Search found 20 matches

by Birddogg
Fri Feb 15, 2008 5:38 am
Forum: Maximum-Football 2.0
Topic: Version 2.2 Update (Feb 11, 08)
Replies: 16
Views: 549

RE: Version 2.2 Update (Feb 11, 08)

now thats an update list! thanks David!
by Birddogg
Tue Oct 23, 2007 5:56 am
Forum: Maximum-Football 2.0
Topic: Is this game as good as everyone makes it out to be?
Replies: 17
Views: 470

RE: Is this game as good as everyone makes it out to be?

<t> hi ,<br/>
<br/>
im also kinda new to max fb so far i have really enjoyed it i do think the game could take on a much bigger scale if some gm features are implemented. either by the dev or 3rd party.<br/>
<br/>
im more of a cpu vs cpu guy i always feel like im cheating if i jump in and coach ...
by Birddogg
Fri Oct 12, 2007 12:22 am
Forum: Maximum-Football 2.0
Topic: HUZZAH!! Thanks David
Replies: 3
Views: 185

RE: HUZZAH!! Thanks David

yup great work thanks David!
by Birddogg
Mon Oct 01, 2007 10:31 pm
Forum: 3rd Party Developers Area
Topic: NFL Rosters
Replies: 5
Views: 271

RE: NFL Rosters

<t> hmm im not sure about that i was using the editor that came with game just as a test hopefully there will be a faster way if you wanted to do the whole league...took me about two hours per team to add in everything but i was also using 65 player roster adding practice squad members etc...<br ...
by Birddogg
Mon Oct 01, 2007 9:06 pm
Forum: 3rd Party Developers Area
Topic: NFL Rosters
Replies: 5
Views: 271

RE: NFL Rosters

<t> hello ive tried direct rerates from madden "bears" and the "bengals"<br/>
<br/>
the stats were pretty good but there were way to many punt return tds did not find a fix except to rerate punters so they coudnt punt but about 39 yards and always get fair catch... <br/>
<br/>
<br/>
theres a ...
by Birddogg
Sun Sep 30, 2007 7:51 pm
Forum: Maximum-Football Support
Topic: cpu vs cpu V2.0 Stats issue
Replies: 11
Views: 429

RE: cpu vs cpu V2.0 Stats issue

yes ive started to see a few now two so far both against my team tho :( hehe

how have things been in 2.0 for ya?... you guys played 12 weeks in 2.0 already?
also is there any constants numbers to adjust to get a tad better dbs?

thx

BD
by Birddogg
Sun Sep 30, 2007 12:21 pm
Forum: Maximum-Football Support
Topic: cpu vs cpu V2.0 Stats issue
Replies: 11
Views: 429

RE: cpu vs cpu V2.0 Stats issue

<t> hmm how rare shud they be tho? my team has a few dbs with cat rating over 80...<br/>
sill no picks but i see see lotsa completions to wideouts from balls hitting the dbs and flying around in the air.<br/>
<br/>
<br/>
if a db gets a chance at tipped ball he always misses?maybe worth looking ...
by Birddogg
Sun Sep 30, 2007 12:13 pm
Forum: Maximum-Football Support
Topic: Maximum Football 2.0 QB issue
Replies: 8
Views: 389

RE: Maximum Football 2.0 QB issue

Fatigue_AddLongPasses=

try making that a 1 shud really reduce the amount of qb subs...
it worked for me still see em come out after a couple sacks in a row or a huge run etc but thats understandable...&nbsp;
by Birddogg
Sat Sep 29, 2007 12:49 pm
Forum: Maximum-Football Support
Topic: cpu vs cpu V2.0 Stats issue
Replies: 11
Views: 429

RE: cpu vs cpu V2.0 Stats issue

are we sure this is entirely a stat issue ive watch a few cpu vs cpu games now pro rated playes and havnt seen a pick yet?&nbsp;&nbsp; been at least 5 games full length... gonna test some more later with over rated dbs to try and force a pick.

l8r
BD
by Birddogg
Sat Sep 29, 2007 12:41 pm
Forum: Maximum-Football Support
Topic: Maximum Football 2.0 QB issue
Replies: 8
Views: 389

RE: Maximum Football 2.0 QB issue

<t> yes ive seen this also ... im pretty sure this is a fatigue issue if your using college or highschool type players <br/>
<br/>
try to mod the constants file under the long pass fatigue modifier im using a 3 there right now and 13 or 14 for being tackled... i feel like tackling and being ...
by Birddogg
Fri Sep 28, 2007 3:58 pm
Forum: 3rd Party Developers Area
Topic: Clone League Utility
Replies: 3
Views: 229

RE: Clone League Utility

is there still a place to get this utility? thx

BD
by Birddogg
Fri Sep 28, 2007 3:52 pm
Forum: 3rd Party Developers Area
Topic: NFL rosters
Replies: 43
Views: 1128

RE: NFL rosters

im in on this ive actully got the "bears" done converted from a madden roster... my problem is how do i back this up if say i just wanted to put in one more team to play test but not hafe to redo everything if i want to continue adding teams...?
by Birddogg
Fri Sep 28, 2007 3:16 pm
Forum: Maximum-Football Support
Topic: Real Players?
Replies: 3
Views: 105

RE: Real Players?

is there a way to save a roster file ? so you can backup and/or send over the net i dont see a way to export a roster or import one?

whud be pretty easy to transfer over a roster from madden by hand but if theres not a way to back up the roster to use again i see no need.
by Birddogg
Thu Sep 27, 2007 4:11 pm
Forum: Suggestions / Wishlist
Topic: H2H online play (arcade mode)
Replies: 20
Views: 1856

RE: H2H Play

<t> yup ive gotta say h2h whud give greatest return in new users no dout...<br/>
<br/>
i gotta feel there will actually be a big swing of new users with an abilty to play coach mode online more so than any other new feature.<br/>
adiing online mode will also add GM and owner mode etc into the ...
by Birddogg
Thu Sep 27, 2007 2:06 am
Forum: Maximum-Football Support
Topic: ai depth chart
Replies: 7
Views: 226

RE: ai depth chart

<t> hehe sorry guys im really a newb here this has probley been brought up before...<br/>
<br/>
seems to be an issue or actully non issue with rerated players i kept resetting and making new guys over and over trying to get em to sort the depth correct for ai teams after training camp and it never ...
by Birddogg
Wed Sep 26, 2007 8:28 pm
Forum: Maximum-Football Support
Topic: ai depth chart
Replies: 7
Views: 226

RE: ai depth chart

<t> i wonder if age of the player has any effect on this i changed all the best players to be youngest in the league? also this seems to be league wide... like you said on some teams theres not enough parity to really decide a starter.<br/>
<br/>
also how does the ai decide the starter or how shud ...
by Birddogg
Wed Sep 26, 2007 7:12 pm
Forum: Maximum-Football Support
Topic: ai depth chart
Replies: 7
Views: 226

RE: ai depth chart

<r> <br/>
<br/>
one of the versions here not sure the exact one for this team but its differnt versions of 53_magenta,52_brown,53_idigo etc etc<br/>
<br/>
Maximum-Football Team Profile File<br/>
Rounds:7<br/>
RosterSize:53<br/>
TeamID;Rnd;Pos;Criteria 1;Criteria 2<br/>
4;1;QB;Pass Accuracy ...
by Birddogg
Wed Sep 26, 2007 6:55 pm
Forum: Maximum-Football 2.0
Topic: Kicking game?
Replies: 7
Views: 196

RE: Kicking game?

hehe thx Redwolf found this place thx to you bud thx!
by Birddogg
Wed Sep 26, 2007 4:27 pm
Forum: Maximum-Football Support
Topic: ai depth chart
Replies: 7
Views: 226

ai depth chart

<t> hi im trying to get a league goin till i noticed all the ai have the lowest rated players at #1 on the chart to test it i also made a really good player to see if he whud get sorted up but it made him #3 <br/>
down a spot i wonder what im doing wrong.<br/>
<br/>
<br/>
this is outdoor usa ...
by Birddogg
Wed Sep 26, 2007 12:29 pm
Forum: Maximum-Football 2.0
Topic: Kicking game?
Replies: 7
Views: 196

RE: Kicking game?

<t> hi im pretty new to the game also only had it a few days ...<br/>
a bitt tuff to get started but i got a little league goin now with college rated players also... and ditto on the kickoffs punts seem great tho hopefully a fix for this sometime only glaring thing i see with funny stats .i may ...

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