Search found 51 matches

by petersolo
Tue Jun 09, 2015 2:10 am
Forum: Scourge of War Gettysburg Series
Topic: Where is Chancellorsville operational map?
Replies: 1
Views: 321

RE: Where is Chancellorsville operational map?

Figured it out. Need to have Chancellorsville as separate game. Doh.
by petersolo
Tue Jun 09, 2015 12:00 am
Forum: Scourge of War Gettysburg Series
Topic: Where is Chancellorsville operational map?
Replies: 1
Views: 321

Where is Chancellorsville operational map?

I purchased SOW Chancellorsville which is in my SOW Gettysburg. I can access the Chancellorsville battles in the additional scenarios however where is the map that shows where the scenarios are?
Should Chancellorsville be a stand alone game?

Peter
by petersolo
Sun Feb 01, 2015 1:47 am
Forum: Scourge of War: Waterloo
Topic: new screenshots
Replies: 20
Views: 454

RE: new screenshots

<t> I can't lay my hands on anything at the minute but I have read quite widely regarding Napoleonic battles and played Clash of Arms La Bataille system which is very detailed. <br/>
It is true that infantry would have to be well trained to move in square so it won't be a game breaker. However the ...
by petersolo
Thu Jan 29, 2015 10:30 pm
Forum: Scourge of War: Waterloo
Topic: new screenshots
Replies: 20
Views: 454

RE: new screenshots

<t> The screenshots look great. I have a couple of questions though. I noticed on another site that squares cannot move. This is not correct. Squares could move. Also if the game is going to be at battalion level how will you handle light companies? Will you be able to skirmish in front of the ...
by petersolo
Thu Jan 29, 2015 2:02 am
Forum: Tech Support
Topic: ver 1.61 faulty?
Replies: 1
Views: 118

RE: ver 1.61 faulty?

Never mind, found answer in different area. Has to be Win 7 compatible.

Peter
by petersolo
Wed Jan 28, 2015 9:45 pm
Forum: Tech Support
Topic: ver 1.61 faulty?
Replies: 1
Views: 118

ver 1.61 faulty?

I installed patch 1.61 to SOW Gettysburg and all the text is missing from the at start menus and scenarios. Anyone else have this issue?

Peter
by petersolo
Wed Apr 02, 2014 1:37 am
Forum: Tech Support
Topic: H2H Campaign crashing on gameranger..
Replies: 3
Views: 218

RE: H2H Campaign crashing on gameranger..

Hi Steve, we connect to our campaign and start the first battle after moving. Then the battle will last about 2 to 3 mins and just stop/crash. We then reconnect and start from the same point playing the same battle and again after 2 to 3 or 4 mins it crashes/freezes.

Peter
by petersolo
Sat Mar 29, 2014 3:13 am
Forum: Tech Support
Topic: H2H Campaign crashing on gameranger..
Replies: 3
Views: 218

H2H Campaign crashing on gameranger..

I have been trying to play LSA h2h GC on gameranger but it keeps stalling/crashing. Any suggestions as to why? We are both using the same patch and have plenty of memory etc..

Peter
by petersolo
Mon Nov 18, 2013 12:09 am
Forum: Close Combat: Panthers in the Fog
Topic: Is there any possible way to run the game on MAC OS
Replies: 2
Views: 279

RE: Is there any possible way to run the game on MAC OS

Yes there is. I have a mac and I used bootcamp to partition 32 gig of hard drive to windows with vista. I just couldn't give up CC. Just put in basic windows to run the games. For everything else I use my mac.

Peter
by petersolo
Thu Jun 13, 2013 10:13 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Why don't my troops use panzerfaust???
Replies: 13
Views: 604

RE: Why don't my troops use panzerfaust???

<t> Well I tried a couple of different things. I was able to fire a panzerschrek from a window so that means backblast is not a problem. I also used a command squad with 1 panzerfaust in ambush mode in woods next to a road. This time when a Sherman went by they used the panzerfaust. Hopefully most ...
by petersolo
Wed Jun 12, 2013 6:37 am
Forum: Close Combat: Last Stand Arnhem
Topic: Why don't my troops use panzerfaust???
Replies: 13
Views: 604

RE: Why don't my troops use panzerfaust???

Hmmm maybe that is the problem. However I think I have fired bazookas from indoors. Anyone know what the doctrine is for recoiless weapons? Is the backblast so great that firing from a room is prohibited?

Peter
by petersolo
Wed Jun 12, 2013 12:28 am
Forum: Close Combat: Last Stand Arnhem
Topic: Why don't my troops use panzerfaust???
Replies: 13
Views: 604

Why don't my troops use panzerfaust???

<t> I have started up a campaign vs AI. I am German. Playing on the Valkensward map I had my command platoon, which is armed with 1 panzerfaust, set up in a building overlooking the main road to Eindhoven. Sure enough up the road comes a Sherman! It stops about 30 to 40 metres away with a nice flank ...
by petersolo
Wed Jan 23, 2013 3:42 am
Forum: After Action Reports
Topic: AI unit placement
Replies: 2
Views: 637

RE: AI unit placement

<t> There is nothing you can do. You will always beat the AI. It is impossible to programme an AI to respond to the literally thousands of ways a human mind can play this game. Playing against the AI is just practice. You need to play h2h either directly or through gameranger. <br/>
<br/>
When I ...
by petersolo
Sat Jan 19, 2013 6:10 am
Forum: Close Combat: Last Stand Arnhem
Topic: Glad matrix is hiring....
Replies: 0
Views: 142

Glad matrix is hiring....

That is great news. Now maybe they will have the staff available to finish the patches for LSA and TLD

Peter
by petersolo
Mon Nov 26, 2012 9:26 pm
Forum: Close Combat: Last Stand Arnhem
Topic: All good to go?
Replies: 6
Views: 243

RE: All good to go?

Well, now that PiTF is out hopefully full steam ahead on the patch to fix the supply/bridge issues.

Peter
by petersolo
Sun Mar 25, 2012 2:33 am
Forum: Close Combat: Last Stand Arnhem
Topic: CC: Last Stand Arnhem Public Beta v5.60.53b Now Available!
Replies: 20
Views: 930

RE: CC: Last Stand Arnhem Public Beta v5.60.53b Now Available!

Thankyou very,very much for fixing the bridge issue.

Peter
by petersolo
Sun Mar 25, 2012 2:32 am
Forum: Close Combat: Last Stand Arnhem
Topic: A couple of observations about AI behaviour
Replies: 10
Views: 562

RE: A couple of observations about AI behaviour

Unfortunately the AI will never compete with a human opponent. The programming for so many variables is too much. The only way to play a nailbiting,exciting game is via gameranger against a live opponent.

Peter
by petersolo
Tue Feb 14, 2012 3:12 am
Forum: Close Combat: Last Stand Arnhem
Topic: It's been 6 months now...
Replies: 64
Views: 3127

RE: It's been 6 months now...

Please Matrix, fix the bridge problem.

Peter
by petersolo
Sun Aug 07, 2011 9:41 pm
Forum: Close Combat: Last Stand Arnhem
Topic: No bridge, big problem?
Replies: 54
Views: 1639

RE: No bridge, big problem?

Well, that is not good news. It seems an important patch. Looks like no GC till it is fixed.

Peter
by petersolo
Fri Aug 05, 2011 1:28 am
Forum: Close Combat: Last Stand Arnhem
Topic: No bridge, big problem?
Replies: 54
Views: 1639

RE: No bridge, big problem?

Will a new patch be released to fix these bridge issues?

Peter

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