Search found 57 matches

by darknite
Thu Dec 30, 2010 12:52 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: HUCE ASW
Replies: 4
Views: 216

RE: HUCE ASW

<t> I've killed a couple of subs already in HUCE. It definitely takes some skill. Often the torps will run on by. If you're lucky they cycle depths until they hit. I kind of like that since it reflects how hard it is to nail a sub.<br/>
<br/>
However against this Trafalgar I have dropped a couple ...
by darknite
Wed Dec 29, 2010 8:55 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: HUCE ASW
Replies: 4
Views: 216

HUCE ASW

<t> This is driving me nuts. I have dumped nearly 20 helo & ASW a/c torps on a perfectly tracked sub target with no result, not even a run-in animation. The torps cruise by at snorkle level, or if I launch them further off they keep an initial bearing and don't even chase the sub. What gives!?!?<br ...
by darknite
Thu Dec 23, 2010 3:42 am
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Which Version???
Replies: 2
Views: 156

RE: Which Version???

I just updated my post with that info like two minutes after I put it up. Sorry.
by darknite
Thu Dec 23, 2010 3:12 am
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Radar Size
Replies: 4
Views: 196

Radar Size

When I look a unit's full details in HUCE in the the active unit display it provides 'Radar Size' info. Seems pretty straight forward usually - large, small or very small. But sometimes it reads small/large. What does that mean? Is radar size contingent on load out or something?
by darknite
Tue Dec 14, 2010 4:54 pm
Forum: The War Room
Topic: How to beat the computer opponent
Replies: 3
Views: 629

RE: How to beat the computer opponent

<r> The DB for HUCE has the AIM-120 significantly outranged by OPFOR missiles (AA-10C, Meteor, AA-12 update, etc). You need to be very canny on you run air combat in these instances or risk losing your aircraft if playing the US/NATO. My current strategy has worked pretty well and is associated with ...
by darknite
Tue Dec 14, 2010 12:54 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: HUCE 0x Time Rulez!
Replies: 2
Views: 168

HUCE 0x Time Rulez!

<t> Just wanted to say that the 0x 'operational pause' feature has made HUCE even better. I'd often pass on 'monster scenarios' where coordinating simultaneous, multi-front battles were just too daunting. Now it's a snap! I can go to 0x, review the theater, give some administrative orders, focus on ...
by darknite
Tue Dec 07, 2010 3:46 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Detaching Air Units from a base
Replies: 3
Views: 148

RE: Detaching Air Units from a base

May of been a 'reboot' issue as it happened in two games in a row Sunday night but not at all last night...
by darknite
Mon Dec 06, 2010 1:49 am
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Detaching Air Units from a base
Replies: 3
Views: 148

Detaching Air Units from a base

I can split A/C from surface & air groups but this command doesn't seem to work with A/C in formation with a base in Commander's Edition. The split-unit dialog box comes up but nothing seems to happen. Is this a known issue?
by darknite
Sun Dec 05, 2010 1:44 pm
Forum: Larry Bond's Harpoon - Ultimate Edition
Topic: Formation in Group Window
Replies: 1
Views: 137

Formation in Group Window

Can you toggle the display of the Formation circles on/off in the Group Display window? I can see where it would be handy but it clutters up the window, too.
by darknite
Wed Dec 03, 2008 1:04 pm
Forum: Hired Guns: The Jagged Edge
Topic: Not Impressed So Far
Replies: 23
Views: 464

RE: Not Impressed So Far

<t> Recognize that I only have a couple of hours playing so far so these observations are first blush.&nbsp; The mercs do have individual personalities and there is a humorous edge but it's marred by language difficulties in my opinion.&nbsp; These aspects are certainly not as evident as JA to me ...
by darknite
Wed Dec 03, 2008 11:35 am
Forum: Hired Guns: The Jagged Edge
Topic: Not Impressed So Far
Replies: 23
Views: 464

Not Impressed So Far

<t> Well, I got my copy from BB yesterday and started a campaign. So far I'm not very happy with the game. The environmental and NPC interaction is not very strong and it's very obvious the dialogue was written by someone with English as a second language - to the point of confusion and annoyance ...
by darknite
Sun Oct 12, 2008 8:18 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Detection?
Replies: 4
Views: 151

RE: Harpoon Classic Scenarios

I'm convinced then. Thanks everyone!

DN
by darknite
Sun Oct 12, 2008 7:08 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Detection?
Replies: 4
Views: 151

RE: Harpoon Classic Scenarios

<t> Herman - I've had similar experiences.&nbsp; However in this one the Predator was later (had moved nearly 200 nm) fired on by F/A-18s whose radar was being jammed at a range of over 30 nm (both AIM-120s missed).&nbsp; I'm mystified how they were able to track and fire on it...<br/>
<br/>
DN<br ...
by darknite
Sun Oct 12, 2008 4:30 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Detection?
Replies: 4
Views: 151

Detection?

<t> Does the Programmed Opponent ever lose detection of a unit once gained? It just seems like I can't shake their absolute knowledge even if the original sensing unit has been destroyed. Case and point - I had a Reaper UAV detected as it closed in on an airbase. The airbase was destroyed not too ...
by darknite
Fri Apr 18, 2008 7:55 pm
Forum: Opponents Wanted
Topic: PBEM?
Replies: 5
Views: 165

RE: PBEM?

I did. PM'd you back. Looks like Total War with Advanced Supply (no additional flavors), FOW, you're Axis and I'm Allies. Right?
by darknite
Fri Apr 18, 2008 7:33 pm
Forum: Opponents Wanted
Topic: PBEM?
Replies: 5
Views: 165

RE: PBEM?

Hey Big Lou! I PM'd you. I'm ready to go. Thanks!

DN
by darknite
Wed Apr 16, 2008 8:54 pm
Forum: Opponents Wanted
Topic: PBEM?
Replies: 5
Views: 165

PBEM?

I've played enough solo games in both standard and Global Glory using FOW and full supply rules. Now I'd like to try PBEM, which I am completely new to. Any takers? Thanks!

DN
by darknite
Wed Apr 02, 2008 5:59 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Wish List Thread
Replies: 114
Views: 6692

RE: Wish List Thread

<t> Kudos to Tony for the updated naval gunfire model! It's great to see the rounds banging out in the message log.<br/>
<br/>
I have a few q's regarding other combat issues as it stands, however (actually more of a wishlist)...<br/>
<br/>
1) Can you create a gunfire 'cease fire' button? I hate ...
by darknite
Wed Apr 02, 2008 5:15 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Combat! (in color)
Replies: 3
Views: 149

RE: Combat! (in color)

Whoops! Is there a mod who can move this there?

DN
by darknite
Wed Apr 02, 2008 2:54 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Combat! (in color)
Replies: 3
Views: 149

Combat! (in color)

<t> Kudos to Tony for the updated naval gunfire model! It's great to see the rounds banging out in the message log. <br/>
<br/>
I have a few q's regarding other combat issues as it stands, however (actually more of a wishlist)...<br/>
<br/>
1) Can you create a gunfire 'cease fire' button? I hate ...

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