An easy solution for patch complaints

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marcbarker
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RE: An easy solution for patch complaints

Post by marcbarker »

Just tried the horse thing again.....and did not do it in turn 1,2,3 turn 4 there it poped...setretariat comming arounf the turn and headed down the stretch.....there is an idea for a patch...all the things you don't want in a game.....scenario for east front.....The Moscow Derby....meet the cossacks....A Day at the Races........Seabisquit, Cavalary on hte hoof? these could be designed for 1.04c,d, e, patch.....maybe even get in the hugee 1.05 patch comming soon to a theater near you.....comming in 2012
games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
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Deputy
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RE: An easy solution for patch complaints

Post by Deputy »

ORIGINAL: barker

Just tried the horse thing again.....and did not do it in turn 1,2,3 turn 4 there it poped...setretariat comming arounf the turn and headed down the stretch.....there is an idea for a patch...all the things you don't want in a game.....scenario for east front.....The Moscow Derby....meet the cossacks....A Day at the Races........Seabisquit, Cavalary on hte hoof? these could be designed for 1.04c,d, e, patch.....maybe even get in the hugee 1.05 patch comming soon to a theater near you.....comming in 2012

I can add to that. Dismounted horses and dismounted motorcycles that race against each other. They already have dismounted horses moving and dismounted motorcyle movement has already been suggested. It's gotten so bad I had to chain my Harley to the wall because it kept on trying to wander out of the garage. [:D]
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schaef
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RE: An easy solution for patch complaints

Post by schaef »

Deputy  You are one stuborn guy!!   If the Motorcyle unit (platoon) has a assigned driver attached to each motorcyle (like each truck has in a platoon) then it should be able to move without the combat part of the platoon!  If we use your logic then none of the trucks in the game should be able to move!!!!!! 
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marcbarker
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RE: An easy solution for patch complaints

Post by marcbarker »

What about thehandlrs for the bicycle patoons.....we goin tohav bies running rampant on he feld of battle......ther's a thought...tour de france via matrix.....dang have a derby, tour de france and a motorcycle gang...now that is a update
games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
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Deputy
Posts: 447
Joined: Sat Sep 24, 2005 4:58 pm
Location: Silver City, NM USA

RE: An easy solution for patch complaints

Post by Deputy »

ORIGINAL: schaef

Deputy  You are one stuborn guy!!   If the Motorcyle unit (platoon) has a assigned driver attached to each motorcyle (like each truck has in a platoon) then it should be able to move without the combat part of the platoon!  If we use your logic then none of the trucks in the game should be able to move!!!!!! 

I prefer to call myself persistent[;)]. A truck driver is not considered as a combatant and the driver doesn't "dismount" to do combat. A motorcyle driver is a combatant. If a motorcycle driver dismounts and goes off to fight, how in the world is the motorcycle moving??? Reminds me of my youth when we didn't have enough kids to make a full baseball team, so we called "invisible man on first" to run bases. [:D] Now we have invisible men moving vehicles around. [8|]
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marcbarker
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RE: An easy solution for patch complaints

Post by marcbarker »

Th fantac4 in a game
games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
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