Search found 25 matches

by Captmatt
Mon Dec 06, 2010 4:41 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Why a unit digs in or not
Replies: 9
Views: 266

RE: Why a unit digs in or not

Dont they need to be on the map to be dug in for a whole turn as well?
by Captmatt
Wed Oct 13, 2010 3:35 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Last Stand Arnhem v5.60.02 Public Beta (Updated)
Replies: 55
Views: 1398

RE: Last Stand Arnhem v5.6.0.02 Public Beta

<t> The difficulty settings were set to "line" for both sides. Realism ratings, only "always obey" was checked. And for the "Battle ends..." I checked all boxes.<br/>
I dug up the save game file. It did it again. <br/>
You will need to make a couple of strat moves to capture two maps and then ...
by Captmatt
Mon Oct 11, 2010 9:47 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Last Stand Arnhem v5.60.02 Public Beta (Updated)
Replies: 55
Views: 1398

RE: Last Stand Arnhem v5.6.0.02 Public Beta

<t> I finished the GC last night playing as the Allies. I finished on day 21 with all maps green.&nbsp; The video which played indicating the end of the GC was the video which said I had fallen short of my objectives...basically saying I did not get Arnhem bridge, I assume.&nbsp; I did not have a ...
by Captmatt
Thu Oct 07, 2010 3:37 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Last Stand Arnhem v5.60.02 Public Beta (Updated)
Replies: 55
Views: 1398

RE: Last Stand Arnhem v5.6.0.02 Public Beta

<t> The AI pathing is much better! Good work guys! Vehicles still seem to "bounce" down the road from shoulder to shoulder but at least they do it and maintain a constant pace respective of what the speed chosen. And they dont seem to get "hung up" as much either. This makes it much more of a joy ...
by Captmatt
Fri Sep 03, 2010 3:32 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Tanks seem to always explode
Replies: 1
Views: 105

Tanks seem to always explode

<t> I have not done any seriously testing, but I have been playing quite a bit and it seems to me that the armor in this release of CC always explode true to the original CC2. Not just the Shermans but the lighter armor as well as King Tigers, Panthers, etc. This became very evident while using a ...
by Captmatt
Thu Jul 15, 2010 3:48 pm
Forum: Close Combat: Last Stand Arnhem
Topic: found my favorite toy in this one.
Replies: 4
Views: 141

RE: found my favorite toy in this one.

One thing I was pleasantly surprised to see with these fast firing canons is how the rounds walk across their targets instead of one round on top of another.&nbsp; Yes! I love it!&nbsp; You guys definitely got that one right!&nbsp;
by Captmatt
Wed Jul 14, 2010 12:29 am
Forum: Close Combat: Last Stand Arnhem
Topic: Waiting....
Replies: 12
Views: 204

RE: Waiting....

Im still going.&nbsp; I'm still enjoying.&nbsp; But I'm simple like that. Besides, how else are you going to find more bugs?&nbsp;[;)]


by Captmatt
Tue Jul 13, 2010 10:30 pm
Forum: Close Combat: Last Stand Arnhem
Topic: where will defeated german BGs reappear?
Replies: 12
Views: 237

RE: where will defeated german BGs reappear?

Yep. I'm assuming it is as a result of that. I dont remember the exact names of the BGs, but I think it was usually the same names, just smaller.
by Captmatt
Tue Jul 13, 2010 10:25 pm
Forum: Close Combat: Last Stand Arnhem
Topic: If I could wish for one thing...
Replies: 22
Views: 465

RE: If I could wish for one thing...

I second this!
by Captmatt
Tue Jul 13, 2010 10:25 pm
Forum: Close Combat: Last Stand Arnhem
Topic: where will defeated german BGs reappear?
Replies: 12
Views: 237

RE: where will defeated german BGs reappear?

<t> Then who the heck are these BGs that are coming in piecemeal? I get Axis battle groups with as little as one, two or three units that "attack" my Allied battle groups. Totally useless. <br/>
<br/>
I'm on Day 20 and I have my lead armor elements up to Nijmegen and I am seeing this up and down ...
by Captmatt
Mon Jul 12, 2010 5:04 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Engineer Teams?
Replies: 10
Views: 358

RE: Engineer Teams?

Anyone can do that. I bet even tanks could to. It's just a matter of capturing all bridge Victory Locations.
by Captmatt
Mon Jul 12, 2010 3:52 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Engineer Teams?
Replies: 10
Views: 358

RE: Engineer Teams?

<t> Hi boldrobot,<br/>
<br/>
They really don't engineer anything. The difference between them and other infantry is they have dynamite. When they get in close (Real close! As in Close Combat close[;)])with enemy infantry, chances are you will see a big explosion. That is the dynamite doing lots of ...
by Captmatt
Sun Jul 11, 2010 2:07 pm
Forum: Close Combat: Last Stand Arnhem
Topic: How do you capture a bridge intact?
Replies: 11
Views: 1032

RE: How do you capture a bridge intact?

Two words: Haul ass.

Somewhere around here someone said 4 mins is how long it takes before you run out of time and the bridge blows.
They always seem to blow up in my face. :-(
by Captmatt
Sun Jul 11, 2010 1:42 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Questions about Best
Replies: 10
Views: 174

RE: Questions about Best

<r> Hi Juggalo,<br/>
<br/>
If you notice, on the the strategic map, you'll see the icons indicating bridges that have a big, bright red rectangle with a black "T" on top.&nbsp; My guess is that is a plunger for explosives.&nbsp; That means the bridge has explosives.&nbsp; <br/>
<br/>
When I ...
by Captmatt
Sat Jul 10, 2010 3:30 pm
Forum: Close Combat: Last Stand Arnhem
Topic: win 7 64 bit ?
Replies: 7
Views: 117

RE: win 7 64 bit ?

<t> I had a small problem when I used the start shortcut after the opening scenes with the developers names and such.&nbsp; When the opening video started it froze and&nbsp; crashed to desktop and said something about not finding the executable file. <br/>
I used the start icon in the startup menu ...
by Captmatt
Sat Jul 10, 2010 2:16 pm
Forum: Close Combat: Last Stand Arnhem
Topic: The bridge at Grave
Replies: 4
Views: 145

RE: The bridge at Grave

I'll do that when I get the chance.
Thanks for the reply!
by Captmatt
Sat Jul 10, 2010 12:27 pm
Forum: Close Combat: Last Stand Arnhem
Topic: The bridge at Grave
Replies: 4
Views: 145

RE: The bridge at Grave

Hi Oddball!

Yea, I tried placing all available units to see if anyone of them would stay put.&nbsp; But I had no luck.

by Captmatt
Fri Jul 09, 2010 9:17 pm
Forum: Close Combat: Last Stand Arnhem
Topic: The bridge at Grave
Replies: 4
Views: 145

The bridge at Grave

<t> I'm loving it so far! Of all of the releases, I've been waiting for this release and was surprised to see it come out. <br/>
<br/>
One question: Concerning the map, Grave; I've played this map twice on the Grand Campaign (I started the GC first thing after I bought and installed the game and ...
by Captmatt
Sun Jan 25, 2009 2:56 pm
Forum: Close Combat - Cross of Iron
Topic: Close Combat: A Bridge Too Far Update Please
Replies: 13
Views: 848

RE: Close Combat: A Bridge Too Far Update Please

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Nihl18<br/>
<br/>
Without a doubt close combat 2 had one of the best, even one of the most advanced campaign systems of them all. every different sector had you commanding different troops, not the same battlegroup that follows you everywhere you go. Blowing up ...
by Captmatt
Tue Oct 24, 2006 3:39 pm
Forum: Close Combat - Cross of Iron
Topic: Hia Guys
Replies: 28
Views: 569

RE: Hia Guys

<t> This is great news! Im happier than a pig in poop to hear this! I think CC2 was my first windows game. I even went and bought it again online somewhere, recently (I forget). I think it was the game that really got me paying attention to WW2 history as well.<br/>
After CC3 it all went down hill ...

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