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by stormbringer3
Wed Jul 22, 2026 1:55 pm
Forum: Commander: Europe at War
Topic: Any updates on the project?
Replies: 8
Views: 5567

Re: Any updates on the project?

This game was announced about 1 1/2 years ago. There is minimal information about it. When the ACW and WWI have DLCs, there are DEV Diaries and other info provided. I wonder why it's different with this title?
by stormbringer3
Thu Jun 18, 2026 5:47 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Save games.
Replies: 2
Views: 277

Re: Save games.

Thank you for your prompt reply. One of the reasons I bought this, though I'm unsure about handling its' complexity, is the great customer support your team gives.
by stormbringer3
Wed Jun 17, 2026 8:21 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Save games.
Replies: 2
Views: 277

Save games.

I just bought this and I'm starting to go through the manuals. I see that there is an autosave. Is there a limit to how many autosaves that will be stored? Also, can one manually save?
Thanks.
by stormbringer3
Tue May 19, 2026 9:12 pm
Forum: Commander: Europe at War
Topic: Re: Commander: Europe at War - Home of Wargamers Reveal
Replies: 6
Views: 2603

Re: Commander: Europe at War - Home of Wargamers Reveal

I agree with pzgndr. I started with Avalon Hill in the 1960s and in my old age I have gone away from games that are too complicated. When I was younger, I loved complicated games. Now, I'm looking for games that are not a chore to play.
by stormbringer3
Mon May 18, 2026 5:17 pm
Forum: General Discussion
Topic: MNW Purchase question
Replies: 3
Views: 367

Re: MNW Purchase question

I buy all my games from Matrix, that way they make more money. I never use steam. The game should download from Matrix without any problems.
by stormbringer3
Thu Apr 30, 2026 3:41 am
Forum: Strategic Command: American Civil War
Topic: Game questions.
Replies: 2
Views: 772

Re: Game questions.

Thank you. I never knew about clicking on the version number to see the notes. You learn something new every day.
by stormbringer3
Tue Apr 28, 2026 8:01 pm
Forum: Strategic Command: American Civil War
Topic: Game questions.
Replies: 2
Views: 772

Game questions.

I just downloaded this on my new PC after not playing for a couple of years. I can't find the patch notes for v1.12.00. I also checked the option for the Fog of War map, but nothing shows like the screen the Map Mods and HQ ratings thread has. Is that Mod working properly?
Thanks for any help.
by stormbringer3
Sun Apr 26, 2026 7:36 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Marco Polo Stalemate
Replies: 9
Views: 2290

Re: Marco Polo Stalemate

Thanks for the quick reply. Any idea of when?
by stormbringer3
Sun Apr 26, 2026 3:19 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Marco Polo Stalemate
Replies: 9
Views: 2290

Re: Marco Polo Stalemate

I've just started playing this and since the latest patch was last December, I'm thinking that this issue hasn't been fixed. You mentioned early next year as when it would be fixed. Is that still coming?
Thanks.
by stormbringer3
Thu Apr 16, 2026 2:31 am
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.14 Download)
Replies: 1543
Views: 186359

Re: TRP - Total Realism Project for War in Europe (1.14 Download)

Do you have to decide the Fall Gelb option the turn after Poland falls? Does it have any cost? Is it an attempt to alleviate the usual slog conquering France? Currently, after the Low Countries, whether you play vanilla or a Mod it feels like WWI conquering France. I'm quite a way into a v1.13 game ...
by stormbringer3
Mon Apr 13, 2026 6:10 pm
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.14 Download)
Replies: 1543
Views: 186359

Re: TRP - Total Realism Project for War in Europe (1.13 Download)

If you get Vichy to join the Axis by Diplomacy, do any of the colonies that pledged loyalty to Vichy join?
Thanks.
by stormbringer3
Wed Apr 08, 2026 6:20 pm
Forum: Scenario Design and Modding
Topic: Fall Weiss II - WIE 14.0 - (Ready for Download)
Replies: 1148
Views: 96092

Re: Fall Weiss II - WIE 14.0 - (Ready for Download)

This MOD has research in Aerial Warfare and Armored Warfare which increases morale but doesn't give the extra strike like in the regular game How important are these to research vs. other options?
Thanks for any opinions.
by stormbringer3
Sat Apr 04, 2026 1:01 am
Forum: Strategic Command WWII: War in the Pacific
Topic: Only japanese?
Replies: 1
Views: 908

Re: Only japanese?

You can play either side.
by stormbringer3
Mon Mar 09, 2026 1:50 am
Forum: Strategic Command WWII War in Europe
Topic: Jagdpanzers.
Replies: 4
Views: 1101

Re: Jagdpanzers.

Yes, that is true, but I think that when you reach the Jagdpanzers level I think that they should be given extra mobility, the same movement as tanks. That is in addition the usual mobility upgrade choice. Otherwise, it seems to be just a name.
by stormbringer3
Mon Mar 09, 2026 12:37 am
Forum: Strategic Command WWII War in Europe
Topic: Jagdpanzers.
Replies: 4
Views: 1101

Re: Jagdpanzers.

Thank you for the quick reply. I've played this for many years and never knew that. I never used the ATG line because so many recommended against using that. When you get to the StuG and above, do you get extra mobility? That' one of the advantages they have over towed units. If not, perhaps that ...
by stormbringer3
Sun Mar 08, 2026 5:57 pm
Forum: Strategic Command WWII War in Europe
Topic: Jagdpanzers.
Replies: 4
Views: 1101

Jagdpanzers.

I wonder if there would be a possibility to add this group to the unit selection. There were so many, StuGs, Marders, JagdpanzerIVs, JagdPanthers etc. Adding these units would greatly enhance the anti-tank category which a lot of players don't use.
Thanks.
by stormbringer3
Sat Feb 28, 2026 2:45 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 330
Views: 54886

Re: Icarus Mod, Version 6 in Preliminary Release

Thank you for the response. I'm very inexperienced in installing Mods, and other than unzipping one which installs everything, I'm lost. I don't know how to paste as suggested and I don't see that as an option. All that's close is Copy.
Thanks again.
by stormbringer3
Wed Feb 25, 2026 9:20 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 330
Views: 54886

Re: Icarus Mod, Version 6 in Preliminary Release

I redid them and got the same error. The .crn downloads as a folder unlike Version 7 which is a Zip file. I don't know how to put a folder into the Campaign whereas I unzip Version 7 right into WWI Campaigns. What I've been doing is turning the .cgn folder into a Zip file then unzipping that into ...
by stormbringer3
Tue Feb 24, 2026 6:39 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 330
Views: 54886

Re: Icarus Mod, Version 6 in Preliminary Release

I downloaded the .cgn file and now your Mod shows up as a Campaign choice. However, when I click on it, I get a cannot find directory error. If I click on victory conditions they show. Please advise.
Thanks.
by stormbringer3
Wed Feb 18, 2026 4:27 pm
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.14 Download)
Replies: 1543
Views: 186359

Re: TRP - Total Realism Project for War in Europe (1.13 Download)

In the vanilla game I never put any research into Italian Spying and Intelligence because of Intel sharing with Germany. Does your Mod have this feature, or should I research Italian Spying and Intelligence?
Thanks.

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