Search found 54 matches

by Ichirou989
Wed Oct 31, 2018 1:45 am
Forum: Mare Nostrvm
Topic: Scenario Editor
Replies: 1
Views: 1451

Scenario Editor

<t> I finally picked up this game yesterday on Steam, and I quite enjoy the implementation. I realize the game was based on GMT's War Galley, but to be honest it reminds me more of Avalon Hill/Battleline's Trireme game with the old written orders. In any case it is a nice little game.<br/>
<br ...
by Ichirou989
Mon May 18, 2015 4:35 am
Forum: Order of Battle : World War II
Topic: Support Ships & Medical Jeeps
Replies: 9
Views: 308

RE: Support Ships & Medical Jeeps

<t> I haven't had trouble using the Medical Jeep to heal, just keep it and the other unit out of combat. They can't move the turn you heal either I believe. But then, I don't really use the Medical Jeep to heal. It moves fast on via road and also captures territory so it goes scouting. A lot ...
by Ichirou989
Sat May 16, 2015 4:45 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 37948

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Just want to pass on some major kudos for your work so far on this mod! You've done some amazing work here. And no worries at all about taking a break on it for now, health and work have to come first and I hope things work out for you in those regards. [8D]
by Ichirou989
Tue May 12, 2015 6:11 am
Forum: Order of Battle : World War II
Topic: Paratroops
Replies: 4
Views: 125

RE: Paratroops

<t> Both Raiders and Paratroopers work the same. As gunnergoz indicates, you need to have your Paratroopers or Marine Raiders on an airfield hex, though I'm pretty sure there is no air 'resources' requirement. This will light up the command that allows them to board transport planes, and as I recall ...
by Ichirou989
Sun Mar 23, 2014 12:14 am
Forum: Mods and Scenarios
Topic: Custom changes to your counter mix
Replies: 162
Views: 13621

RE: Custom changes to your counter mix

<r> Oh yeah! Olive drab for the American forces. I remember I fiddled with this a bit, but I used a more green olive shade. I also seem to think of either yellow or red for the Japanese. Probably because of the board games I've played that used those colors for them.<br/>
<br/>
<IMG src="https ...
by Ichirou989
Fri Mar 21, 2014 9:48 am
Forum: General Discussion
Topic: Coming soon list
Replies: 13
Views: 253

RE: Coming soon list

<r> Wow...an update to Steel Panthers. Now that <B><s>[b]</s>would<e>[/b]</e></B> be something...maybe...someday. And Computer ASL; I still feel that's in pipe dream territory. I'm afraid that anything Paradox comes out with won't be a true turn based translation of the board game to computer, but ...
by Ichirou989
Mon Mar 17, 2014 7:53 am
Forum: Drums of War
Topic: Hope to see this soon
Replies: 2
Views: 1246

Hope to see this soon

<t> Actually I was hoping to see this last year, but I recall you stating that if you hooked up with a publisher that the release would be farther off. I liked the movies I saw of last years version of the game. Being a fan of Wesnoth, this looks like something I will have fun with.<br/>
<br/>
I ...
by Ichirou989
Sat Mar 15, 2014 9:16 pm
Forum: Mods and Scenarios
Topic: Map tutorial is here
Replies: 2
Views: 193

RE: Map tutorial is here

Nice work jonj01, thanks for taking the time to record and set this up. [8D]

by Ichirou989
Sat Mar 15, 2014 8:55 pm
Forum: Mods and Scenarios
Topic: Khaki in Flames mod
Replies: 26
Views: 1001

RE: Khaki in Flames mod

Brilliant, AxeINL! I am honored to receive this award and to join so august a company.

I am even more honored to sit with you all and partake of this fine Westmalle Tripel!
by Ichirou989
Fri Mar 14, 2014 4:48 am
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

I prefer the top middle as well as the abbreviation has more contrast. Second choice would be bottom right.
by Ichirou989
Tue Mar 11, 2014 9:05 am
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

WarHunter,

Hope you got the files back from me for review, if not let me know.
by Ichirou989
Sun Mar 09, 2014 11:49 pm
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> I definitely approve of the background color choices. And to Steve, thanks for taking the time to clear up some misunderstandings and letting us know about the hard coding that we were missing. [:)]<br/>
<br/>
I've been working a bit with removing the anti-aliasing, it's tricky to remove well ...
by Ichirou989
Sat Mar 08, 2014 9:17 am
Forum: World in Flames
Topic: I'm seriously considering taking the plunge!
Replies: 27
Views: 795

RE: I'm seriously considering taking the plunge!

<t> Interesting discussion that illuminates how WiF is a very deep game on the subject of World War 2, and for those willing to take the time to learn it's intricacies it's also a very rewarding experience. Even more so when played with a group of 4 or 5 like-minded individuals.<br/>
<br/>
However ...
by Ichirou989
Sat Mar 08, 2014 8:38 am
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> I see that great things have gone on since I was last on. Great job on the counters WarHunter! [8D][8D][8D]<br/>
<br/>
AxeINL - The division background color for the CW major power listing is set the same as the French division colors. I think they might have been the same in Mech in Flames as ...
by Ichirou989
Fri Mar 07, 2014 3:50 pm
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> A new discovery, interesting. I had tried changing the background color on the NZL units from blue to aqua, but it had no effect on the letters to the right, they stayed white. So maybe for some countries it is hard coded? I feel like we're missing something here. In any case, for me I'll be ...
by Ichirou989
Fri Mar 07, 2014 5:23 am
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r>
<QUOTE><s>[quote]</s>ORIGINAL: warspite1<br/>
<br/>
Looks good - why not just use white for the RSA lettering on the right-hand side?
<e>[/quote]</e></QUOTE>
<br/>
First, I agree as well that this khaki looks very good. [8D]<br/>
<br/>
As for the lettering, that is a problem I brought ...
by Ichirou989
Wed Mar 05, 2014 9:13 pm
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> Agreed, between scanners, photos, and hardware it can be difficult to get the right color. For example, the color I first used was from image of KiF on the ADG site. Looking at the countersheets, it is a bit darker, with more of a sandy shade that AxeINL is looking for.<br/>
<br/>
YellowNo5 ...
by Ichirou989
Wed Mar 05, 2014 6:19 pm
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> AxeINL - Here's a bit more yellow for comparison. I'll have to go to BGG and see if I can find the A3R khaki. It's been a long time since I've played that one, and I no longer have a copy.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16937/05E3FBEE15EA4618BC38B82DB5A80A1B ...
by Ichirou989
Wed Mar 05, 2014 6:10 pm
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> WarHunter - Is the below what you're after? Just go into the CMa.CSV file and change that first clRed to $003332C4 and that will do it.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16937/5360A7A9664649678633C8F79518C63F.jpg"><s>[img]</s><URL url="https://www.matrixgames.com ...
by Ichirou989
Wed Mar 05, 2014 6:03 pm
Forum: Mods and Scenarios
Topic: Graphics Help
Replies: 173
Views: 5905

RE: Graphics Help

<r> Here's some variations in between the above examples.<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16937/A4C52C73B8234109948C7FCB119CE97D.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/16937/A4C52C73B8234109948C7FCB119CE97D.jpg"><LINK_TEXT text ...

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