Search found 33 matches

by VistaJohn1
Fri Jan 30, 2015 2:49 am
Forum: Useful Material
Topic: Adding Ship Components via Config File (Add Magazine, Add Comms, Add Weapons etc).
Replies: 26
Views: 3277

RE: Adding Ship Components via Config File (Add Magazine, Add Comms, Add Weapons etc).

<t> Thanks for the response. I am trying to edit aircraft as was explained for ships. It seems to work for planes aloft, but not for ones on a base or carrier. The script runs without error, but only the planes aloft are changed. I copied the unit info from the template to the delta template and ...
by VistaJohn1
Tue Jan 27, 2015 6:03 pm
Forum: Useful Material
Topic: Adding Ship Components via Config File (Add Magazine, Add Comms, Add Weapons etc).
Replies: 26
Views: 3277

RE: Adding Ship Components via Config File (Add Magazine, Add Comms, Add Weapons etc).

<t> Thanks for the info. I have no problem with mounts, sensor, or comms. Cannot figure out how to change weapons/quantities for aircraft loadouts. For example, change all the aim-120 load out for carrier aircraft to all be the 120D instead of a mix. F-24A, F-35C, A-12A aircraft. I can change the ...
by VistaJohn1
Fri Jan 23, 2015 7:44 pm
Forum: Useful Material
Topic: Adding Ship Components via Config File (Add Magazine, Add Comms, Add Weapons etc).
Replies: 26
Views: 3277

RE: Adding Ship Components via Config File (Add Magazine, Add Comms, Add Weapons etc).

<t> This is a great tool! Have learned to use it to add comms, took a bit before I understood the exact steps required. Your examples have the information, just takes some trial and error to see the "/" added to the end of changes. Multiples can be done as long as you remember to end the changes for ...
by VistaJohn1
Sun Jan 18, 2015 7:06 pm
Forum: Tech Support
Topic: Frequent Crashes After Update to 1.06
Replies: 4
Views: 162

RE: Frequent Crashes After Update to 1.06

<t> Same here, and it stopped crashing with that error after turning sound off. Was trying to speed things up and found sound on my own. Had the same 2 stack errors, plus others. Question: Had to edit the ini file to change multi thread to on (default off?). Was grayed out(not a choice during ...
by VistaJohn1
Wed Dec 15, 2010 3:59 pm
Forum: H3 Database and Scenarios
Topic: HUD DB bug and out of bounds errors
Replies: 6
Views: 580

RE: HUD DB bug and out of bounds errors

Funny, using the editor, i see no mount in any of the four as stated.
by VistaJohn1
Wed Dec 15, 2010 3:56 pm
Forum: Tech Support
Topic: Win7 64bit and editors
Replies: 24
Views: 782

RE: Win7 64bit and editors

<t> Seems I read the manual and should not have! The color problem is not present if set for window at max settings allowed (1908 10xx)! Runs fine. If I try to edit the country list, the country.dat file is trashed! This problem has been there for some time. Need to find a access 2003 runtime to use ...
by VistaJohn1
Wed Dec 15, 2010 3:48 pm
Forum: Tech Support
Topic: Reimer Editor - Access??
Replies: 7
Views: 213

RE: Reimer Editor - Access??

Where did you find the runtime 2003. The sites I find are trying to sell someting and the download for 2003 runtime is never there. How did you get the MDB file? With access 97 and runtime 2002 all i get id unrecognized file type errors. Thanks
by VistaJohn1
Sun Dec 05, 2010 4:38 am
Forum: H3 Database and Scenarios
Topic: HUD DB bug and out of bounds errors
Replies: 6
Views: 580

HUD DB bug and out of bounds errors

<t> High all<br/>
<br/>
Just a quick note. Could not drop sonobouys with S-3. Checked the editor, the Viking sonobouy dispenser is missing on all the S-3 models. It is in the mount.dat as Viking sonobouy dispenser. Also getting out of bounds errors from contacts with large area probability zones ...
by VistaJohn1
Thu Dec 02, 2010 3:04 am
Forum: Tech Support
Topic: Win7 64bit and editors
Replies: 24
Views: 782

RE: Win7 64bit and editors

<t> The editor vs the scenario editor could be the problem? Have to use full screen at 1024 by 768 for editor, but can use window and very high resolutions for scenario editor. My colors are strange for the editor, but not the scenario editor. All working well on win 7 pro 64. Had the color problem ...
by VistaJohn1
Wed Aug 16, 2006 8:40 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: I just have to say this again
Replies: 7
Views: 174

RE: I just have to say this again

How right You Are.

I had a brand new 10 MegHz AT clone when Harpoon first came out (fastest available was 12MegHz for anther thousand). I still play it have have never found another game that has kept my interest, been so much fun, and is still a challenge.

VistaJohn
by VistaJohn1
Wed Aug 16, 2006 8:23 pm
Forum: Harpoon 3 ANW Support
Topic: BUG REPORT: What did you do to ECM?
Replies: 21
Views: 293

RE: BUG REPORT: Underwater ECM?

<t> Hi<br/>
<br/>
Somewhere in hear someone mentioned that after turning off the radar, the screen still shows the "*". This has been around for some time. And the reverse is true, it is not always on when ECOM is on. Later, it will match again. Like two different task not running at the same time ...
by VistaJohn1
Wed Aug 16, 2006 7:58 pm
Forum: Harpoon 3 ANW Support
Topic: Bug Report
Replies: 4
Views: 124

RE: Bug Report

Hi

Have you checked and found that the stingray has no anti-surface capability? No change to the DB or Scenario were done.

VistaJohn
by VistaJohn1
Tue Aug 15, 2006 10:38 pm
Forum: Harpoon 3 ANW Support
Topic: Edited Scenario Planes Never Ready
Replies: 2
Views: 124

RE: Edited Scenario Planes Never Ready

Hi

As planes are fished being readied, the 0:00 does show up for several minutes, and then the planes show as ready and can be launched. If it takes more time, then it is something I have not seen.

VistaJohn
by VistaJohn1
Tue Aug 15, 2006 10:35 pm
Forum: Harpoon 3 ANW Support
Topic: Bug Report: Max launch speed restriction
Replies: 3
Views: 106

RE: Bug Report: Max launch speed restriction

<t> Hi <br/>
<br/>
Have seen this also. While you assign weapons to target and finish, you see nothing is launched. As you say, you used to get an error message. If not paying close attention, you may miss that no weapons are actually fired. Could be several of the launch restriction that have ...
by VistaJohn1
Tue Aug 15, 2006 10:31 pm
Forum: Harpoon 3 ANW Support
Topic: Units set into PZ's
Replies: 4
Views: 109

RE: Units set into PZ's

<t> Hi<br/>
<br/>
The scenarios I have been working on lately have had almost all assigned flights do this. Each new air contact, plane or missile, has an entire flight (2 aircraft) assigned to it. It could be a group of four detected, and four flights are assigned to intercept.<br/>
<br ...
by VistaJohn1
Mon Aug 14, 2006 3:32 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Database Help and a favor needed
Replies: 11
Views: 183

RE: Database Help and a favor needed

Hi JRyan

How did it go with the DB, able to work with it? Hope you had a good weekend.

VistaJohn
by VistaJohn1
Mon Aug 14, 2006 3:24 am
Forum: Harpoon 3 ANW Support
Topic: Units set into PZ's
Replies: 4
Views: 109

RE: Units set into PZ's

Hi FreekS

Thanks for the hint. Will try that on scenarios I make.

VistaJohn[:)]
by VistaJohn1
Sun Aug 13, 2006 2:38 am
Forum: Scenario Design and Modding
Topic: Delaying an SSM Launch
Replies: 11
Views: 345

RE: Delaying an SSM Launch

Hi

How about putting the anwser here? This is where the question was asked! I'd like to know the anwser also. The same is true is you setup surface or submarines for a mission also.

VistaJohn[:'(]
by VistaJohn1
Sun Aug 13, 2006 2:31 am
Forum: Scenario Design and Modding
Topic: Adding Scenarios to Battlesets?? .dsd files?
Replies: 5
Views: 165

RE: Adding Scenarios to Battlesets?? .dsd files?

<t> Hi Blond Knight<br/>
<br/>
A little confussion here. A scenario must be run with the data base it was written with. You Need to make a new floder undere database for the new database, then a scenarios folder and text folder. Copy the scenarios to the scenario folder and the descritions to the ...
by VistaJohn1
Sun Aug 13, 2006 2:06 am
Forum: Harpoon 3 ANW Support
Topic: Units set into PZ's
Replies: 4
Views: 109

Units set into PZ's

<t> Hi All<br/>
<br/>
Something I've noticed with 3.7.0 and 3.7.1 is keeping flights (aaw, asw, asuw) within some distance of the set patol area. They go to burner or max speed and try to intecept contacts hudreds of miles away. Secondly, there are flights much closer that could do the intercept ...

Go to advanced search