Search found 270 matches

by Claymore Cut
Mon Feb 12, 2007 7:36 am
Forum: PureSim Baseball
Topic: PureSim Baseball - "Community Edition" coming soon!
Replies: 35
Views: 708

RE: PureSim Baseball - "Community Edition" coming soon!

Well, it is good to here that the Community Edition is coming, but I am still in mourning... [:(]
by Claymore Cut
Fri Jul 28, 2006 8:38 pm
Forum: PureSim Baseball
Topic: Closing the book on new features for PS 2007
Replies: 59
Views: 537

RE: Closing the book on new features for PS 2007

<r> A couple gfrom other threads that were never answered, which I continue to have problems iwth in sandlot mode:<br/> <QUOTE><s>[quote]</s>ORIGINAL: Claymore Cut<br/> <br/> A problem I have noticed in sandlot mode is that some of the time if you delete a player, then re-import him (for instance, y...
by Claymore Cut
Fri Jul 28, 2006 8:34 pm
Forum: PureSim Baseball
Topic: PureSim is on a roll / PureSim 2008 brainstorming thread!
Replies: 243
Views: 2271

RE: PureSim is on a roll / PureSim 2008 brainstorming thread!

<t> 40 Man Active rosters and Roster expansion in September<br/> <br/> This will hopefully make it into next years version, as it is one of the "big 2" reasons why you don't have as much of the marketplace as you should (the other being being players developing during the season).<br/> <br/> Please ...
by Claymore Cut
Fri Jul 28, 2006 8:32 pm
Forum: PureSim Baseball
Topic: PureSim is on a roll / PureSim 2008 brainstorming thread!
Replies: 243
Views: 2271

RE: PureSim is on a roll / PureSim 2008 brainstorming thread!

<r> <QUOTE><s>[quote]</s>ORIGINAL: PadresFan104<br/> <br/> Expand the managerial options by giving us the "Run & Hit" in addition to the "Hit & Run", even if there are 2 outs. <br/> <br/> From Wikipedia:<br/> <I><s>[i]</s>A related play is the less formal <B><s>[b]</s>run and hit<e>[/b]</e><...
by Claymore Cut
Tue Jul 25, 2006 9:30 pm
Forum: PureSim Baseball
Topic: Fly Out Distances/Tagging Up
Replies: 14
Views: 263

RE: Fly Out Distances/Tagging Up

Same here, I am using padresfans parks...
by Claymore Cut
Tue Jul 25, 2006 5:54 am
Forum: PureSim Baseball
Topic: Baserunning still needs tweaking
Replies: 19
Views: 158

RE: Baserunning still needs tweaking

/agreed semi-bump [;)]
by Claymore Cut
Tue Jul 25, 2006 5:54 am
Forum: Multi-player Leagues
Topic: Starting a Multiplayer League
Replies: 51
Views: 1169

RE: Any interest in a practice run small Multiplayer league?

I think we are up to 5....
by Claymore Cut
Tue Jul 25, 2006 5:35 am
Forum: PureSim Baseball
Topic: Hall of Fame
Replies: 2
Views: 60

RE: Hall of Fame

I'd love to see this added...
by Claymore Cut
Tue Jul 25, 2006 5:34 am
Forum: Multi-player Leagues
Topic: Starting a Multiplayer League
Replies: 51
Views: 1169

RE: Any interest in a practice run small Multiplayer league?

I'm in, sign me up for a New York National League Franchise! Don't know if it will be historical or fictional, using real teams or made up ones, but I am in!!!
by Claymore Cut
Mon Jul 24, 2006 8:03 pm
Forum: PureSim Baseball
Topic: New Patch 1.24 with a surprise
Replies: 55
Views: 649

RE: Link Still Isn't Working

ORIGINAL: SittingDuck

I think that is 5GB for all of Matrix, not PSBB.  But not sure on that.


Damn, that is pretty small for a company that mainly relys on internet sales and product downloads...
by Claymore Cut
Fri Jul 21, 2006 3:43 am
Forum: PureSim Baseball
Topic: BIG Feature Request
Replies: 10
Views: 142

RE: BIG Feature Request

<r> <QUOTE><s>[quote]</s>ORIGINAL: KG Erwin<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Claymore Cut<br/> <br/> I do, if we can choose the % of quality of the minor league players, and have a 40 man active roster ala real MLB. <e>[/quote]</e></QUOTE> <br/> Of course, you mean triggering 40-man rosters...
by Claymore Cut
Fri Jul 21, 2006 3:41 am
Forum: PureSim Baseball
Topic: How accurate are scouts?
Replies: 15
Views: 116

RE: How accurate are scouts?

There are some hidden ratings...
by Claymore Cut
Fri Jul 21, 2006 3:40 am
Forum: PureSim Baseball
Topic: Other Matrix games
Replies: 3
Views: 56

RE: Other Matrix games

<r> <QUOTE><s>[quote]</s>ORIGINAL: akw4572<br/> <br/> What other Matrix games would you recommend to a semi experienced past wargamer. My experience would include most of the older SSI games (Panzer General, Allied General, Pacific General). I am familiar with those types of gameplay.<br/> <e>[/quot...
by Claymore Cut
Fri Jul 21, 2006 3:39 am
Forum: PureSim Baseball
Topic: Finances, schminances -- let's get real, here
Replies: 6
Views: 84

RE: Finances, schminances -- let's get real, here

<t> I'd like to see a true reserve clause setup. Contrary to popular believe, players did have some say as to how much they were paid (although nowhere near what they have today with free agency). Players were known to hold out during spring training or during the season for more money if unsatisfie...
by Claymore Cut
Thu Jul 20, 2006 10:52 pm
Forum: PureSim Baseball
Topic: BIG Feature Request
Replies: 10
Views: 142

RE: BIG Feature Request

I do, if we can choose the % of quality of the minor league players, and have a 40 man active roster ala real MLB.
by Claymore Cut
Wed Jul 19, 2006 5:10 am
Forum: PureSim Baseball
Topic: PureSim Baseball 2007 v1.20 Update Now Available!
Replies: 36
Views: 407

RE: PureSim Baseball 2007 v1.20 Update Now Available!

yep, patch changes would be nice...
by Claymore Cut
Wed Jul 19, 2006 2:31 am
Forum: PureSim Baseball
Topic: speech
Replies: 18
Views: 256

RE: speech

<r> <QUOTE><s>[quote]</s>ORIGINAL: puresimmer<br/> <br/> Interesting thread, because when I first added it the number 1 request was to turn it off. I think its pretty much integrated as much now as it will ever be; I played with adding more but it got too chatty.<br/> <br/> Of course I am always ope...
by Claymore Cut
Wed Jul 19, 2006 2:28 am
Forum: PureSim Baseball
Topic: More league structure fexibility
Replies: 3
Views: 49

RE: More league structure fexibility

<r> <QUOTE><s>[quote]</s>ORIGINAL: puresimmer<br/> <br/> Yea, that is on the "next year" list. I had some trouble with schedules and had to defer a few configurations. <e>[/quote]</e></QUOTE> <br/> Good to hear this might get in next year, can we please also try to get an expansion Team controlled b...
by Claymore Cut
Wed Jul 19, 2006 2:26 am
Forum: Public Beta Feedback
Topic: Sacrifice Bunt %
Replies: 6
Views: 125

RE: Sacrifice Bunt %

<r> <QUOTE><s>[quote]</s>ORIGINAL: Claymore Cut<br/> <QUOTE><s>[quote]</s>ORIGINAL: puresimmer<br/> <br/> I'll do some analysis, but the last time I looked at this it seemed pretty close. <e>[/quote]</e></QUOTE> <br/> Cool. <br/> <br/> Uh...<br/> So what rating effect your chances of executing a Sac...

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