Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post descriptions of your brilliant successes and unfortunate demises.

Moderator: Shannon V. OKeets

User avatar
Orm
Posts: 30657
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Mar/Apr '45
Impulse #7 (Axis)

Land: Germany, Italy, Japan
Combined:
Naval:

No Port Strikes. No Naval Air. No strategic bombing. No Ground Strikes.

Rail Moves:

Italy:
HQI (Balbo) France -> Yugoslavia

Germany:
MIL Skopje -> Belgrade
GARR Sofia -> von Leeb in Yugoslavia
GARR Königsberg -> Balbo in Yugoslavia

Japan:
MIL Sian -> Tungkwan
GARR Peking -> Hong Kong

Land Moves:

Japan:
Forces in the Philippines concentrate on the US beachhead east of Manila.
Minor movement in S China, C China, Burma, and Japan.

Italy moves some units around in Italy.

Over to Germany for the second part of our impulse. (additional land moves expected for all Axis powers)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 30657
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I am sure that plenty of additional movement (by all Axis MPs) where made by the German player. No idea really what it was. :D
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 30657
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Mar/Apr '45
Impulse #7 (Axis)

Japan attacks the US MAR east of Manila (hex 100,151). 3 BB provide a few points in shore bombardment. No other support.

Will Allies provide any defensive ground support? Japan has three FTR2 (7,6,5) available for interception.
1481.jpg
1481.jpg (472.99 KiB) Viewed 69 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 30657
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I know that we haven't been playing this game fast but the delay here is eating away the time that I have right now for playing. If there is no answer soon there will be a long delay again without any action from me.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
jjdenver
Posts: 2476
Joined: Thu Nov 01, 2007 11:07 pm

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

Ok sorry this is on me.

fighters in order for lineup: Mosquito, F6F-5(7), F6F-5, Lightning, F4F-4
bombers in order for lineup: Beaufort(NAV), PBM-1, SB2C, Beaufighter, Black Widow
This should be all available planes flying.
Don't abort combat unless down to lower than -1allies/+1axis in a2a combat.
RTB all planes whence other than:
Beaufighter to hex with 2-3DIV if that hex has space for a plane. If not then it can return whence. Lightning to hex of Beaufighter if Beaufighter is not whence, otherwise to hex that says Leyte just south of Beaufighter.
Also provide max DSB if we are using that rule (can't recall) from any available ships (starting with lower boxes first).
Call assault in combat.
Post Reply

Return to “After Action Report”