Search found 66 matches

by GS_Schimpf
Tue Nov 22, 2011 7:54 pm
Forum: Unity of Command Series
Topic: First impressions
Replies: 9
Views: 429

RE: First impressions

Scrolling with cursor keys is also working.
by GS_Schimpf
Mon Nov 21, 2011 8:22 pm
Forum: After Action Reports
Topic: Very difficult for novices
Replies: 15
Views: 936

RE: Very difficult for novices

<t> This may sound stupid to you but just have another try reading the manual and give the first scenario a new go.<br/>
<br/>
You should always take your time and compare the units you have fighting each other before starting an assault immediately. It is also a good start not starting to attack ...
by GS_Schimpf
Fri Nov 05, 2010 6:42 pm
Forum: Close Combat: Last Stand Arnhem
Topic: AI Comparison LSA vs TLD
Replies: 6
Views: 271

RE: AI Comparison LSA vs TLD

can't wait to see those improvement being brought to TLD and WAR. Very good news!!!
by GS_Schimpf
Thu Aug 05, 2010 4:09 am
Forum: Close Combat: Last Stand Arnhem
Topic: Cookie question - German military symbology
Replies: 12
Views: 270

RE: Cookie question - German military symbology

Perhaps this shall indicate kind of an adhoc unit mixed of armoured and motorized elements of different units under the command of the Knaust HQ?


by GS_Schimpf
Tue Aug 03, 2010 8:40 pm
Forum: Tech Support
Topic: The bug thread.
Replies: 194
Views: 3851

RE: The bug thread.

I get the feeling that xe5 would have been a worthy addition to your testing crew :)
by GS_Schimpf
Mon Aug 02, 2010 6:10 am
Forum: Close Combat: Last Stand Arnhem
Topic: What force morale and tactical maps represent
Replies: 26
Views: 771

RE: What force morale and tactical maps represent

<t> I also like the idea of FM bonus VLs. But I also see a problem in just rewarding the FM "winner" just a blob around the won VLs. A better choice could be to have at least a corridor, small but existant, between the held VLs and the FM bonus VLs, coded as "nomansland" meaning it can't be used for ...
by GS_Schimpf
Sat Jul 31, 2010 6:29 pm
Forum: After Action Reports
Topic: Beserkers - a mini-AAR
Replies: 10
Views: 1022

RE: Beserkers - a mini-AAR

Nice mini-AAR! I sometimes miss the old CC3 games where soldiers tended to go berserk or fanatic more often. It was always funny seeing them charging the enemy :)
by GS_Schimpf
Sat Jul 31, 2010 9:53 am
Forum: Close Combat: Last Stand Arnhem
Topic: Let static be static
Replies: 8
Views: 310

RE: Let static be static

More inter-BG micromanagement would be a great addition to the series. I second your above thoughts!
by GS_Schimpf
Wed Jul 21, 2010 6:17 am
Forum: Tech Support
Topic: The bug thread.
Replies: 194
Views: 3851

RE: The bug thread.

<r> Just recognized there is another strange thing happening: on the Best map, the strategic map shows KG Rink and an Allied BG. This is the fact since 3 rounds but no battle is indicated on the strategic layer and therefore also doesn't take place! <br/>
<br/>
Link to savegame: <LINK link="http ...
by GS_Schimpf
Wed Jul 21, 2010 5:21 am
Forum: Tech Support
Topic: The bug thread.
Replies: 194
Views: 3851

RE: The bug thread.

<r> Sometimes infantry units ordered to fight other infantry units yell "we can't hurt that". This seems a bit strange to me. The only possible reason I found could be that the unit that should be attacked was behind a stonefence/fence or similar. But is this the way it should be? Can't remember ...
by GS_Schimpf
Sun Jul 18, 2010 11:40 am
Forum: Close Combat: Last Stand Arnhem
Topic: when 2 units are merged, are their BG force pool points combined?
Replies: 7
Views: 147

RE: when 2 units are merged, are their BG force pool points combined?

I think SkyStrike has a good point here. As it is now, merging is rather detrimental to your efforts. I also second changes to the merging system to make it more useful on the strategic layer.
by GS_Schimpf
Wed Jul 14, 2010 4:42 am
Forum: Close Combat: Last Stand Arnhem
Topic: nijmigen bridge static unit has disappeared...
Replies: 7
Views: 137

RE: nijmigen bridge static unit has disappeared...

Do those bo`s really get picked up and merged in normal BGs? Meaning the bo disappears but their units get incorporated into the normal BG?

by GS_Schimpf
Tue Jul 13, 2010 10:25 am
Forum: Tech Support
Topic: The bug thread.
Replies: 194
Views: 3851

RE: The bug thread.

Could indeed be language specific, I'm using German system language here and encountered the same prob.

by GS_Schimpf
Fri Jul 09, 2010 8:26 am
Forum: Close Combat: Last Stand Arnhem
Topic: Thanks a lot for finally giving us the 20min timer!
Replies: 2
Views: 148

Thanks a lot for finally giving us the 20min timer!

<t> I cannot thank you enough for finally integrating a 20 minute timer for at least one of the remakes! How long have we been waiting and pleading for this?<br/>
<br/>
THANKS A LOT for making this happen!<br/>
<br/>
P.S. now that you managed to do this, would it perhaps be possible to add this ...
by GS_Schimpf
Thu Nov 05, 2009 6:58 am
Forum: Close Combat: The Longest Day
Topic: Close Combat: The Longest Day is Updated
Replies: 23
Views: 1775

RE: Close Combat: The Longest Day is Updated

So what did get changed/fixed compared to the beta patch?
by GS_Schimpf
Mon Nov 02, 2009 7:52 pm
Forum: Close Combat - Cross of Iron
Topic: CC- Cross of Iron Public Beta Update Available
Replies: 9
Views: 372

RE: CC- Cross of Iron Public Beta Update Available

<t> Incredible! I can't believe there is still work going on for CoI! Nice one Matrix!<br/>
<br/>
I have a few issues to report, although they are rather cosmetical:<br/>
<br/>
Almost all maps have strange VL names, sometimes mixed German, French and English.<br/>
Especially the German ...
by GS_Schimpf
Mon Oct 26, 2009 6:46 am
Forum: Close Combat: The Longest Day
Topic: Hurtgen Forest
Replies: 16
Views: 773

RE: Hurtgen Forest

Perhaps this could also be realised with a pocketmod?
by GS_Schimpf
Fri Oct 23, 2009 8:51 pm
Forum: Tech Support
Topic: bug reports - new beta patch v55007b
Replies: 16
Views: 540

RE: bug reports - new beta patch v55007b

<r> Didn't check back if this typo/bug was in from the initial release, but I noticed it today for the first time, after installing the latest beta patch. It's just a minor thing but I noticed it and wanted you guys to know [:)]<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums ...
by GS_Schimpf
Mon Oct 12, 2009 5:15 pm
Forum: Close Combat - Cross of Iron
Topic: MMCC3 Server question
Replies: 0
Views: 218

MMCC3 Server question

<t> I just wanted to ask if it is possible to get the MMCC3 server binaries. The reason I'm asking: I want to make a clan internal campaign where no AI matches and no public matches are possible.<br/>
<br/>
If you cannot release the files for public use, would it be possible to get a private ...
by GS_Schimpf
Thu Oct 01, 2009 8:33 am
Forum: After Action Reports
Topic: PzLehr vs Feurer Krieg
Replies: 199
Views: 8864

RE: PzLehr vs Feurer Krieg

Any news on this GC?

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