New to Troy - Ant War?!

Legion is now available on iPad!
In Slitherine Strategies' Legion Gold, Gates of Troy and Spartan and Chariots of War (re-releases), you will lead your nation to victory in the ancient world’s greatest battles. Control a vast empire and fight epic battles on 3D battlefields. Historical heroes to come to your aid it will take strategy to build your civilization and conquer your enemies. Gates of Troy and Spartan are fully compatible and owners of both titles can play the full set of scenarios with the Gates of Troy engine.
Post Reply
UdiHrant
Posts: 35
Joined: Fri Feb 07, 2003 3:30 am

New to Troy - Ant War?!

Post by UdiHrant »

I didn't expect TOO much from this game given the cost BUT - when I finally reached the tactical 'action' phase of the game I had the option of arranging my troops and then pushing the 'fight' button. Then I sat back and watched what looked like an ant war on my screen with no control over the events.

Am I missing something or do i have a setting wrong?

Thanks - im open minded and want to like this game since there is nothing else available in this era....

User avatar
rhondabrwn
Posts: 2570
Joined: Wed Sep 29, 2004 12:47 am
Location: Snowflake, Arizona

RE: New to Troy - Ant War?!

Post by rhondabrwn »

First, remember how battles were fought in ancient times. Once battle was joined, commanders had little direct control over their troops. What little control they had was to signal an attack, wave a banner to rally the troops, and signal the retreat if things got really bad!

Now, in Troy, you will note that during setup you have the opportunity to give orders as to how each unit is going to fight. You can assign them to hold, attack immeidately and so forth. You can go for an envelopment... etc etc. The "art" of Troy is to set your battle plan before the fight starts. The one real control you have is to give the all-out attack signal at the crucial time to get everyone on the offensive, despite whatever orders you assigned at the beginning. Of course, the rally call can come in handy, as will the "run for your life" signal if things get really bad so that you can save some of your army from being slaughtered.

Initially, you can look at this and compare it to a bunch of ants running around, but there is really a lot more to it. It does give you a feel for what it really felt like to be a commander in ancient Greece.

My personal tactical approach is to put my archers out front in the center of my line, backed up by heavier troops with a "delay" order to give the archers time to work. I put my elites out on both flanks with no delay and an "envelopment order". When the battle starts, the enemy will generally charge into the archers while my flankers do their work. At the proper instant, I signal for a general attack and the heavy troops in the center charge through the archers. With the flankers doing their job, I can rout even larger forces.

Go back and give it another try. You just have to have a different mind set for the period. I think the designers were quite ingenious in capturing the period.
Love & Peace,

Far Dareis Mai

My old Piczo site seems to be gone, so no more Navajo Nation pics :(
Post Reply

Return to “Legion Gold, Gates of Troy, Spartan & Chariots of War”