohhh, please, ohhhh, please, ohhhh, please, ohhhh, please
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Mike Wood
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RE: What did they DO to WITP?!

Post by Mike Wood »

Hello...

We try to optimize each build. Our biggest problem is that many people want many new features, most of which add to execution time.

Glad You are happy...

Michael Wood
ORIGINAL: von Murrin
I used to run the game at 0.1-0.3 delay on all message and combat settings. This time the turn zipped through so fast I couldn't read anything. Surprised the hell out of me. I must be getting something in the range of a 300-500% performance
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von Murrin
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RE: What did they DO to WITP?!

Post by von Murrin »

ORIGINAL: The Gnome

Wow! I'm really, really happy to hear about this! Did the dreaded "Training Ship Crews" phase get sped up as well?

A matter of some 20 seconds or so on my machine.
I give approximately two fifths of a !#$% at any given time!
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von Murrin
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RE: What did they DO to WITP?!

Post by von Murrin »

ORIGINAL: Mike Wood

Hello...

We try to optimize each build. Our biggest problem is that many people want many new features, most of which add to execution time.

Glad You are happy...

Michael Wood
ORIGINAL: von Murrin
I used to run the game at 0.1-0.3 delay on all message and combat settings. This time the turn zipped through so fast I couldn't read anything. Surprised the hell out of me. I must be getting something in the range of a 300-500% performance

Well, whatever you did, I plowed through half a month game time in a night. Nice work.[:)]
I give approximately two fifths of a !#$% at any given time!
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Ron Saueracker
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RE: What did they DO to WITP?!

Post by Ron Saueracker »

ORIGINAL: Mike Wood

Hello...

We try to optimize each build. Our biggest problem is that many people want many new features, most of which add to execution time.

Glad You are happy...

Michael Wood
ORIGINAL: von Murrin
I used to run the game at 0.1-0.3 delay on all message and combat settings. This time the turn zipped through so fast I couldn't read anything. Surprised the hell out of me. I must be getting something in the range of a 300-500% performance

Features are a good thing but so is this sweet little improvement. WOW, what a difference on my old Athlon 1000! The old girl is gonna stay on my desk even longer now. Thanks ever so much for doing this.[&o]
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madflava13
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RE: What did they DO to WITP?!

Post by madflava13 »

Yeah I just got a brand new Dell, so it wasn't really a problem for me before, but man does this puppy fly now!
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Bradley7735
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RE: What did they DO to WITP?!

Post by Bradley7735 »

Wow!! I can't wait to try this out. (I haven't been to my computer in two days, so I don't have the patch).

Now I won't get nearly as much house stuff done (I do house stuff while waiting for turns to resolve)
The older I get, the better I was.
tdpyle
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RE: What did they DO to WITP?!

Post by tdpyle »

I'm running on an Athalon 2400+ and it seems to play a little faster but not a huge difference. Changing to medium video resolution did help though, since I'm using a rather limited integrated S3 video chip with only 32 meg. Quicker on the graphics.

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Hornblower
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RE: What did they DO to WITP?!

Post by Hornblower »

1st thing on tomorrow's to do list, is to download the new patch at work instead of at home.. 56k dialup vrse 45mg... hummmm
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RE: What did they DO to WITP?!

Post by dpstafford »

ORIGINAL: Bradley7735

Wow!! I can't wait to try this out. (I haven't been to my computer in two days, so I don't have the patch).

Now I won't get nearly as much house stuff done (I do house stuff while waiting for turns to resolve)
There is NO difference. It still takes forever and a day for a save or reply file to load. And the training ship crews step still takes almost forever. The patch DOES reset your message delay settings, giving some players the illusion that something was "optimized".
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von Murrin
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RE: What did they DO to WITP?!

Post by von Murrin »

It's probably hardware dependent. Trust me, it's three to five times as fast.
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Ron Saueracker
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RE: What did they DO to WITP?!

Post by Ron Saueracker »

Sure makes a difference with my old bag of a Thunderbird.
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von Murrin
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RE: What did they DO to WITP?!

Post by von Murrin »

Makes a huge difference on my XP2500 Barton, too. Try turning all the message settings to 0.1 and hit Z after you end a turn.[:D]

Now, I read fast, and that's the setting I used to use (as well as the first thing I adjusted aside from resolution after patching), but there's just no way I can play like that now. It was rather like hitting the forward search function on a DVD player several times. Currently everything is set to 0.5, and it's still faster than it used to be.
I give approximately two fifths of a !#$% at any given time!
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steveh11Matrix
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RE: What did they DO to WITP?!

Post by steveh11Matrix »

No noticeable improvement on my 750MHz P3...and I'd expect to have noticed if the improvement was as great as has been said here.

On the other hand, it means that I can still read a book while turns go on, so there's always an upside!

This ought to be something capable of being tested: Anyone have 1.3 and 1.4 still loaded?

Steve.
"Nature always obeys Her own laws" - Leonardo da Vinci
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The Gnome
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RE: What did they DO to WITP?!

Post by The Gnome »

Hoochy Momma!!! Got at least a 30% improvement on an AMD 1.2 with 768MB RAM XP SP2. The AI phase seems to take longer (not a complaint an observation) but the turn resolution is much faster. Also, I seem to be getting a much snappier response from the UI during my turn. Loading and saving seem to take about the same length

And yes I know it messed with my message delay's - it increased them to the default. So that wouldn't make me speed up if I hadn't noticed, I would slow down.
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Thurmonator
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RE: What did they DO to WITP?!

Post by Thurmonator »

Whats the "Z" do?
Please make a modern strategic Naval wargame for the PC.
MarioF
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RE: What did they DO to WITP?!

Post by MarioF »

ORIGINAL: dpstafford
ORIGINAL: Bradley7735

Wow!! I can't wait to try this out. (I haven't been to my computer in two days, so I don't have the patch).

Now I won't get nearly as much house stuff done (I do house stuff while waiting for turns to resolve)
There is NO difference. It still takes forever and a day for a save or reply file to load. And the training ship crews step still takes almost forever. The patch DOES reset your message delay settings, giving some players the illusion that something was "optimized".


I agree. it still takes about 30-35 seconds to finish the "training ship crews" step.
I have an AMD 2500XP with 512 MB RAM and a Radeon 8500 Graphics card.
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testarossa
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RE: What did they DO to WITP?!

Post by testarossa »

It is slower after 1.4. Training crews was about 2 secs now it is around 9.
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