Search found 35 matches

by Arizonus
Tue Aug 28, 2007 7:20 pm
Forum: John Tiller's Campaign Series
Topic: A question of scale.
Replies: 25
Views: 473

RE: A question of scale.

Hmmm - have to try that!
by Arizonus
Tue Aug 28, 2007 7:18 pm
Forum: John Tiller's Campaign Series
Topic: A question of scale.
Replies: 25
Views: 473

RE: A question of scale.

lol    Jason   or that!   :)
by Arizonus
Tue Aug 28, 2007 7:16 pm
Forum: John Tiller's Campaign Series
Topic: A question of scale.
Replies: 25
Views: 473

RE: A question of scale.

<r> Keep also in mind that a hexside bridge can be blown during the game, a full-hex bridge cannot...but in general, I agree with deyoung, as long as the effects of the terrain are properly modeled, go ahead and choose whichever terrain type suits you aesthetically! <br/>
&nbsp;<br/>
>>&nbsp; I ...
by Arizonus
Tue Aug 21, 2007 3:08 pm
Forum: John Tiller's Campaign Series
Topic: Small scenarios
Replies: 6
Views: 180

RE: Small scenarios

The "Boot Camp" commentaries and instructions are buried in the game files, but they are available for each game; in WF or RS they are called bootcamp.doc and in EF called bootski-camp.doc
by Arizonus
Thu Aug 16, 2007 3:55 pm
Forum: John Tiller's Campaign Series
Topic: A Quick Question
Replies: 4
Views: 93

RE: A Quick Question

<t> Ta Jason.....thank you! Is there no other person on this forum who could give us our answers without interrupting Jason Petho and whatever he is smoking????<br/>
&nbsp;<br/>
P.S. Jason share the wealth, I'm busy too, I need some of that good stuff you got&nbsp;&nbsp;&nbsp; [8D]</t>
by Arizonus
Thu Aug 16, 2007 3:33 pm
Forum: John Tiller's Campaign Series
Topic: A Quick Question
Replies: 4
Views: 93

A Quick Question

Say, fellas, can anyone point me to the "print-friendly" CS Manual download? My old gamer buddy found this invaluable, but now I can't find it for my new buddy.....
by Arizonus
Fri Aug 10, 2007 6:09 pm
Forum: John Tiller's Campaign Series
Topic: JTCS - Comments & Suggestions
Replies: 32
Views: 552

RE: JTCS - Comments & Suggestions

<t> Frank,<br/>
&nbsp;<br/>
&nbsp;&nbsp;&nbsp;&nbsp; There's obviously a lot of ways to look at this, but....let's take the easy one: the game actually does TWO morale rolls for each unit at the beginning of your turn, one to recover lost morale (if any) and one to un-disrupt. Right there, you ...
by Arizonus
Fri Aug 10, 2007 5:12 pm
Forum: John Tiller's Campaign Series
Topic: JTCS - Comments & Suggestions
Replies: 32
Views: 552

RE: JTCS - Comments & Suggestions

<t> LOL&nbsp;&nbsp;&nbsp; Frank - my favorite poster [:)]<br/>
&nbsp;<br/>
&nbsp;&nbsp;&nbsp;&nbsp; JoMc, think of it this way: all units are moving in relation to each other, and as long as they are evaluated properly for speed by the game...an AC is faster than a Sherman is faster than a King ...
by Arizonus
Fri Aug 10, 2007 3:49 pm
Forum: John Tiller's Campaign Series
Topic: JTCS - Comments & Suggestions
Replies: 32
Views: 552

RE: JTCS - Comments & Suggestions

Play vs. Humans -&nbsp;Sin qua non.
by Arizonus
Fri Jul 20, 2007 1:14 am
Forum: John Tiller's Campaign Series
Topic: Eastern Front
Replies: 4
Views: 114

RE: Eastern Front

Sure enough! Good luck!
by Arizonus
Fri Jul 20, 2007 1:00 am
Forum: John Tiller's Campaign Series
Topic: Eastern Front
Replies: 4
Views: 114

RE: Eastern Front

Titan - go for "m" ("menu") hot key - have fun!
by Arizonus
Thu Jul 19, 2007 3:01 pm
Forum: John Tiller's Campaign Series
Topic: Units database needed
Replies: 30
Views: 470

RE: Units database needed

Okay then! Thank you very much!
by Arizonus
Thu Jul 19, 2007 2:38 pm
Forum: John Tiller's Campaign Series
Topic: Units database needed
Replies: 30
Views: 470

RE: Units database needed

Yes, I have it - have not had occasion to use it yet --
by Arizonus
Thu Jul 19, 2007 2:16 pm
Forum: John Tiller's Campaign Series
Topic: Units database needed
Replies: 30
Views: 470

RE: Units database needed

Okay - sorry for being dense, but how would this be done?
by Arizonus
Thu Jul 19, 2007 2:04 pm
Forum: John Tiller's Campaign Series
Topic: Units database needed
Replies: 30
Views: 470

RE: Units database needed

<t> Jason,<br/>
&nbsp;<br/>
&nbsp;&nbsp;&nbsp;&nbsp; Do you know how to interpret the GP value? What if, for instance, I wanted to create a "new" unit that was an immobilized tank being used as a stationary pillbox?&nbsp;&nbsp; Thanks!<br/>
&nbsp;<br/>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp ...
by Arizonus
Thu Jul 19, 2007 1:27 pm
Forum: John Tiller's Campaign Series
Topic: Units database needed
Replies: 30
Views: 470

RE: Units database needed

<r> Coralsaw,<br/>
&nbsp;<br/>
&nbsp;&nbsp;&nbsp;&nbsp; Do you know about this decoder program?<br/>
&nbsp;<br/>
<LINK link="http://www.theblitz.org/downloads/scenario_tools.php#cs"><s>[link=http://www.theblitz.org/downloads/scenario_tools.php#cs]</s>http://www.theblitz.org/downloads/scenario ...
by Arizonus
Wed Jul 18, 2007 5:11 pm
Forum: John Tiller's Campaign Series
Topic: Units database needed
Replies: 30
Views: 470

RE: Units database needed

We would need to manually go through the&nbsp;help files&nbsp;to get data for new units? That sounds like a job we should split between several of us - I'll volunteer -
by Arizonus
Sun Jul 15, 2007 2:15 pm
Forum: John Tiller's Campaign Series
Topic: Reinforcements/Releases
Replies: 12
Views: 165

RE: Reinforcements/Releases

<t> This is a great question! I've had my doubts about this subject in the past....playing with fog of war makes it hard to tell what's going on. So, I made a little 10-turn test scenario with 15 reinforcement units coming on at various percentages in the first 3 turns and ran it several times ...
by Arizonus
Sat Jul 14, 2007 4:12 am
Forum: John Tiller's Campaign Series
Topic: The Burma Railway
Replies: 30
Views: 498

RE: The Burma Railway

<t> &nbsp;&nbsp;&nbsp;&nbsp; Yup, alt-shift-fire does it for any unit....however, it only costs 20 AP for each attempt, so you can try two or three times and still have AP left to fire with. A Leader must be selected along with the firing unit in order to modify the roll, costing him 20 AP as well ...

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