Search found 52 matches

by Rommel3
Sun Apr 06, 2008 9:52 am
Forum: War in the Pacific: Admiral's Edition
Topic: strategy AI
Replies: 14
Views: 245

strategy AI

<t> (sorry for bad english)<br/>
I'v didn't not visit here for more than 6 months. I'm happy with the news about AE and the improvement is looks great. <br/>
<br/>
I think most important feature would be strategy AI. You know, This game is a some kind of chess game. <br/>
<br/>
when i played ...
by Rommel3
Sun Nov 25, 2007 5:35 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Destroyer armor
Replies: 29
Views: 707

RE: Destroyer armor

<t> I'v find what i read But this is for sub armour<br/>
-------------------------<br/>
<br/>
"The ship model is what i've always termed, an "all critical" model, meaning that all of the Hit locations protect critical systems (Belt armor/Deck armor/Tower armor/Device hit + one of the former 3 ...
by Rommel3
Thu Nov 22, 2007 1:33 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Destroyer armor
Replies: 29
Views: 707

RE: Destroyer armor

Let's think about against 25mm Ty96 AA Gun or 1in AA gun. the effect value about 18~20, when 4.7in gun is 50, But High ROF of AA gun could cause trouble  to no armour Destroyer.

I hate sent DD's to repair rear base frequently
by Rommel3
Thu Nov 22, 2007 12:10 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Destroyer armor
Replies: 29
Views: 707

RE: Destroyer armor

I'm not sure but I think i've read There is a reason for that long times ago.

By the way Small AA guns hits are very common close, night naval battle. There must be some difference between no armour and 10mm
by Rommel3
Thu Nov 22, 2007 11:55 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Destroyer armor
Replies: 29
Views: 707

RE: Destroyer armor

Is there no issue related to game engine?
by Rommel3
Thu Nov 22, 2007 8:34 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Destroyer armor
Replies: 29
Views: 707

Destroyer armor

(I'm poor at english sorry)

What is the reason to set destroyer armor value 0 ? I'v search forum but no result.
Odd thing is some DD (like Fletcher) have armor when the others have nothing)
Strange.
by Rommel3
Sat Nov 10, 2007 2:29 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Force to retreat
Replies: 21
Views: 274

RE: Force to retreat

West are blocked by sea, But NW is green line.&nbsp;
Is Dice roll applied to retreat?
by Rommel3
Sat Nov 10, 2007 2:18 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Force to retreat
Replies: 21
Views: 274

RE: Force to retreat

<r> Yes, There were more than 8000 supplies in B<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21139/9A9C3E59789540EDBC79FB7BD4F28EF5.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/21139/9A9C3E59789540EDBC79FB7BD4F28EF5.jpg"><LINK_TEXT text="https://www ...
by Rommel3
Fri Nov 09, 2007 9:34 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Force to retreat
Replies: 21
Views: 274

RE: Force to retreat

<r> Here is the map.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21139/6195CC575B9846769E4F7EC961884321.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/21139/6195CC575B9846769E4F7EC961884321.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by Rommel3
Fri Nov 09, 2007 5:11 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Force to retreat
Replies: 21
Views: 274

RE: Force to retreat

It's not simple. I'v captured another ally Base Balikpapan. This time they did not retreat but surrender. Nearest Friendly base Bandjermasin, 900-(25x3)-50=775 ; positive.
(Samarinda was contested hex.)

by Rommel3
Thu Nov 08, 2007 12:32 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Force to retreat
Replies: 21
Views: 274

Force to retreat

<r> (I'm poor at english)<br/>
<br/>
I 'v captured manado. I'v supposed the garrison unit could not retreat but surrender. Nearest friendly base is tomini. tomini->The hex retreated supply value is 100-50-50-25-25=-50.<br/>
This is not positive supply value. <br/>
<br/>
strange.<br/>
<IMG src ...
by Rommel3
Sun Nov 04, 2007 3:10 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Disregarding naval DP guns in Witp
Replies: 9
Views: 128

RE: Disregarding naval DP guns in Witp

<r> <QUOTE><s>[quote]</s>ORIGINAL: String<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Rommel3<br/>
<br/>
There are Big(jap-5"/40,USA-5/38) Small(25mm AA,20mm) AA Gun. which one is more effective? In historical term and game term<br/>
<br/>
If Big one is better i gonna use more Akizuki, Matsu ...
by Rommel3
Sun Nov 04, 2007 12:17 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Disregarding naval DP guns in Witp
Replies: 9
Views: 128

RE: Disregarding naval DP guns in Witp

There are Big(jap-5"/40,USA-5/38) Small(25mm AA,20mm) AA Gun. which one is more effective? In historical term and game term

If Big one is better i gonna use more Akizuki, Matsu Class as AA escorts.
by Rommel3
Sun Nov 04, 2007 9:11 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Disregarding naval DP guns in Witp
Replies: 9
Views: 128

Disregarding naval DP guns in Witp

(I'm poor at english, sorry)
Many(most?) of 5in,4.7in 4in naval Gun used as DP gun. But in Witp, even in Mods disregard this.

Were those DP guns useless?
by Rommel3
Sat Nov 03, 2007 2:34 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Witp utility resolution problem
Replies: 0
Views: 39

Witp utility resolution problem

I'm using 1024x768 resolution. I can't see upper-right tabs. I can only see the whole reports screen at 1280x1024.
by Rommel3
Fri Nov 02, 2007 11:06 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Japanese Heavy CD gun.
Replies: 3
Views: 82

Japanese Heavy CD gun.

<r> Here is good site for Japanese Heavy CD gun. (Marshalls islands)<br/>
<br/>
<URL url="http://marshall.csu.edu.au/Marshalls/html/Sapuk/Sapuk.html"><LINK_TEXT text="http://marshall.csu.edu.au/Marshalls/ht ... Sapuk.html">http://marshall.csu.edu.au/Marshalls/html/Sapuk/Sapuk.html</LINK_TEXT></URL ...
by Rommel3
Wed Aug 09, 2006 4:06 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Japanese battle cry
Replies: 37
Views: 516

RE: Japanese battle cry

It is not Banzai. Trust me.
by Rommel3
Sun Aug 06, 2006 11:55 am
Forum: Tech Support
Topic: No torpedo attack on Merchant ship, Please.
Replies: 5
Views: 74

RE: No torpedo attack on Merchant ship, Please.

<r> <br/>

<QUOTE><s>[quote]</s>ORIGINAL: Rommel3<br/>
<br/>
They actually did sometimes.<br/>

<e>[/quote]</e></QUOTE>
<br/>
I didn't know that. It is understandable in case a small number of destroyers engage merchants. But don't you think it is odd that a full strength heavy Cruiser Group ...
by Rommel3
Sat Aug 05, 2006 9:42 am
Forum: Tech Support
Topic: No torpedo attack on Merchant ship, Please.
Replies: 5
Views: 74

No torpedo attack on Merchant ship, Please.

I dont think warship launch torpedo on Merchant ship. Naval guns are enough to finish them off . Warship will keep torpedos for duel with enemy warships. And Only 9 - 10 size port can rearm it without AD.

I hope next patch fix this.
by Rommel3
Wed Aug 02, 2006 1:53 pm
Forum: Scenario Design
Topic: Aircraft 'Manuever'
Replies: 85
Views: 1164

RE: Aircraft 'Manuever'

<r> It is sure P40 can use speed adventage. But at the same time Zero can use turn fighting adventage.<br/>
<br/>
What i'm saying is ignoring trun fighting totally like el cid's plan is not wise idea. It is No doubt turn fighting was a important part in WW2 Air to Air tactics.<br/>
<br/>
And ...

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