Search found 121 matches

by Korzun
Mon Nov 26, 2012 12:30 pm
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

Okay, thank your for having a closer look. Looks as though this w/d behaviour has been there ever since, at least I checked version 1.00. So, I will accept this as WAD. Think the problem is that the manual is somewhat misleading.

Cheers
by Korzun
Sat Nov 24, 2012 11:25 am
Forum: Decisive Campaigns: Case Blue
Topic: Whats up?
Replies: 38
Views: 762

RE: Whats up?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: The Red Baron<br/>
<br/>
<br/>
4) Early in the game, the AI had naval units stationed at Novorossisk. When I setup for an attack on its naval units, it evacuated them to Kerch. Later, when I threatened Kerch, it failed to evacuate the port. As far as I know ...
by Korzun
Sat Nov 24, 2012 8:16 am
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

<r> <LINK link="http://www.file-upload.net/download-6848722/Carentan3withdrawal.cc2sv.html"><s>[link=http://www.file-upload.net/download-6848722/Carentan3withdrawal.cc2sv.html]</s>Save File<e>[/link]</e></LINK><br/>
<br/>
<br/>
click on the small download button besides the green arrow (the ...
by Korzun
Sat Nov 24, 2012 6:45 am
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

Withdrawing units should be able to move at least one hex regardless of MP. In fact, when I remove the Allied stack to the lower right the forest hex to the south west becomes an eligible w/d hex. If you want I can upload the save file and you can have a shot. This seems like a bug to me.
by Korzun
Fri Nov 23, 2012 7:51 pm
Forum: Tech Support
Topic: Air Supply
Replies: 7
Views: 431

RE: Air Supply

very cool. Thanks a lot, Red Baron
by Korzun
Fri Nov 23, 2012 1:45 pm
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

<r> The marked unit cannot withdraw because it is being "blocked by EZOC". The forrest hex to the lower left though should not be an EZOC. That's why assume it has sth. to do with the calculation of the red hexes.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/18805 ...
by Korzun
Fri Nov 23, 2012 1:09 pm
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

<t> After some research and testing I doubt that there is a check whether the unit withdraws or not. I may have found the reason for some of the units to not withdrawing properly for no apparent reason. It is the red hexes being shown when a unit retreats (in case it actually withdraws). If one of ...
by Korzun
Fri Nov 23, 2012 12:52 pm
Forum: Tech Support
Topic: Air Supply
Replies: 7
Views: 431

RE: Air Supply

Thanks for looking into this. However, I'm about to start the Uranus scenario as Russians. Will the AI be able to exploit this bug and be able to endlessly supply the Stalingrad pocket? If so, I would play another scenario until this is fixed.
by Korzun
Thu Nov 22, 2012 8:32 pm
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

<r> <QUOTE><s>[quote]</s>ORIGINAL: Joe 98<br/>
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And on top of that, if a unit is suppose to withdraw, a dice is bowled, a table consulted and sometimes withdraw will not happen anyhow.<br/>
<br/>

<e>[/quote]</e></QUOTE>
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Thanks for your answers, Joe. What charts or formulas are ...
by Korzun
Wed Nov 21, 2012 7:27 pm
Forum: Combat Command Series
Topic: Final Rule on Withdrawal
Replies: 49
Views: 3961

RE: Final Rule on Withdrawal

<t> okay, this game is great but I still don't fully understand the dreaded withdrawal rule after all. I noticed that units set to w/d posture during movement segment only withdraw if disruption is lower than 3. If disruption is 3 or 4 they never withdraw and only get additional disruption or hits ...
by Korzun
Mon Nov 19, 2012 2:47 pm
Forum: Close Combat: Panthers in the Fog
Topic: Strategic and Tactical AI - How good is it?
Replies: 60
Views: 2407

RE: Strategic and Tactical AI - How good is it?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Emir Agic<br/>
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I am considering to buy CC PitG, but I would like first to hear opinions of players who tried it about strategic and tactical AI. Is it any better than before? Just to avoid any confusion, regarding tac-AI, I'm not asking about vehicle ...
by Korzun
Sat Nov 17, 2012 4:53 pm
Forum: Decisive Campaigns: Case Blue
Topic: Question about DCWTP vs DCCB
Replies: 2
Views: 118

RE: Question about DCWTP vs DCCB

<t> WtP offers a campaign that includes the invasion of Poland, France and England. There are two smaller scenarios (The Netherlands, Bzura). I think the Case Blue full scenario is a bigger challenge in the sense that you have more to do. More units, more choices. The AI is good as well in WtP ...
by Korzun
Sat Nov 17, 2012 4:45 pm
Forum: Tech Support
Topic: Hold Maikop Order
Replies: 1
Views: 182

Hold Maikop Order

<r> Has anybody seen this before? The Prestige Point location is different from the city it belongs to...<br/>
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<IMG src="https://www.matrixgames.com/forums/upfiles/18805/60644E5DCBC24480942EB73A8F3DBB70.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/18805 ...
by Korzun
Sat Nov 17, 2012 1:15 pm
Forum: Tech Support
Topic: A couple of issues
Replies: 4
Views: 182

RE: A couple of issues

<t> Hmmm...strange. Following situation: damaged the convoy with the battleship , finished it off with the cruiser = event triggered without a warning. Reloaded the save: damaged the convoy with the cruiser, sunk it with the battleship = no event triggered, no warning. So, the damage was obviously ...
by Korzun
Sat Nov 17, 2012 12:19 pm
Forum: Tech Support
Topic: A couple of issues
Replies: 4
Views: 182

RE: A couple of issues

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Myrddraal<br/>
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It's purely triggered by attacks on merchant shipping, not limited to subs.<br/>
<br/>
Thanks for the reports.
<e>[/quote]</e></QUOTE>
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Thanks for the hint. However, my battleship doesn't trigger the event. So, this must be ...
by Korzun
Sat Nov 17, 2012 7:44 am
Forum: Tech Support
Topic: A couple of issues
Replies: 4
Views: 182

A couple of issues

<t> First off, I'm really enjoying the game. Cool design, very immersive.<br/>
<br/>
Some small issues while playing central powers:<br/>
<br/>
1) The casualty report seems flawed. I never see vehicles nor the correct number of planes destroyed.<br/>
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2) Destroyed a British convoy just ...
by Korzun
Thu Nov 15, 2012 5:35 pm
Forum: Tech Support
Topic: Air Supply
Replies: 7
Views: 431

RE: Air Supply

<t> You're right, Bonners. That's exactly the same thing. I was able to do 12 missions with one TC meaning the pocket is full of supplies now. Seems like Göring was able to keep his promise this time.[8|] I will start up the game from an earlier save and try to work around this exploit.<br/>
<br ...
by Korzun
Thu Nov 15, 2012 9:30 am
Forum: Decisive Campaigns: Case Blue
Topic: Whats up?
Replies: 38
Views: 762

RE: Whats up?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: wodin<br/>
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I love the linked campaign and wish there where more of them. I'd happily buy DLC that is a linked campaign of a certain army though the campaign.
<e>[/quote]</e></QUOTE>
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The linked campaigns are great additions to the game. Especially ...
by Korzun
Thu Nov 15, 2012 9:26 am
Forum: Tech Support
Topic: Air Supply
Replies: 7
Views: 431

Air Supply

<t> Think something similar has been brought before. The air supply selection seems to be a bit odd. Firstly, there is a delay in all the actions which is not there during normal gameplay. Secondly, when a transport corps has 0 AP left I can still hit the green check mark to execute the mission ...
by Korzun
Sun Nov 11, 2012 5:27 pm
Forum: Decisive Campaigns: Case Blue
Topic: Air supply
Replies: 6
Views: 184

RE: Air supply

<t> With 4 turns into the Uranus Scenario as Axis I decided to give Air Supply a try. When I select the Air Transport unit a message displays saying "Select target unit for air supply.Max 600: Target area needs 37" Whatever unit I choose this message stays the same. What exactly does "target area ...

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