Search found 121 matches

by Whisper
Wed Aug 24, 2011 5:42 pm
Forum: Scenario Design and Modding
Topic: The PERFECT WAR Mod : Guns
Replies: 36
Views: 919

RE: The PERFECT WAR Mod : Guns

And now you are beating yourself with mea culpa, maybe you can publish the accuracy specs we've been waiting a month for! Skipper! Dork!

Jeremy
by Whisper
Wed Aug 24, 2011 5:32 pm
Forum: Tech Support
Topic: Help- lost the game disks
Replies: 14
Views: 241

RE: Help- lost the game disks

<t> Before John moved away, I sometimes posted over his network and used his login, with his agreement. I always said it was me and not JWE, and never got hit for it. <br/>
<br/>
I understand the paranoia but there is no back door here to help Augustus except show him where to go. There is nothing ...
by Whisper
Fri Jun 03, 2011 4:37 pm
Forum: Scenario Design and Modding
Topic: Adding torpedo ordnance to BFs and HQs
Replies: 23
Views: 525

RE: Adding torpedo ordnance to BFs and HQs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: el cid again<br/>
You are confused - not to mention also in violation of the terms of use of the Forums. Tthis is your first, last<br/>
and only warning: if I see foul language I will simply not read anything you post.
<e>[/quote]</e></QUOTE>
I am not ...
by Whisper
Fri Jun 03, 2011 4:30 pm
Forum: Scenario Design and Modding
Topic: Ship types and classifications and the AI
Replies: 2
Views: 140

RE: Ship types and classifications and the AI

JWE will send you a pm explaining all this in detail. You can share if you want.
by Whisper
Fri Jun 03, 2011 4:15 pm
Forum: Scenario Design and Modding
Topic: RTN Corvette Chao Phya
Replies: 24
Views: 486

RE: RTN Corvette Chao Phya

<t> The people who left because of you are the developers and the people who are smart and who play this game for what it has to offer and who give back. You are nothing but a dog who pisses a thousand times a day in every corner he can find and as soon as anybody posts anything worthwhile, you run ...
by Whisper
Fri Jun 03, 2011 3:51 pm
Forum: Scenario Design and Modding
Topic: The 'Shark needs an opinion' thread
Replies: 20
Views: 380

RE: The 'Shark needs an opinion' thread

<t> Totally wrong. The developers put a high degree of flexibility into the system. Any ship can carry a plane, any ship can mines or DCs, or 16 inch guns. But what a ship can "do" depends on its place, and its type-flag in one of many, many type-matrix definitions. You have no clue how this game ...
by Whisper
Fri Jun 03, 2011 3:42 pm
Forum: Scenario Design and Modding
Topic: Adding torpedo ordnance to BFs and HQs
Replies: 23
Views: 525

RE: Adding torpedo ordnance to BFs and HQs

Wrong. All you have to do is look at the editor and see there is no load value for this device. Where the hell do you people get off giving such false information to players?
by Whisper
Fri Jun 03, 2011 3:28 pm
Forum: Scenario Design and Modding
Topic: RTN Corvette Chao Phya
Replies: 24
Views: 486

RE: RTN Corvette Chao Phya

<r> Was asked to post this by the Babes developers.<br/>
<br/>
<I><s>[i]</s>Chao Phya - tonnage = 770; endurance = 2700; Fuel = 158 (assuming Yarrows converted for oil - endurance = 1600, fuel = 110, if not); Max speed = 16; cruise = 12; maneuver = 45; durability = 3; bitmap = 143; Type = 19 - PC ...
by Whisper
Mon May 23, 2011 6:35 pm
Forum: War in the Pacific: Admiral's Edition
Topic: interesting story...
Replies: 19
Views: 183

RE: interesting story...

ORIGINAL: Footslogger

Did Churchill know of the German bombers headed for Coventry and did nothing?
Yes. Clementine's cousin's family lived in Coventry and Winston did what he could to shut that side of the family up.
by Whisper
Mon May 23, 2011 12:04 pm
Forum: Scenario Design and Modding
Topic: Question about passenger capacity
Replies: 8
Views: 435

RE: Question about passenger capacity

The "ton" of ship capacity is a metric ton.
by Whisper
Mon May 23, 2011 12:02 pm
Forum: Scenario Design and Modding
Topic: BabesLite Release
Replies: 25
Views: 686

RE: BabesLite Release

<r> The BabesLite is updated to version 09 on the website.<br/>
<br/>
<URL url="https://sites.google.com/site/dababeswitpae/">https://sites.google.com/site/dababeswitpae/</URL><br/>
<br/>
Changes to device file to make naval bombardment more like artillery bombardment for the 3, 4, 5, 6, and 8 ...
by Whisper
Tue Aug 03, 2010 9:40 pm
Forum: The War Room
Topic: How to judge Japan's attack without the benefit of hindsight?
Replies: 286
Views: 5273

RE: The Truth about Pearl Harbor

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Phanatik<br/>
BTW & FYI I have a ton of old paperwork, some awards, and such that would disagree with you RE: Cryptologic. But thanks for correcting me about what I spent 8 years doing. I'll inform the Navy they've got it wrong. You can google it, but everyone ...
by Whisper
Fri Jul 30, 2010 5:19 pm
Forum: The War Room
Topic: THE THREAD!!!
Replies: 30010
Views: 219508

RE: THE THREAD!!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Kwik E Mart
<QUOTE><s>[quote]</s>ORIGINAL: Dixie
<QUOTE><s>[quote]</s>ORIGINAL: USS America<br/>
Steve, I can top that. My son broke one of his toes a couple of weeks ago while dancing. [:D]<br/>
<br/>
He was trying to mock some kid dancer's moves, while ...
by Whisper
Fri Jul 30, 2010 4:51 pm
Forum: War in the Pacific: Admiral's Edition
Topic: British 5th Divsion
Replies: 14
Views: 187

RE: British 5th Divsion

<t> Bits and pieces of 5th division, including the HQ elements staged through India in transit to Iran under Middle Eastern Command where they prepared for Mediterranean deployment. Since they were in the neighborhood, a part of 5th Division was used for the Madagascar operation in May 42; 6 Bns of ...
by Whisper
Thu Jul 29, 2010 1:56 pm
Forum: War in the Pacific: Admiral's Edition
Topic: UK 70th Div
Replies: 8
Views: 182

RE: UK 70th Div

<r>
<QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>
I just remember you answering their questions about what was what. Not sure what it looks like.<br/>
<br/>
Anyway our first posts crossed.
<e>[/quote]</e></QUOTE>
In DBB the LRP columns are so different that a brigade name change for 14, 16, 23 ...
by Whisper
Wed Jul 28, 2010 6:04 pm
Forum: The War Room
Topic: How to judge Japan's attack without the benefit of hindsight?
Replies: 286
Views: 5273

RE: How to judge Japan's attack without the benefit of hindsight?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bullwinkle58<br/>
And during the war itself US production was not free market at all. It was profoundly socialist (in the REAL meaning of the word, not the 2010 corruption. The government controlled, and in many cases "owned", through GFE, the primary means of ...
by Whisper
Wed Jul 28, 2010 5:32 pm
Forum: The War Room
Topic: How to judge Japan's attack without the benefit of hindsight?
Replies: 286
Views: 5273

RE: How to judge Japan's attack without the benefit of hindsight?

<t> I am just a Marine, but the Corps likes us to have a koledge edjukation so they paid for me to get a MBA from Tufts, it wasn’t LSU and they talk funny but it was alright. Macro and micro economic theory depends on minimal outside perturbations and a steady state system for the equations to ...
by Whisper
Wed Jul 28, 2010 4:08 pm
Forum: War in the Pacific: Admiral's Edition
Topic: About LCUs and TOEs
Replies: 4
Views: 127

RE: About LCUs and TOEs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: traskott <br/>
Currently there is NO upgrade of TOE available. <U><s>[u]</s>The question is<e>[/u]</e></U>: If I set replacements ON, will it <I><s>[i]</s>low<e>[/i]</e></I> its currently TOE to match the "standard" TOE ?
<e>[/quote]</e></QUOTE>
TOE ...
by Whisper
Wed Jul 28, 2010 4:00 pm
Forum: Scenario Design and Modding
Topic: Editor question: First Turn Movement Bonus checkbox
Replies: 3
Views: 151

RE: Editor question: First Turn Movement Bonus checkbox

<r> <QUOTE><s>[quote]</s>ORIGINAL: Moss Orleni<br/>
I have a couple of questions on the functionality of the First Turn Movement Bonus checkbox in the Editor's Task Force screen. <br/>
<br/>
During the (non-historical) first turn, will TFs that have this box checked still benefit from the ...
by Whisper
Wed Jul 28, 2010 1:28 pm
Forum: Scenario Design and Modding
Topic: Force Z TF Changes
Replies: 8
Views: 247

RE: Force Z TF Changes

<r> Make the Force Z TF data look like this. There was no way to force the path through the Singaore Strait, so it starts already in the Strait, 1 hex E of Singapore off Kota Tinggi. Destination is the hex E of Kuantan. Set the waypoints 1, 2, and 3 like in the box. Put 411208 for Delay in Dec 7 ...

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