Search found 1761 matches

by Magpius
Sat Jul 18, 2026 7:21 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Apologies for my enforced absence! :-)
Replies: 4
Views: 1208

Re: Apologies for my enforced absence! :-)

Huge news!
I know these requests can be bottom of a list, but unit move sound effects could make the game a little more immersive.
Or map zoom, or clearer, bigger counters.
But nonetheless, looking forward to 1.50!
by Magpius
Wed Jul 08, 2026 6:34 am
Forum: Story and Stratagem (S&S) Editor
Topic: Shadow Empire Editor / Mod Builder Project (RELEASED)
Replies: 6
Views: 630

Re: Shadow Empire Editor / Mod Builder Project

:o
Amazing work!
It will be fascinating to see (what better folks than I), come up with.
Surprised that these posts haven't engendered more response.
So felt obliged to.
by Magpius
Sat Jun 20, 2026 12:48 pm
Forum: MODS and Scenarios
Topic: Big World Map
Replies: 13
Views: 1090

Re: Big World Map

AMAZING
by Magpius
Thu Jun 04, 2026 11:58 pm
Forum: Shadow Empire
Topic: Planet shrinkage
Replies: 2
Views: 400

Re: Planet shrinkage

I've never understood why the planet generation process had to be fully randomised. A series of slider bars for each characteristic alongside a tick box for optional randomising would allow for the testing of different strategies on similar or identical planets. When undertaking a detailed planet ...
by Magpius
Sat May 30, 2026 2:45 am
Forum: WarPlan
Topic: ??
Replies: 3
Views: 594

Re: ??

I suggest you delete the weather.png file from your game campaign folder that you installed the mod into. The game should then resort to the default weather graphic.
by Magpius
Mon May 11, 2026 10:39 pm
Forum: AAR
Topic: AAR -Petedalby (Axis) vs Taifun (Allies)
Replies: 91
Views: 3566

Re: AAR -Petedalby (Axis) vs Taifun (Allies)

Love an old-school AAR thread, (maps and commentary).
Thanks for taking the time to do this.
Subscribed.
by Magpius
Fri Jan 23, 2026 2:16 am
Forum: Scenario Design and Modding
Topic: Napoleonic command mod
Replies: 41
Views: 5739

Re: Napoleonic command mod (in work)

Amazing work. Opens up a new world of possibilities.
by Magpius
Sun Dec 28, 2025 11:41 am
Forum: Tech Support
Topic: GUI Request
Replies: 5
Views: 1379

Re: GUI Request

Would be cool, but I think we're in agreeance, it's not really a priority.
Cheers.
by Magpius
Sat Dec 27, 2025 4:19 am
Forum: Tech Support
Topic: GUI Request
Replies: 5
Views: 1379

Re: GUI Request

After:
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But yeah, if it's way too much then that's okay.
It's a minor quibble.
by Magpius
Sat Dec 27, 2025 4:18 am
Forum: Tech Support
Topic: GUI Request
Replies: 5
Views: 1379

Re: GUI Request

Before:
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Before.png (9.61 MiB) Viewed 1327 times
by Magpius
Tue Dec 23, 2025 12:17 am
Forum: Tech Support
Topic: GUI Request
Replies: 5
Views: 1379

GUI Request

Would it be possible to place the information panels on the left side of the screen under the menu bars, rather than currently right justified?
On wide screen monitors, having all the fine print text grouped closer together would make content easier to scan/ read.
(currently it feels like I'm at a ...
by Magpius
Sun Nov 23, 2025 11:15 pm
Forum: Scenario Design and Modding
Topic: Ancient Battlefield Mod for SC3 WIE - Ready to download
Replies: 54
Views: 7497

Re: Glory of field

Get well soon.
Recovery is something not to be rushed.
by Magpius
Sun Oct 19, 2025 11:37 am
Forum: Tech Support
Topic: Ultra Wide HD Screen 3440x1440 Support?
Replies: 2
Views: 3620

Re: Ultra Wide HD Screen 3440x1440 Support?

Bumping this in the hope it may getback on a wishlist.
by Magpius
Fri Sep 19, 2025 11:11 am
Forum: Tigers on the Hunt
Topic: TOTH II
Replies: 21
Views: 10329

Re: TOTH II

Thank you Peter.
hahaha
Read the manual!
Yes time to do so!
Apologies everyone.
by Magpius
Tue Sep 09, 2025 6:26 am
Forum: Tigers on the Hunt
Topic: TOTH II
Replies: 21
Views: 10329

Question.

This may well be a dumb question, and probably has already been answered...
But why does the computer player require me to press the AI button.
Is there a reason why this is not automated?
Could it be toggled or have a slider to pause or modify the speed between opp. units moving.
Thanks.
by Magpius
Sun Aug 24, 2025 4:20 am
Forum: Mods and Scenarios
Topic: The TOTH Organisation
Replies: 117
Views: 13358

Re: The TOTH Organisation

Thank you Sir, an honour.
(Still map tweaking, and a question, is swamp a disused terrain type? I could not see it when using the editor.)
by Magpius
Fri Aug 22, 2025 4:06 am
Forum: Scenario Design and Modding
Topic: Strategic Roman Empire
Replies: 5
Views: 998

Re: Strategic Roman Empire

:o
Formidable!
(subscribed)
by Magpius
Fri Aug 15, 2025 12:27 am
Forum: General Discussion
Topic: TacOps
Replies: 6
Views: 1907

Re: TacOps

Indeed.
Part blessing, part curse.
by Magpius
Thu Aug 14, 2025 3:27 am
Forum: General Discussion
Topic: TacOps
Replies: 6
Views: 1907

Re: TacOps

Take a look in the Grogheads forum threads.
The mere fact that the update patch has moved on from -AH to -AL is heart warming.
A graphics update seems unlikely, but it's just nice to know it is continuing on; much like your good work with EiANW.

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