Search found 32 matches

by elhior
Mon Apr 02, 2007 9:34 pm
Forum: Mods and Scenarios
Topic: Cold War turned to hot - Another mod?
Replies: 3
Views: 227

RE: Cold War turned to hot - Another mod?

<t> I had in mind a collision, that would take the form of a war with conventional weapons, with both sides refraining from using nukes. As you correctly imply, nukes would be a factor that would ruin the strategy of the game, and would make it un-mod-able [;)] But then again, that's the case for ...
by elhior
Sun Apr 01, 2007 9:30 am
Forum: Mods and Scenarios
Topic: CL's Infantry and Aircraft Mod
Replies: 26
Views: 2438

RE: CL's Infantry and Aircraft Mod

Any news about that beautiful mod? [;)]
by elhior
Sun Apr 01, 2007 8:27 am
Forum: Mods and Scenarios
Topic: Cold War turned to hot - Another mod?
Replies: 3
Views: 227

Cold War turned to hot - Another mod?

<t> Is there anyone out there preparing or willing to make another Cold War mod (more modern, say in the 1980s)? I spent two whole months to make one of those back in World At War, but it wasn't easy, since there was no mechanism to host such a senario (AI for USSR vs Allies, icons, politics, etc ...
by elhior
Tue Mar 27, 2007 1:12 pm
Forum: Tech Support
Topic: Combat Animations
Replies: 12
Views: 261

RE: Combat Animations

<t> Hi there,<br/>
<br/>
I think you're unfair to the above complaint. I have the same complaint, and it's not because I enjoy action games or super effects, otherwise I wouldn't be here, writing in these Forums and replying to this post. Who could assert that the W@W's combat animation was action ...
by elhior
Thu Jun 08, 2006 4:30 pm
Forum: Gary Grigsby's World at War - Support
Topic: Possible bug?
Replies: 2
Views: 141

Possible bug?

<t> I'm playing an internet game with a friend. He plays the Axis and I play the Allies. We're using Franco's Alliance mod, with the newest WAW patch.<br/>
<br/>
The Germans just conquered Leningrad, and the russian fleet retreated to Karelia's port. When Karelia was then conquered by the Finland ...
by elhior
Tue May 02, 2006 5:09 pm
Forum: Gary Grigsby's World at War - Support
Topic: Fort bonus?
Replies: 2
Views: 185

Fort bonus?

<t> Hi there,<br/>
<br/>
Quick question: As SU, I had about 60 land units in Chechoslovakia and attacked to my opponent, in western Germany (it has a fort), who had about 40+ units. When I later saw the combat analysis, I noticed that his land units didn't have the +1 evasion that the manual says ...
by elhior
Sun Apr 23, 2006 2:02 pm
Forum: Gary Grigsby's World at War - Support
Topic: Resources repaired automatically after phase transition?
Replies: 1
Views: 162

Resources repaired automatically after phase transition?

<t> Hello there,<br/>
<br/>
It seems I have spotted a bug. I was playing a PBEM turn, and I bombarded a rail, a factory and a resource of my opponent. Although these were indicated with the yellow coulour (due to being dammaged), when I pressed the "next phase" button, moving from the movement ...
by elhior
Tue Apr 11, 2006 1:42 pm
Forum: Mods and Scenarios
Topic: Franco's Alliance v2.4 is here
Replies: 84
Views: 3774

RE: Franco's Alliance v2.3 is here

<r> Hi there Lebatron,<br/>
<br/>
I'm glad to see you continuously improving your interesting mod! I'm not an experienced player, and I've played only two FA games (currently playing the third), so I have only three comments:<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Lebatron<br/>
<br/>
<I><s>[i ...
by elhior
Mon Apr 03, 2006 2:22 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<t> So... no ideas of why this isn't working? Maybe the program is displaying the data of the resource points at another file, other than the "StrategicMap.bmp" file? That would explain why the resource points remain unchanged, no matter how much I change them in the "regions" file. Still, it doesn ...
by elhior
Thu Mar 30, 2006 6:29 pm
Forum: The War Room
Topic: Why are Jap tanks such crap
Replies: 16
Views: 543

RE: Why are Jap tanks such crap

<t> You'll find all the units' stats (uncluding durability) in the file corresponding to the senario you're playing. E.g. if you're playing the 1940 senario, you want to check the "unitdata40" file, if you're playing the 1943 senario, you edit the "unitdata43" file, etc. These files are on the C ...
by elhior
Mon Mar 27, 2006 8:28 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<t> Hello there,<br/>
<br/>
I'm currently going through the artistic part of my mod. I'm totally useless when it comes to art, so I was thinking of giving this undertaking to a friend of mine. Still, I'm currently finding photos of aircrafts, ships, tanks and subs of the 50s and write them over ...
by elhior
Tue Mar 21, 2006 4:12 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

Just noticed a question from WanderingHead that I didn't answer:

>I can't seem to find where the world standard is set. Is it just the PLAYER_NEU settings? >Or is it somewhere else?

It's in the "baseline" file!
by elhior
Tue Mar 21, 2006 4:10 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

Thanks again for the immediate reply Jan. It works for me as well now, I just didn't know I had to reload [:D]
by elhior
Tue Mar 21, 2006 3:00 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<r> Hello,<br/>
<br/>
The placement of forces and the diplomatic status of the various countries are almost ready. Now the victory conditions and the resources / factories remain, along with a LOT of playtesting <E>:)</E><br/>
<br/>
Another question for the wise men out there: how can I change ...
by elhior
Fri Mar 17, 2006 5:46 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<t> It's really strange. What I tried now is to move the heavy bomber from Alaska to the adjacent western sea zone. After I did that, I picked the bomber again, and it could move all the way west of Kamchatka, as if the zones have been turned to single-border ones. Still, if I try to make the move ...
by elhior
Fri Mar 17, 2006 5:16 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

That's exactly what I want to do, but I keep trying and nothing happens. I have turned the "movecost=2" to "movecost=1" in 248,249,289,290 and 291 (even 204 and 203) zones, and a heavy bomber from Kamchatka with 6 speed cannot reach Western Canada. What am I doing wrong?[X(]
by elhior
Fri Mar 17, 2006 5:05 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<t> Thank you both!<br/>
<br/>
To begin with, WanderingHead I know I can change the attributes of units in the file you mentioned, but although I did change the UA setting (attack against U Boats) of submarines to 1 or 2 (from 0), the subs still refuse to hit each other[:-]<br/>
<br/>
As for the ...
by elhior
Fri Mar 17, 2006 3:44 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<r> Hello there,<br/>
<br/>
The "Cold War" project is proceeding fast, it's taking so much of my time that I don't think I'll be able to recover and re-enter my everyday life [:D] The old and new countries is almost set, their diplomatic status after deep historic research is also set, and so are ...
by elhior
Tue Mar 14, 2006 11:57 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

<t> Thanks a lot Jan, you were very observant to spot these mistakes. The senario's creation can now go on. After three days of continuous work and research on the political and diplomatic relations between the countries, I believe the creation of the map is almost at an end. Next step: the ...
by elhior
Tue Mar 14, 2006 5:06 pm
Forum: Mods and Scenarios
Topic: Cold War Clash senario in the making
Replies: 33
Views: 1422

RE: Question for changing nations' allegiance

By the way the problem with the "Factories in landlocked areas" building ships concerns the entire map, not only Czechoslovakia. Even factories in Kazan, Moscow and North Central USA can build ships!

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