Search found 3 matches

by cinsulan
Wed Feb 15, 2006 5:04 am
Forum: World in Flames
Topic: Play Balance in China
Replies: 212
Views: 3304

RE: Play Balance in China

<r> <QUOTE><s>[quote]</s>ORIGINAL:<br/>
How about limiting the stacking in a hex. One less corps/army. If you think about it, the Pacific map was twice the scale of the European map.<e>[/quote]</e></QUOTE>
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Which is why, I assume, most of the JAP and CHN units are larger in size e.g. Army vs ...
by cinsulan
Tue Jan 31, 2006 5:43 am
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9488

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
Microsoft documentation is about as low in my estimation as it is possible to get.
<e>[/quote]</e></QUOTE>
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Welcome to the world of Win32 API documentation [X(]<br/>
<br/>
You might have read it, but here is a link that might help ...
by cinsulan
Sat Jan 28, 2006 8:36 pm
Forum: World in Flames
Topic: Maps for MWIF
Replies: 722
Views: 9488

RE: Maps for MWIF

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
One of the problems I ran into when doing the rivers on the fly (they are added to the top of the other terrain as the screen is being drawn), is refresh speed.
<e>[/quote]</e></QUOTE>
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Hi Shannon, keep up the good work!<br/>
<br ...

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