Search found 59 matches

by Bryax
Sun Aug 24, 2008 7:32 pm
Forum: Starshatter: The Gathering Storm
Topic: Started playing again - any changes?
Replies: 2
Views: 165

RE: Started playing again - any changes?

I seem to recall an unofficial fix for the Nightfall crash - is said fix still around?

Also, I remember a mod to extend the radar menu so you could call more than 10 ships - any clue where I could find that?
by Bryax
Fri Aug 22, 2008 8:22 pm
Forum: Starshatter: The Gathering Storm
Topic: Started playing again - any changes?
Replies: 2
Views: 165

Started playing again - any changes?

I used to play SS:TGS about a year ago, and I stopped playing due to the lack of tech support/unsolved crashes, etc.

Has anything much changed? Any updates/patchs? If so, can I get specific links to them?
by Bryax
Sun Apr 01, 2007 5:23 pm
Forum: Starshatter: The Gathering Storm
Topic: Where is our BSG mod! :p
Replies: 5
Views: 213

RE: Where is our BSG mod! :p

Its alright... :p[&o]
by Bryax
Sat Mar 31, 2007 11:35 pm
Forum: Starshatter: The Gathering Storm
Topic: Where is our BSG mod! :p
Replies: 5
Views: 213

Where is our BSG mod! :p

I believe we were promised a release today.
by Bryax
Thu Mar 29, 2007 12:53 pm
Forum: Starshatter: The Gathering Storm
Topic: I'm Confused
Replies: 22
Views: 634

RE: I'm Confused

Nope. I have watched a LCA pop off missiles. Not sure about cannons.
by Bryax
Tue Mar 27, 2007 11:34 pm
Forum: Starshatter: The Gathering Storm
Topic: Tactics to avoid getting nailed by anti ship missiles?
Replies: 38
Views: 1009

RE: Tactics to avoid getting nailed by anti ship missiles?

<r> <QUOTE><s>[quote]</s>ORIGINAL: wdboyd<br/>
I for one, think the games stock Frigates are pretty wimpy, even in their role as fighter screen.
<e>[/quote]</e></QUOTE>
<br/>
One word: Range<br/>
<br/>
Frigates die easy because they don't have range<br/>
This is why they are wimpy<br/>
Range ...
by Bryax
Tue Mar 27, 2007 10:27 pm
Forum: Starshatter: The Gathering Storm
Topic: How to properly lead a fighter attack on a ship *need demo help*
Replies: 11
Views: 335

RE: How to properly lead a fighter attack on a ship *need demo help*

<r> And...<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/23437/C1C30D9EA69B45AAB86564C96F3EA6E4.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/23437/C1C30D9EA69B45AAB86564C96F3EA6E4.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... 3EA6E4 ...
by Bryax
Tue Mar 27, 2007 10:15 pm
Forum: Starshatter: The Gathering Storm
Topic: How to properly lead a fighter attack on a ship *need demo help*
Replies: 11
Views: 335

RE: How to properly lead a fighter attack on a ship *need demo help*

<r> To prove my point that guns can be fine and effective against capitol ships, let us study PDB 3 of this cruiser.<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/23437/7FB6E1CEC37A4AFDB103ABF3E35F4EC2.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums ...
by Bryax
Tue Mar 27, 2007 9:19 pm
Forum: Starshatter: The Gathering Storm
Topic: I'm Confused
Replies: 22
Views: 634

RE: I'm Confused

<r> <QUOTE><s>[quote]</s>ORIGINAL: algorithmicender<br/>
<br/>
1. When you get to command a carrier, what's the point of having the transports? <br/>

<e>[/quote]</e></QUOTE>
<br/>
Hate to bring up an old thread, but you can package a transport up with any standard weapons pack. They don't ...
by Bryax
Tue Mar 27, 2007 5:47 pm
Forum: Starshatter: The Gathering Storm
Topic: Tactics to avoid getting nailed by anti ship missiles?
Replies: 38
Views: 1009

RE: Tactics to avoid getting nailed by anti ship missiles?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: wdboyd<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Bryax<br/>
<br/>
Frigates are built for one purpose: because they can consistently blow the s**t out of fighters. Get in within 50k of a frigate, you'll start taking hits. A cruiser or destroyer doesn't have ...
by Bryax
Tue Mar 27, 2007 4:16 pm
Forum: Tech Support
Topic: Vector Please!
Replies: 34
Views: 849

RE: Vector Please!

<t> What we really need: forum administrator. Why? Because, then we'd have people to stop this petty bickering. <br/>
&nbsp;<br/>
So I think I'll say it. Please, stop. This is turning into a nasty, pointless flaming war.<br/>
&nbsp;<br/>
Yes, we don't have the developer support we want ...
by Bryax
Tue Mar 27, 2007 4:08 pm
Forum: Starshatter: The Gathering Storm
Topic: Broadsword Torpedoes not fired on by PDB's
Replies: 10
Views: 283

RE: Broadsword Torpedoes not fired on by PDB's

One solution: Don't come up from a broadsword head-on.
by Bryax
Tue Mar 27, 2007 4:00 pm
Forum: Starshatter: The Gathering Storm
Topic: Tactics to avoid getting nailed by anti ship missiles?
Replies: 38
Views: 1009

RE: Tactics to avoid getting nailed by anti ship missiles?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: smaff<br/>
<br/>
Well, frigates are pretty fragile, and to be honest I'm not sure about what they're actually supposed to do, and as such, why anyone bothers to build them. Pretty much the best thing to do when assault fighters turn up is to order your ships to ...
by Bryax
Tue Mar 27, 2007 3:57 pm
Forum: After Action Reports
Topic: Put the pipper over the target, n' pull the trigger
Replies: 0
Views: 488

Put the pipper over the target, n' pull the trigger

<r> Starfighter combat is nasty. You're in a small ship, with little armor, generally outnumbered and outgunned.<br/>
<br/>
Sometimes, you find yourself impossibly surronded by enemy warships and fighters, with little chance of survival.<br/>
<br/>
So you do the only thing you can. Place an ...
by Bryax
Mon Mar 26, 2007 9:33 pm
Forum: Starshatter: The Gathering Storm
Topic: How to properly lead a fighter attack on a ship *need demo help*
Replies: 11
Views: 335

RE: How to properly lead a fighter attack on a ship *need demo help*

<r> <QUOTE><s>[quote]</s>
Shooting it with guns(tm) is effectively suicidal. If it isn't dead after the missiles, go home. The damage you do will remain (largely - it can fix some), and you may get another hack at it..
<e>[/quote]</e></QUOTE>
<br/>
Completely disagree with this one.<br/>
<br ...
by Bryax
Mon Feb 05, 2007 11:23 pm
Forum: Starshatter: The Gathering Storm
Topic: Some noobie questions
Replies: 18
Views: 588

RE: Some noobie questions

<r> <QUOTE><s>[quote]</s>ORIGINAL: Psycho0124<br/>
<br/>
Yes. When the mission involves assaulting a cap ship or large surface structure like an airstrip, the flight will include 3 other strikecraft. It is very possable to take down cap ships with the anti ship missiles allthough I admit I have ...
by Bryax
Mon Jan 29, 2007 12:47 am
Forum: Starshatter: The Gathering Storm
Topic: Trying to defeat missles
Replies: 5
Views: 148

RE: Trying to defeat missles

The augmentor also helps them lock onto them, or so I've noticed. In battle, I rarely use it.
by Bryax
Sat Jan 27, 2007 3:55 pm
Forum: Starshatter Modding Forum
Topic: Battlestar Galactica mods
Replies: 19
Views: 555

RE: Battlestar Galactica mods

[X(] Th-h-hats rough?
by Bryax
Sat Jan 27, 2007 3:46 pm
Forum: Starshatter Modding Forum
Topic: Battlestar Galactica mods
Replies: 19
Views: 555

RE: Battlestar Galactica mods

Actually, I recently was sent a BSG mod which replaced the orion with galactica, and the fighters with vipers/raptors. I'll ask the person who sent it if he doesn't mind me resending it.

Its awesome :p
by Bryax
Wed Jan 24, 2007 9:42 pm
Forum: Starshatter: The Gathering Storm
Topic: More Cap ship tactics.
Replies: 23
Views: 500

RE: More Cap ship tactics.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Psycho0124<br/>
<br/>
Ive come to the conclusion that the Hegemeny Broadsword class destroyer is way out of balance.<br/>

<e>[/quote]</e></QUOTE>
<br/>
War has never, ever been fair. Why should we ask for our simulation to be? I've heard people say in this ...

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