Search found 17 matches

by schaef
Wed Dec 31, 2008 11:31 am
Forum: John Tiller's Campaign Series
Topic: Motorcycle tactics
Replies: 10
Views: 225

RE: Motorcycle tactics

<t> The use you talk about is not historic! The German Panzer Divisions had a full Battalion of them in each Schutzen Brigade. They were used as fast units and had the almost the same fire power as the regular Schutzen Btls. They were used a lot a recon units but were also used just as regular ...
by schaef
Sat Sep 06, 2008 1:00 pm
Forum: John Tiller’s Campaign Series Support
Topic: An easy solution for patch complaints
Replies: 25
Views: 427

RE: An easy solution for patch complaints

<t> Deputy&nbsp; You are one stuborn guy!!&nbsp;&nbsp; If the Motorcyle unit (platoon) has a assigned driver attached to each motorcyle (like each truck has in a platoon) then it should be able to move without the combat part of the platoon!&nbsp; If we use your&nbsp;logic then none of the trucks in ...
by schaef
Tue Aug 05, 2008 11:04 am
Forum: John Tiller's Campaign Series
Topic: Jason...question on horses
Replies: 21
Views: 650

RE: Jason...question on horses

This discussion would also apply to the use of Motorcycles. They were mainly used as transport for trupps. The Kradschutzen Btls were used as recon units and as infantry. These units should be able to move unmounted just as the horses, for the same reasons discussed above.
by schaef
Sun Aug 03, 2008 10:01 pm
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14325

RE: MCS User WISHLIST

<t> I was not making funny about the Motorcycles!!! Have studied the German Army organizations for 25 years I know it to be a fact that each motorcyle in the German Army Motorcyle Infantry units had a Driver! This allowed the motorcycles to be available for quick remount for movement if and when ...
by schaef
Sun Aug 03, 2008 2:33 pm
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14325

RE: MCS User WISHLIST

I hope that the game will allow the motorcycles to move without a rider (This is now allowed with the horses)! I was very disappointed that this was not included in 1.03!!
by schaef
Sun Aug 03, 2008 11:53 am
Forum: John Tiller's Campaign Series
Topic: Bootcamp
Replies: 16
Views: 198

RE: Bootcamp & 103b ?

<t> Thanks for the response, Jason!<br/>
<br/>
I was moving the Engineer company to the front, when one of the engineer units (loaded in its vehicle, moving along the road, and in a hex that had not been fired from) was attacked. The axis tank fired from 6-7 hexes away and the engineer unit with ...
by schaef
Sat Aug 02, 2008 9:07 pm
Forum: John Tiller's Campaign Series
Topic: Bootcamp
Replies: 16
Views: 198

RE: Bootcamp & 103b ?

<t> I was playing BookCamp 11. Got to turn 6 and the problems began.&nbsp; The Axis got daylight but the Allies still had night vision of 2 hexes.&nbsp;&nbsp; I had a engineer unit blown away at 7 hexes distance but I was told I only had vision for 2 hexes.&nbsp; This continued into turn 7.&nbsp ...
by schaef
Wed Sep 19, 2007 5:06 pm
Forum: John Tiller’s Campaign Series Support
Topic: MCS User BUGS
Replies: 169
Views: 7169

RE: MCS User BUGS

<t> Swamp and Marsh changes to Manual ? In the new Matrix manual (page 57) the factors have been reversed. The factors listed for the MARSH should be the Swamp factors. and the factors listed for the SWAMP should be the Marsh factors. Jason Please check to see that the factors in the game are ...
by schaef
Wed Aug 29, 2007 10:53 pm
Forum: John Tiller’s Campaign Series Support
Topic: MCS User BUGS
Replies: 169
Views: 7169

RE: MCS User BUGS

<t> Jason<br/>
<br/>
I am studing the manual and files of the game!! I decided to wait to some of the concealment and moral values are corrected before I play any more. I hope the changes are made soon!?<br/>
<br/>
Found another error in the manual: The values for the Swamp and Marsh are ...
by schaef
Mon Aug 27, 2007 6:11 pm
Forum: John Tiller’s Campaign Series Support
Topic: MCS User BUGS
Replies: 169
Views: 7169

RE: MCS User BUGS

<t> Jason<br/>
<br/>
Thanks for your great work on the series!<br/>
<br/>
I have a question: Have the concealment values changed in the Game!?????<br/>
I noticed many of the concealment values in the Manual are different in the game. <br/>
<br/>
Some Examples: <br/>
Village: Game -1 ; Manual ...
by schaef
Sun Aug 26, 2007 1:50 pm
Forum: Mods and Scenarios
Topic: Old H.Balck Campaigns to play !
Replies: 19
Views: 347

RE: Old H.Balck Campaigns to play !

I hope these Campaigns will be updated so they can be used in the new Matrix versions!!??
by schaef
Thu Aug 23, 2007 4:16 pm
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14325

RE: MCS User WISHLIST

I would like to see the Motorcycles be able to move without a mount; just like the horses of the cavalry!?
by schaef
Mon Aug 20, 2007 7:34 pm
Forum: John Tiller’s Campaign Series Support
Topic: MCS User BUGS
Replies: 169
Views: 7169

RE: MCS User BUGS

I also had motorcycles firing and causing losses in one of the games I was playing. Seems like the fix is not taking. I also have 1.02a and b installed!?
by schaef
Fri Aug 03, 2007 12:12 pm
Forum: John Tiller's Campaign Series
Topic: Trucks and Motorcycles
Replies: 9
Views: 222

RE: Trucks and Motorcycles

I believe that the motorcycles should be able to move just like the horses. I know the German Army in World War 2 had drivers for each Motorcylcle.

Jason: is this on the list of things to change?!!
by schaef
Mon Jul 16, 2007 1:12 pm
Forum: John Tiller's Campaign Series
Topic: Wish list
Replies: 167
Views: 2616

RE: Wish list

<t> I think that the motorcycles should be able to move without a platoon or squad mounted!! The Germans in their organizations (see KStN 1111 Datum 1.2.41) had drivers assigned to each motorcyle in the company. This enabled the motorcyles to be available for quick movement when needed!! I hope that ...
by schaef
Sun Jun 17, 2007 5:52 pm
Forum: John Tiller's Campaign Series
Topic: Wishlist
Replies: 47
Views: 1067

RE: Some suggestions

I notice that you have included SMG sections (2 SMG) for the Germans infantry and SS infantry, YOU SHOULD ALSO INCLUDE A SIMULAR UNIT FOR THE MOTORCYCLE TROOPS!! The German early WW2 Motorcycle units had these sections also!
by schaef
Sun Jun 17, 2007 5:43 pm
Forum: John Tiller’s Campaign Series Support
Topic: What´s up with the Engineers?
Replies: 12
Views: 218

RE: What´s up with the Engineers?

I hope that the changes will include the motorcycles moving when unmounted just like the horses!

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