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by jjdenver
Fri Jul 25, 2025 8:44 pm
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

It cannot fly as front fighter since it's twin engine. Please just leave the black widow out of the combat. Thanks.
by jjdenver
Tue Jul 22, 2025 11:30 pm
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Ok sorry this is on me.

fighters in order for lineup: Mosquito, F6F-5(7), F6F-5, Lightning, F4F-4
bombers in order for lineup: Beaufort(NAV), PBM-1, SB2C, Beaufighter, Black Widow
This should be all available planes flying.
Don't abort combat unless down to lower than -1allies/+1axis in a2a combat ...
by jjdenver
Sat Jun 28, 2025 7:00 am
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

45 MA i7 (Allies) rebase and reorg:
USA sends FTR from Philippines to China beach head, and FTR from Samoa to an island in Solomons sz.
SU sends FTR forward from Odessa in south into Romania, LND2 from Odessa to near Brest in Poland, and FTR from Minsk to Baltic States area.

No reorgs, turn go to ...
by jjdenver
Wed Apr 02, 2025 7:56 pm
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Hello, I need to know where this Finn FTR2 will rebase if stepped on by land units. Thanks. :)
wif-1.jpg
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by jjdenver
Mon Jan 27, 2025 7:48 pm
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

45 JF i4 Allies (cont):
USA rebases FTR2 from Solomons toward Menado.

Zhukov reorgs 10 land units.
wif1.JPG
The game on ACTS expired due to our slow pace. So I created another game but I can't find Peter's name on the list there. If you let me know how it appears I can add him to the game. Ty ...
by jjdenver
Thu Jan 23, 2025 2:04 am
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

No offensive HQ suppt.

GE air has a chance to fly.
wif4.JPG
wif4.JPG (575.53 KiB) Viewed 423 times
by jjdenver
Wed Jan 22, 2025 10:17 am
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

SU moves some CAV in Mongolia and China, maneuvering to cut some Chinese resource rail lines.
SU moves to set up 4 attacks in Poland/Romania using the Zhukov o-chit bonuses and the snow weather.
SU oozes some more in Finland and moves a unit to cut rail line to the northern resource.
SU moves up to ...
by jjdenver
Tue Jan 14, 2025 2:57 am
Forum: Strategic Command WWII: War in the Pacific
Topic: Mod: MEGA Pacific - Most Realistic Yet - v3.1
Replies: 92
Views: 29105

Re: Mod: MEGA Pacific - Most Realistic Yet

Ty for the mod - looks interesting. I have a few immediate questions:
1) The notes in-game that pop up on turn 1 seem to refer to some designer's notes. I looked in the mod folders and see a small player notes.txt file which seems similar to the brief notes you posted already on this thread. Is ...
by jjdenver
Mon Nov 25, 2024 10:05 am
Forum: Strategic Command WWII: World at War
Topic: Fortification vs amphib
Replies: 5
Views: 331

Re: Fortification vs amphib

Thank you for the replies. I wish the developers would chime in but I think the answers seem pretty clear.
by jjdenver
Mon Nov 25, 2024 9:30 am
Forum: Strategic Command WWII: World at War
Topic: Fortification vs amphib
Replies: 5
Views: 331

Re: Fortification vs amphib

Thank you for the replies. I wish the developers would chime in but I think the answers seem pretty clear.
by jjdenver
Sun Nov 24, 2024 1:33 am
Forum: Strategic Command WWII: World at War
Topic: Fortification vs amphib
Replies: 5
Views: 331

Fortification vs amphib

If you dig a fortification pointed at an ocean hex, will it affect the damage that amphibs (and BB bombardment) can do?
by jjdenver
Mon Oct 28, 2024 11:49 pm
Forum: After Action Report
Topic: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Replies: 6405
Views: 170099

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

44 ND i10 (allies) cont:
SU rebases FTR2 into the spearhead near Ploesti.
US rebases FTR3 west in Pacific to the Marshalls.

Turn ends on a 3.

partisans in France and USSR.
wif-1.JPG
wif-1.JPG (160.3 KiB) Viewed 2025 times
wif-2.JPG
wif-2.JPG (298.7 KiB) Viewed 2025 times
by jjdenver
Sat Oct 12, 2024 4:50 am
Forum: Multiplayer Sessions
Topic: TRP world - LF beginner or max intermediate opponent
Replies: 1
Views: 198

TRP world - LF beginner or max intermediate opponent

I'm interested in TRP world, and am LF an opponent who is more novice/beginner or at most intermediate level. If you are a pbem shark who operates troops after fall of Poland knocks out France by spring then that is not the kind of game I'm looking for. I just want to play for fun in a non-lopsided ...
by jjdenver
Fri Oct 11, 2024 2:39 am
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 1447

Re: China War too easy for Japan (and USSR too)

These are all good ideas and thank you for the posts. Just to put it into context:
Japan 72 million
China 650 million
China had 9x the population

today:
Ukraine 38 million
Russia 145 million
Russia has 3.7x the population

Can you even imagine Ukraine driving to the Urals and controlling the major ...
by jjdenver
Fri Oct 11, 2024 2:12 am
Forum: Scenario Design and Modding
Topic: Rise of Axis (1939) English/German Version 1.2 Download
Replies: 15
Views: 2236

Re: Rise of Axis (1939) English/German Version 1.2 Download

It seems to be only French units. If we need another mod - "PanzerCorp" - where can we find this graphics mod so that it's easier to play ROA 1.2?
rise of axis french error.JPG
rise of axis french error.JPG (353.03 KiB) Viewed 967 times
by jjdenver
Thu Oct 10, 2024 1:22 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 1447

Re: China War too easy for Japan (and USSR too)


I think part of the issue is how supply is represented in the game. It's automatically generated by towns and cities and augmented by HQs. However, by 1941-43 the general supply arrangements of the Japanese in China had been reduced to those of an army of occupation, not one engaged in offensive ...
by jjdenver
Thu Oct 10, 2024 11:55 am
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 1447

Re: China War too easy for Japan (and USSR too)

ty for the reply. Play balance is easy, there are so many ways to handle that. Nerf China's offensive ability, it's production, it's unit cap, and many many other ways to do it. China should not be an offensive threat, just a sticky thorn without much nectar to take.

Evacuate to Urumchi is maybe an ...
by jjdenver
Thu Oct 10, 2024 11:48 am
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 1447

Re: China War too easy for Japan (and USSR too)

ty for the reply. Play balance is easy, there are so many ways to handle that. Nerf China's offensive ability, it's production, it's unit cap, and many many other ways to do it. China should not be an offensive threat, just a sticky thorn without much nectar to take.

And yes I meant IJA just typo.
by jjdenver
Thu Oct 10, 2024 10:54 am
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 1447

Re: China War too easy for Japan (and USSR too)

I'm sure there is some knock-on but the point is that it shouldn't be possible for Japan to do this in China. Even if Japan fully committed to this it wasn't possible (Japan had limited logistics, a population of 72 million vs about 625 million for China). And the advantage of freeing up almost the ...
by jjdenver
Thu Oct 10, 2024 2:43 am
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 1447

China War too easy for Japan (and USSR too)

Hi,

I have stopped enjoying this one in multiplayer (and vs AI) because China is just too easy for Japan. Historically this is how far Japan got into China - not even to Kweiyang and Sian. I'll include a 1942 occupation and end of war occupation map.

4-situation-at-end-of-wwii_orig.png japan high ...

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