Request for Editor Improvement

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Neepster
Posts: 10
Joined: Thu Mar 23, 2006 10:20 pm

Request for Editor Improvement

Post by Neepster »

Please add a way to change all the reconstitute values for all the units for each side to the same value with one click. This would be much desired.

Same with any universal values the units have... Anyway, I know it will be low priority, but it will make retooling some of the scenarios much easier.

Thanks.
“Those who cast the votes decide nothing. Those who count the votes decide everything." – Joseph Stalin
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golden delicious
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Joined: Tue Sep 05, 2000 8:00 am
Location: London, Surrey, United Kingdom

RE: Request for Editor Improvement

Post by golden delicious »

While we're on it, unit reconstitution is something of an issue in shorter scenarios anyway. Because the minimum time for reconstitution is often beyond the scope of these scenarios, when units are reconstituted by the game engine it basically just sucks up replacements which the player will never get back. As I consequence I set all units not to reconstitute in such scenarios- but there could perfectly well be an in-game fix; unit reconstitution time could be keyed to the size of the unit rather than being fixed. That way a brigade would still take a couple of weeks to come back, but a company could rebuild within a day or two, provided the equipment was around.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
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