Retreating without facing change

A turn-based, simultaneous-play wargame with a classic 3D miniatures feel and a historical campaign.
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Adam Parker
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Retreating without facing change

Post by Adam Parker »

In the rulebook it mentions that the retreat order will cause a slide backwards and a 180 degree turn.

I've noticed that when the enemy retreats it can shift backwards continuously without changing facing. I particularly see this with cav.

I'm too gutless to retreat a unit myself [:)] but can my forces do the same thing?

Thanks,
Adam.
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koiosworks
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RE: Retreating without facing change

Post by koiosworks »

The retreat order will cause you to automatically do a 180 degree facing change.

A unit that is 'pushed back' during combat will retain its current facing.

I'm not sure, but I expect you are seeing enemy pushed back units instead of retreated units?
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Adam Parker
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RE: Retreating without facing change

Post by Adam Parker »

Ok thanks! Just got to address the troops now (having seen Alexander the movie for context):

(clap clap)
Fellas Mmm. Fellas! Gather round. Come on, rush rush (clap clap).
Hepsipthias stop with the make-up already.
Look, there will be no retreating. Do not show your bottoms to the enemy, I've heard they can be brutes!
Carry on girls.
Lovely tunic there Hepiscepius. How do you get your shield to shine?.....

Cheers Koios. Addictive game [:)]
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GreenDestiny
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RE: Retreating without facing change

Post by GreenDestiny »

I haven’t seen the movie and I don’t think I want to, especially after what I just got done reading ( thanks Adam ).

I don’t know what the problem is with today’s modern writers. They must be trying to look for some kind of shock value for their works, as there is no real proof that Alexander was gay. Alexander and Hephaestion were childhood friends and they grew up together and became best friends. Hephaestion later became a brother-in-law to one of Alexander Persian brides ( Stateira ) when he married the younger daughter of Darius III. Hephaesion was also a gifted organizer and Alexander left many matters of logistics to him. The two were just lifelong friends, as far as I can tell.
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Adam Parker
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RE: Retreating without facing change

Post by Adam Parker »

Sorry for the o/t too [;)]

Yeah don't know what others will say, there was a thread somewhere but as the movie wasn't out locally I didn't visit.

But Oly Stone sure played the men bonding thing a little to heavily for my warrior-let's explore the ancient era curiosities.

Not that there's anything wrong with that [:D]

He could have left out the artsy dream sequences too. Anyway, Greeks with Scottish accents works for me as well as Soviet Snipers at Stalingrad with British ones [8|]
SkyElf
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RE: Retreating without facing change

Post by SkyElf »

I have used the retreat button and my units allways end up facing away from the enemy 180 degrees. I then turn them around to a new facing. I believe this is the same for the computer player. [:)] The real killer in this game is the new units that just keep pooring in. I tried playing Gaza and it finally turned me off of the game. Ive read a few books on Alexander the Great and Gaza was not a hard fight. Tyre was a tough nut to crack and costly in troops when he did take it was not a nice place to be. Might try again latter. [&:]

SkyElf
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koiosworks
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RE: Retreating without facing change

Post by koiosworks »

a good hint to help you win gaza is to defend toward the middle and have strike forces move up the city sides and capture the flags. Don't expend all your forces attacking the middle.
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Adam Parker
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RE: Retreating without facing change

Post by Adam Parker »

ORIGINAL: koiosworks

A unit that is 'pushed back' during combat will retain its current facing.

I'm not sure, but I expect you are seeing enemy pushed back units instead of retreated units?

Can a unit's pushing back be staggered over turn. During Scen 1 just now, an enemy cavalry unit continued sliding back. On turn 5 it was pushed back in battle. On turn 6 it continued its slide back. It wasn't under rout either.

Routed units it seems also may be seen continually sliding backwards turn after turn. Should these units too, be expected to have retreated first between turns, ie: have changed direction 180 degrees in order to continue their rout?

This backwards sliding is really the only anomally I've come across in an otherwise great solitaire game. (Edit: Assuming it's an anomally - apologies for presuming [:)] )

Adam.
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GreenDestiny
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RE: Retreating without facing change

Post by GreenDestiny »

A few times I think I saw the units side stepping or sliding to their left or right, which look kind of cool.[8D]


Great game BTW.
AlvinS
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RE: Retreating without facing change

Post by AlvinS »

A few times I think I saw the units side stepping or sliding to their left or right, which look kind of cool.


Mine Moonwalk backwards! [:D]
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." ---Mark Twain

Naval Warfare Simulations

AlvinS
offbase
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RE: Retreating without facing change

Post by offbase »

The AI definately RETREATS by moving backward with the same facing! I've seen it constantly, and I do mean "retreat", as opposed to being "pushed back", which BOTH players have happen involuntarily but mechanically in the same manner. It imparts a HUGE disadvantage to the player/advantage to the A.I., and I personally feel it's a bug that needs to be rectified; either BOTH get to do it, or NEITHER gets to do it. It's very frustrating for me to have to take 2 turns to retreat and reface ... it's just not very realistic, in addition to being unfair.
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Deride
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RE: Retreating without facing change

Post by Deride »

ORIGINAL: offbase
The AI definately RETREATS by moving backward with the same facing! I've seen it constantly, and I do mean "retreat", as opposed to being "pushed back", which BOTH players have happen involuntarily but mechanically in the same manner. It imparts a HUGE disadvantage to the player/advantage to the A.I., and I personally feel it's a bug that needs to be rectified; either BOTH get to do it, or NEITHER gets to do it. It's very frustrating for me to have to take 2 turns to retreat and reface ... it's just not very realistic, in addition to being unfair.

The AI is following the same rules as the player. If you are experience the behavior of the AI retreating without a change face, then that is a bug.

If you are able to replicate by loading a saved game and showing some screen shots, that would be helpful in understanding the situation. Please post here or send to support@koiosworks.com.

Thanks,
Deride
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