Engineer Teams?

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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boldrobot
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Engineer Teams?

Post by boldrobot »

Playing as the Allies, what is the use of the Engineer teams? I've just been using them as second-line infantry, but is there something more I could be doing with them? Do they have any special engineering abilities or weapons (I see no indication of this but you never know), or is their name just for flavor?
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mavraamides
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RE: Engineer Teams?

Post by mavraamides »

I believe they have one high explosive device (c4?) which I imagine could do some damage to a Stug that got too close to a window. Not sure about any other uses.
Captmatt
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RE: Engineer Teams?

Post by Captmatt »

Hi boldrobot,

They really don't engineer anything. The difference between them and other infantry is they have dynamite. When they get in close (Real close! As in Close Combat close[;)])with enemy infantry, chances are you will see a big explosion. That is the dynamite doing lots of damage to the enemy. Same thing as the German pioneers, Panzer pioneers.

They are real good to have in urban environments when you want to dig out tough enemy.
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bairdlander2
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RE: Engineer Teams?

Post by bairdlander2 »

Are the engineers not used to deactivate brigde exsplosives or to detonate bridges?
Captmatt
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RE: Engineer Teams?

Post by Captmatt »

Anyone can do that. I bet even tanks could to. It's just a matter of capturing all bridge Victory Locations.
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Jagdhund
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RE: Engineer Teams?

Post by Jagdhund »

Actaully because they don't have a MG or BAR they tend to be able to cross greater distances without one member getting winded. It's useful for those big maps. Also good in cities for ambushing AFV's.

-Jag
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tigercub
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RE: Engineer Teams?

Post by tigercub »

In the new Campaign Mod the engineers will be getting more SMGs and Flamers. but do clear mines in all CC games.
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RE: Engineer Teams?

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They are real good to have in urban environments when you want to dig out tough enemy.
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