Search found 3 matches

by buchanan17
Mon Oct 23, 2006 5:27 pm
Forum: Scenario Design
Topic: SPI Wacht am Rhein
Replies: 4
Views: 103

SPI Wacht am Rhein

Loved this game 25 years ago...anyone designing it?!
by buchanan17
Mon Oct 23, 2006 5:23 pm
Forum: TOAW III Support
Topic: Naval losses
Replies: 18
Views: 214

RE: Naval losses

<t> Naval losses from a piece or two of onshore artillery are insane - just try leaving your battleships within range of an old napoleonic cannon that the germans have found buried in Normandy and your battleship goes "poof". <br/>
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Simple answer to make losses in naval battles and to losses ...
by buchanan17
Mon Oct 23, 2006 1:12 pm
Forum: The War Room
Topic: Artillery and ships
Replies: 31
Views: 477

Artillery and ships

<t> This part of the game is crazy. For example in playing ANY overlord scenario from the highest to lowest scale, the allied ships get disabled WAY too easily. Three German guns can disable battleships just too easily. The ships are moving for goodness sake, and can take a fair bit of damage, yet ...

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