Search found 45 matches

by dhatchen
Mon Mar 06, 2006 8:04 am
Forum: World in Flames
Topic: What hardware and operating system do you expect to use to play MWIF?
Replies: 187
Views: 4012

RE: What hardware and operating system do you expect to use to play MWIF?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
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Porting MWIF to Unix someday (not tomorrow) is a possiblity. The Borland package I am using to develop MWIF is Delphi (for Windows 32). It contains a parallel set of library routines for Unix. According to Borland, coverting the code ...
by dhatchen
Mon Mar 06, 2006 7:43 am
Forum: World in Flames
Topic: How about a Roll Call ?
Replies: 109
Views: 2330

RE: How about a Roll Call ?

<t> Saskatoon, Saskatchewan in Canada. This is the place name Bing Crosby used fo his magic words to make the sun disappear in the movie "A Conneticut Yankee in King Arthur's Court".<br/>
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44 years old, married 23 years with five kids (21, 20, 19, 17, 16) and a dog. Did College of Engineering ...
by dhatchen
Fri Feb 10, 2006 5:53 am
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: c92nichj<br/>

<QUOTE><s>[quote]</s>#5 - I see your point, but just barely. There are two opposing goals: maintaining a consistent ambience versus making things noticeable. You are saying the ...
by dhatchen
Thu Feb 09, 2006 10:17 am
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
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I like this idea of the number outside of the icon; but would leave the size of the icon the same at all times. <br/>
<br/>
1 - It means the numbers do not interfere with the graphics of the icon.<br/>
<br/>
2 - There is ...
by dhatchen
Sun Feb 05, 2006 5:45 am
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>
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Edit : Ooops. You write "Out of commission" and <U><s>[u]</s>as a French speaker<e>[/u]</e></U> I am not 100% sure that this mean that 1 PP is lost. I hope that it is what you meant.
<e>[/quote]</e></QUOTE>
<br/>
As a French speaker, your ...
by dhatchen
Sat Feb 04, 2006 10:31 pm
Forum: World in Flames
Topic: Unit Depictions on Screen
Replies: 1002
Views: 14889

RE: Unit Depictions on Screen

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Greyshaft<br/>
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Will the 'Optional Rules' section have a link to the Help screen so (for example) a player can easily determine whether chosing 'The Queens' means:<br/>
<br/>
A. The Wives of the ...
by dhatchen
Sat Feb 04, 2006 10:27 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
<br/>
Yes, they are all darker clear hexes (a couple touches of green have been added).<br/>
<br/>
Curiously enough, I specifically requested that the artist change the background color for the resource hex from the paper maps. I ...
by dhatchen
Sat Feb 04, 2006 6:41 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
Here's another picture of the icons at a lower resolution.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/16701/0AC6BE8589754520B2B46CDBF6710C7A.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles ...
by dhatchen
Fri Feb 03, 2006 6:12 am
Forum: World in Flames
Topic: Unit Depictions on Screen
Replies: 1002
Views: 14889

RE: Unit Depictions on Screen

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>

<QUOTE><s>[quote]</s>ORIGINAL: tigercub<br/>
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I must say it`s all looking very good shannon great work a pat on the back!<e>[/quote]</e></QUOTE>
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Thank you. They more people I make happy, the more copies of the game ...
by dhatchen
Sun Jan 29, 2006 8:30 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
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Thank you for your offer. <br/>
<br/>
Why don't you send me an email to <EMAIL email="Steve@PatternDiscovery.us">Steve@PatternDiscovery.us</EMAIL> so we can continue this discussion off-line.<br/>
<br/>

<e>[/quote]</e></QUOTE ...
by dhatchen
Sat Jan 28, 2006 8:08 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: dhatchen<br/>
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In a spirit of Greyshaft, i.e., Trivia, can anybody tell me what that game was...
<e>[/quote]</e></QUOTE>
<br/>
War in the East, where the true value of preserving a 1-4 ...
by dhatchen
Thu Jan 26, 2006 7:16 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

<t> I think that would be fine. <br/>
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And, Yes, the TEC should be on land if the location won't interfere with play.<br/>
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Reminds me of an old Eastern Front game where the Russian north flank was best anchoured on the TEC.<br/>
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In a spirit of Greyshaft, i.e., Trivia, can ...
by dhatchen
Thu Jan 26, 2006 6:46 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9918

RE: Maps for MWIF

ORIGINAL: Greyshaft

* An autographed picture of Steve getting a hole-in-one.

We can put that one beside the sea monsters and other mythical creatures.[:D]
by dhatchen
Thu Jan 26, 2006 12:37 pm
Forum: World in Flames
Topic: US entry and 1941 Barbarossa
Replies: 45
Views: 631

RE: US entry and 1941 Barbarossa

<r> <QUOTE><s>[quote]</s>ORIGINAL: JanSorensen<br/>
<br/>
I am well aware that my 1996 rules book is not current and I am not basing anything on that. I am reading the 2004 edition but because I recalled something being more clear 10 years ago I checked my old rule book. So, I merely referenced ...
by dhatchen
Thu Jan 26, 2006 11:02 am
Forum: World in Flames
Topic: US entry and 1941 Barbarossa
Replies: 45
Views: 631

RE: US entry and 1941 Barbarossa

<r> <QUOTE><s>[quote]</s>ORIGINAL: JanSorensen<br/>
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Its puzzling though. <br/>
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In my WIFFE 1996 manual 13.3.2 includes this sentence: "If an entry option is not aimed at any particular major power, you have to show that your entry level against <I><s>[i]</s>both<e>[/i]</e></I> major ...
by dhatchen
Tue Jan 24, 2006 11:25 am
Forum: World in Flames
Topic: MWiF Tutorial
Replies: 245
Views: 4186

RE: MWiF Tutorial

<r> <QUOTE><s>[quote]</s>ORIGINAL: Greyshaft<br/>
<br/>
We must not lose sight of the objective of the tutorial. Regardless of the scenario selected or the style of learning experience, it is important to ensure that the player is given the opportunity to learn the ropes of MWiF. To that end I'm ...
by dhatchen
Tue Jan 24, 2006 11:20 am
Forum: World in Flames
Topic: US entry and 1941 Barbarossa
Replies: 45
Views: 631

RE: US entry and 1941 Barbarossa

<r> <QUOTE><s>[quote]</s>ORIGINAL: Cheesehead<br/>

<QUOTE><s>[quote]</s>Getting option 34 in mar/apr of 41 (which I have seen a few times)<e>[/quote]</e></QUOTE>
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In a game I'm currently playing I geared up in J/F 40 and passed War Appropriations in J/F 41. Extraordinary draws in the ...
by dhatchen
Tue Jan 24, 2006 10:54 am
Forum: World in Flames
Topic: MWiF Tutorial
Replies: 245
Views: 4186

RE: MWiF Tutorial

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
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I suggest that we work with Barbarossa and Guadalcanal. It would be nice to have one (like the Spanish Civil War) that is very small scale; these two are the smallest of the 11 scenarios in MWIF . All the others involve more countries ...
by dhatchen
Sat Jan 21, 2006 4:19 pm
Forum: World in Flames
Topic: Display the defense of each hex
Replies: 27
Views: 586

RE: Display the defense of each hex

<t> I think that the discussion here is moving to the trade-offs between timely information/planning assistance vs. knowing all things/advice. I, for one, would like to see MWiF remain squarely on the first. <br/>
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Computer games can add greatly to the conduct of a game. Anybody who has paper ...
by dhatchen
Fri Jan 20, 2006 10:34 am
Forum: World in Flames
Topic: Display the defense of each hex
Replies: 27
Views: 586

RE: Display the defense of each hex

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
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As a player planning an attack (or defense) I would like to know whether the assault table is required. If not, then I would like to know how much armor is in the hex. Someting about the affect on ground strikes and ground support too ...

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