Search found 69 matches

by JadeKing
Mon Jun 22, 2009 2:17 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Spanish capital In 1812
Replies: 1
Views: 99

Spanish capital In 1812

Is there any way to gain a new capital as Spain in the 1812 scenario?
by JadeKing
Mon Jun 22, 2009 11:16 am
Forum: Mods and Scenarios
Topic: Danish flag mod... how to?
Replies: 8
Views: 690

RE: Danish flag mod... how to?

Any news on whether it is possible to change the flags? It is not really the minor nations flag on the strategic map that bothers me, but more the Swedish flag used for your troops in detailed combat. That really kills it for me!
by JadeKing
Sat Jun 20, 2009 8:27 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Unit Cost Increase (UCI)
Replies: 8
Views: 123

RE: Unit Cost Increase (UCI)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mus<br/>
<br/>
Makes a ton of sense for France to have a super high UCI in 1815... Napoleon just got back from exile and raised a ton of troops in a hurry.
<e>[/quote]</e></QUOTE>
<br/>
Yes, but it isnt very fun to play on in that scenario, as you cant build ...
by JadeKing
Fri Jun 19, 2009 5:10 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Unit Cost Increase (UCI)
Replies: 8
Views: 123

RE: Unit Cost Increase (UCI)

<r> <QUOTE><s>[quote]</s>ORIGINAL: ericbabe<br/>
<br/>
Maybe someone could mod the 1815 scenario with a lower UCI for France. I had considered a rule that would allow UCI to be reduced faster when all nations on the map are at peace.
<e>[/quote]</e></QUOTE>
<br/>
That would be a good idea. But ...
by JadeKing
Wed Jun 17, 2009 11:22 am
Forum: Crown of Glory: Emperor's Edition
Topic: Unit Cost Increase (UCI)
Replies: 8
Views: 123

Unit Cost Increase (UCI)

<t> Is there any way to reduce the UCI, besides the yearly 1% decrease? Playing as France in the 1815 scenarion you have about 500% in UCI making it impossible to buy any units. It might be realistic for the time, but it dosent really give you the option of playing on if you survive the first years ...
by JadeKing
Mon Jun 15, 2009 2:44 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Default scenario lenght
Replies: 1
Views: 48

Default scenario lenght

Is it possible to see the default scenario lenght of the different campaigns somewhere?
by JadeKing
Mon Oct 20, 2008 8:24 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: A few suggestions for entrenchments
Replies: 8
Views: 196

RE: A few suggestions for entrenchments

Engineers can't build them. But I also think the cost of pioneers should be increased with this extra ability. An entrenchment can save you up to 200 less casulties in a fire fight under some circumstances. So they are good value for 20 money and 20 horses[;)]
by JadeKing
Mon Oct 20, 2008 8:16 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: A few suggestions for entrenchments
Replies: 8
Views: 196

RE: A few suggestions for entrenchments

<t> I still think quality and/or strength has something to say. When I use a US or CSA brigade with just one pioneer, the CSA brigade with its higher strength and quality, usually is able to build more fortifications than the US brigade. But I still dont understand why a brigade suddenly isnt able ...
by JadeKing
Sun Oct 19, 2008 2:55 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: A few suggestions for entrenchments
Replies: 8
Views: 196

RE: A few suggestions for entrenchments

Ok. It seems that there are a max number of entrenches that a brigade can build. But how is this determined? Is it dependent on the strenght and quality of a unit? CSA brigades seems to be able to build a lot more fortification than the US, in the opening battle of the July scenario.
by JadeKing
Sat Oct 18, 2008 12:01 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: A few suggestions for entrenchments
Replies: 8
Views: 196

RE: A few suggestions for entrenchments

<t> I just tried buying a lot of pioneers for my brigades in the battle of Fredericksburg. I was succesful in building entrenches everytime I tried, and&nbsp;It didnt matter if the brigade was fatigued or not. I have had the same experience with brigades with the diggers ability, so is everything ...
by JadeKing
Sat Oct 11, 2008 12:02 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Change of production and governor support
Replies: 2
Views: 65

Change of production and governor support

If you change production 5 times in the same city during a turn, will the governos support then be lowered by 15 points or just 3?
by JadeKing
Mon Oct 06, 2008 3:37 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: A few suggestions for entrenchments
Replies: 8
Views: 196

A few suggestions for entrenchments

<t> In my experience trenches are a little too overpowered for the human player. They absorb a lot of damage, and they are very quick to build. So if you have just one unit with this ability, you can quickly dug in and kill a good deal of the enemy's troops behind these fortifications. I would like ...
by JadeKing
Tue Sep 30, 2008 12:46 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Difficulty level bonuses
Replies: 5
Views: 95

RE: Difficulty level bonuses

<t> Thanks for the answer. If there is still time for suggestions before the patch, I would like to see a change in how the power adjustment works. It shouldent affect research, but only the different&nbsp;resources like the difficulty setting does.&nbsp;Otherwise it makes it very hard to balance ...
by JadeKing
Fri Sep 26, 2008 2:17 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Patch and save game compatibility
Replies: 1
Views: 67

Patch and save game compatibility

Will the coming patch be save game compatible?
by JadeKing
Sun Sep 21, 2008 4:25 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Quality bonus in detailed combat
Replies: 2
Views: 77

RE: Quality bonus in detailed combat

The DetailedCombat_DefenderMLBonus dosent work either. I tried changing it to 4000 but the change didnt show&nbsp;up in detailed combat.
by JadeKing
Sun Sep 21, 2008 12:29 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Quality bonus in detailed combat
Replies: 2
Views: 77

Quality bonus in detailed combat

Is the "QualityBonusInDetailedCombatPerDiffLevel" in the AcwConstants file working? I tried changing it to a higher number than 100, but I still dont see a quality increase for the AI brigades.
by JadeKing
Sun Sep 21, 2008 10:57 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Difficulty level bonuses
Replies: 5
Views: 95

RE: Difficulty level bonuses

Just tested it a little myself, and it seems research is not affected, but gun production surely are. Railroad points I am not sure about.
&nbsp;
Is it possible to change what the difficulty levels change in some files, or is this hardcoded?
by JadeKing
Sun Sep 21, 2008 10:37 am
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Difficulty level bonuses
Replies: 5
Views: 95

Difficulty level bonuses

In the manual it says that "Each level of difficulty adds 20% to every category of income each turn for computer-controlled players". Does this bonus also affect research, guns and railroads? And is this bonus added to the National or Net income?
by JadeKing
Wed Sep 10, 2008 12:13 pm
Forum: Forge of Freedom - Support
Topic: France and Britain wont send any troops
Replies: 6
Views: 108

RE: France and Britain wont send any troops

I tried testing some more, and they do send a few troops from time to time. But they might also send resources instead, which they shouldent according to the manual.

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