Search found 241 matches

by Huib
Mon Feb 08, 2016 6:03 pm
Forum: John Tiller's Campaign Series
Topic: Farewell to JTCS
Replies: 105
Views: 2733

RE: Farwell

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Otto von Blotto<br/>
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So to automatically assume a perfect situation every time and that for any engineer unit will at any given point in a battle have exactly what it needs in the place it requires it every time it needs it is to me pushing abstraction ...
by Huib
Sun Feb 07, 2016 7:04 am
Forum: John Tiller's Campaign Series
Topic: Farewell to JTCS
Replies: 105
Views: 2733

RE: Farwell

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Zap<br/>
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That is close enough to reality for me. that American engineer unit in world war II did one in 45min. I,m at peace with that carry over into game terms.
<e>[/quote]</e></QUOTE>
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That is how it currently is made more or less ...
by Huib
Sun Feb 07, 2016 6:44 am
Forum: John Tiller's Campaign Series
Topic: Farewell to JTCS
Replies: 105
Views: 2733

RE: Farwell

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Crossroads<br/>
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Laying a bridge by an Engineering unit has a 20% chance for succeed, so on average building a bridge takes five turns. Depending on the scenario duration, that may or may not be a significant effort of the said unit, keeping it from ...
by Huib
Thu Feb 04, 2016 9:28 am
Forum: John Tiller's Campaign Series
Topic: Farewell to JTCS
Replies: 105
Views: 2733

RE: Farwell

<r>
<QUOTE><s>[quote]</s>ORIGINAL: MrRoadrunner<br/>
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Scale is the scale. What a scenario designer does with it is his or her own choice?<br/>
Units move and shoot specifically based on the scale. Players then can decide which scenarios they wish to play or not based on their play ...
by Huib
Thu Feb 04, 2016 7:58 am
Forum: John Tiller's Campaign Series
Topic: Farewell to JTCS
Replies: 105
Views: 2733

RE: Farwell

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Crossroads<br/>
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Yes, how the units are modeled and in how many turns a certain historic battle would play out to historic results are two different things. <br/>
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Not least for the reason the player has a complete "god view" to all friendlies even ...
by Huib
Sat Mar 01, 2014 3:17 pm
Forum: John Tiller's Campaign Series
Topic: Size Matters
Replies: 48
Views: 1549

RE: Size Matters

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Juggalo<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: The Gray Mouser<br/>
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Unless I misunderstand you last sentence, you can add to/ alter any platoon OOB now w v2, it just Only works for solo play ( ie for pbemail oob's are locked)<br/>

<e>[/quote]</e ...
by Huib
Sat Mar 01, 2014 1:47 pm
Forum: John Tiller's Campaign Series
Topic: Size Matters
Replies: 48
Views: 1549

RE: Size Matters

<r>
<QUOTE><s>[quote]</s>ORIGINAL: junk2drive<br/>
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There are a few old ladies around that have a meltdown every time there has been a change from the Talonsoft version of the game. Don't let them get you down or let them get under your skin. Some people don't/won't visit this forum until ...
by Huib
Fri Apr 06, 2012 12:07 pm
Forum: Command Ops Series
Topic: Another expansion?
Replies: 22
Views: 579

RE: Another expansion?

Pieter (Tukker) and I are working on one. Not sure if I'm allowed to tell about it yet though.
Keep posted.

Huib
by Huib
Wed Mar 21, 2012 10:26 am
Forum: Command Ops Series
Topic: Joe's bridge today
Replies: 27
Views: 888

RE: Joe's bridge today

<r> For those interested, I visited the corridor near Veghel in 2004. Unfortunately a new industry park was planned at the spot where the Germans cut the corridor and held it for a day, so I'm not sure if it even looks the same today as it did in 2004.<br/>
We also were lucky enough to talk to some ...
by Huib
Wed Feb 08, 2012 8:43 am
Forum: John Tiller's Campaign Series
Topic: Better Graphics
Replies: 127
Views: 2601

RE: Better Graphics

On another (non graphical) note. Trenches seem to block LOS in CS, which is totally ridiculous.

Huib
by Huib
Thu Feb 02, 2012 1:17 pm
Forum: John Tiller's Campaign Series
Topic: Divided Ground
Replies: 4
Views: 141

RE: Divided Ground

<t> DG was actually aquired by Matrix as far as I know. However the quality of it was judged as not sufficient (game and existing scenarios) to re-release it like WF, EF and RS. Therefore Modern Wars Vol.I. was created from scratch. MW Vol.I covers the wars in the Middle East and of Vietnam. While ...
by Huib
Thu Jan 26, 2012 4:22 pm
Forum: Mods and Scenarios
Topic: Operation Veritable WIP
Replies: 54
Views: 1841

RE: Operation Veritable WIP

<r> <QUOTE><s>[quote]</s>ORIGINAL: RockinHarry<br/>
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Thanks Huib! [:)] You´ll hear from me soon. My latest book just arrived, which is Heinz Gunther Guderians, Das letzte Kriegsjahr im Westen (history of the 116. Pz. Division). It has a wealth of detailed info re german units ...
by Huib
Sun Jan 22, 2012 7:47 am
Forum: Mods and Scenarios
Topic: Operation Veritable WIP
Replies: 54
Views: 1841

RE: Operation Veritable WIP

<r>
<QUOTE><s>[quote]</s>ORIGINAL: phoenix<br/>
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Huib - sorry to stray off the thread topic a little - but have you any plans to adapt Woensdrecht for the new patches? I think it's a really fantastic scenario, one of the best I've played, for all the reasons I've mentioned before.
<e ...
by Huib
Sat Jan 21, 2012 12:38 pm
Forum: Mods and Scenarios
Topic: Operation Veritable WIP
Replies: 54
Views: 1841

RE: Operation Veritable WIP

<t> If you need info about this battle, I know ridiculously much about it, especially about the German FJ divisions there.<br/>
I have made Veritable for JTCS game (not released the scn yet), so I have a full OOB info if you need it.<br/>
Have WW2 era topo maps of it as well.<br/>
<br/>
edit ...
by Huib
Sun Jan 15, 2012 2:59 pm
Forum: John Tiller's Campaign Series
Topic: Better Graphics
Replies: 127
Views: 2601

RE: Better Graphics

Oh yes. In in non urban areas I'd like to see foxholes instead of sandbags after a unit dug in.

Huib
by Huib
Fri Jan 06, 2012 3:17 pm
Forum: John Tiller's Campaign Series
Topic: Better Graphics
Replies: 127
Views: 2601

RE: Better Graphics

Can anyone post an example of TOAW 2d representation? I'm curious.

Huib
by Huib
Thu Jan 05, 2012 9:46 am
Forum: John Tiller's Campaign Series
Topic: Better Graphics
Replies: 127
Views: 2601

RE: Better Graphics

I would like to see more variety in buildings; windmills, large farm buildings. Also for East Front I would like to be able to choose Westfront map graphics, mainly for late war battles in Germany, East Prussia and Western Poland.

Huib
by Huib
Sun Feb 20, 2011 7:50 pm
Forum: John Tiller's Campaign Series
Topic: Changes in the Game
Replies: 27
Views: 587

RE: Changes in the Game

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Geomitrak<br/>
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Just for information, in my PBEM games the Extreme Assault option is turned off as can lead to some peculiar results. A disrupted German 120mm mortar platoon repeatedly repulsed assaults by two full strength US infantry platoons. <br/>
<br ...
by Huib
Wed Feb 09, 2011 9:36 am
Forum: Mods and Scenarios
Topic: The Woensdrecht Isthmus scenario released
Replies: 36
Views: 1091

RE: The Woensdrecht Isthmus scenario released

ORIGINAL: Seydlitz69

Is this intended to b played as the Allies? Or could it be played as German?


No preference. It can be played from both sides.
by Huib
Wed Feb 09, 2011 5:31 am
Forum: Mods and Scenarios
Topic: The Woensdrecht Isthmus scenario released
Replies: 36
Views: 1091

RE: The Woensdrecht Isthmus scenario released

Thanks Phoenix. Glad you enjoyed it. I really like the replayability of this game series. When I did the testrun playing as Allied the main fight was in Hoogerheide and the Causeway. Looks like the battle can take a whole different turn each time it is played.

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