Search found 6 matches

by craterus
Tue Mar 07, 2006 3:56 pm
Forum: Maximum-Football 2.0
Topic: Draft
Replies: 19
Views: 245

RE: Draft

<r>
<QUOTE><s>[quote]</s>ORIGINAL: twoody78<br/>
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I'm thinking I'll have roughly 150-200 high school teams 50-75 college and about 18 pro. <br/>
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For my high school league, I'm going to have 4 conferences with 4 divisions in each. Each conference will really be a state (I'm doing ...
by craterus
Sun Mar 05, 2006 6:07 pm
Forum: Suggestions / Wishlist
Topic: Original "slow" sim option
Replies: 33
Views: 683

RE: Original "slow" sim option

yes - this would be a well received option
by craterus
Sat Mar 04, 2006 7:55 pm
Forum: Maximum-Football 2.0
Topic: Draft Questions
Replies: 10
Views: 181

RE: Draft Questions

<t> Feel free to answer the question here - I have not bought the game and this is an issue that concerns me - I posted a question/wishlist topic on this issue as well (concerning the development of the talent pool over time).<br/>
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The draft situation (as described here) is alarming to ...
by craterus
Sat Mar 04, 2006 6:04 pm
Forum: Suggestions / Wishlist
Topic: Soccer League Format - relegation
Replies: 0
Views: 66

Soccer League Format - relegation

<r> Another league format that I would be interested in creating (obviously this is for any future release)... would be a league format similar to european soccer.<br/>
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I was introduced to it in USM98, so I am no expert but something like the following:<br/>
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Have the ability to ...
by craterus
Sat Mar 04, 2006 5:29 pm
Forum: Suggestions / Wishlist
Topic: Commish game aspect
Replies: 0
Views: 93

Commish game aspect

<r> second post <E>;)</E><br/>
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with all the crazyness of the CBA in american football right now - I hope you consider creating a meta-game for the commish and team owners in future releases of the game (doubting you could mod this one in).<br/>
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Revenue sharing issues, cap vs non-cap ...
by craterus
Sat Mar 04, 2006 5:20 pm
Forum: Suggestions / Wishlist
Topic: Talent progression over time...
Replies: 1
Views: 58

Talent progression over time...

<t> first post - looking forward to see how this game turns out...<br/>
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One of the things I have always wanted to do is create a league that starts in the 40's or 50's with a low overall talent average (on a 0-100 - average 30) then for each decade have the overall average of new recruits go ...

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