Search found 2127 matches

by LiquidSky
Sat May 09, 2026 3:15 am
Forum: Gary Grigsby's War in the West
Topic: WitW Game Improvements
Replies: 10
Views: 389

German Supply in France

When the game starts, as the Germans, I will spend admin points every turn on several very important missions.

1st. Transferring flak to the Ruhr. There is a lot of 'surplus' flak units spread all over Germany guarding things such as ports or minor factory hexes. I move all that to the city hexes ...
by LiquidSky
Fri May 08, 2026 3:42 am
Forum: Gary Grigsby's War in the West
Topic: WitW Game Improvements
Replies: 10
Views: 389

A Rebuttle

The Axis do not need to repair rail lines. They should never be in a position to push forward far enough for it to matter without the game being over as an Axis win. The allies do not need to destroy Axis rail with cheezy paradrops. They can easily suppress the rail lines and prevent the flow of ...
by LiquidSky
Fri Mar 27, 2026 8:37 am
Forum: Gary Grigsby's War in the West
Topic: Allied Airfield Bombing Feels OP
Replies: 7
Views: 766

Re: Allied Airfield Bombing Feels OP

The German airforce is going to die. There is no 'winning' the airwar....it was lost on Sept 1, 1939 when they invaded Poland.

What you can do is delay the inevitable. Don't fly air superiority missions. They just make your fighters available to be shot down. Sure, you may shoot down a few more ...
by LiquidSky
Tue Mar 10, 2026 11:52 am
Forum: Gary Grigsby's War in the West
Topic: Allied Airfield Bombing Feels OP
Replies: 7
Views: 766

Re: Allied Airfield Bombing Feels OP

When I played the Germans I would build airbases in all the Ruhr city hexes. They contain a lot of flak which can also protect your airfields.

As well, I would make all the fighter squadrons trained pilots only, and make all the other squadrons no pilots. I can always give them untrained ones ...
by LiquidSky
Mon Mar 02, 2026 2:23 pm
Forum: Gary Grigsby's War in the West
Topic: Anyone still playing WITW?
Replies: 7
Views: 716

Re: Anyone still playing WITW?

Well I booted up a scenario for the first time since around Covid. I seem to have forgotten a lot more then remember.
by LiquidSky
Fri Jun 18, 2021 2:35 pm
Forum: Gary Grigsby's War in the East 2
Topic: Tigers vs. BT-7
Replies: 6
Views: 482

RE: Tigers vs. BT-7

<t> <br/>
<br/>
Combat Value is something that actually has very little to do with combat.<br/>
<br/>
It is a calculated value based on what ready elements a unit contains. There will be several multipliers/divisors. Finally, at the end of combat, the CV of the attacker will be compared to the ...
by LiquidSky
Sat Jun 12, 2021 11:37 pm
Forum: Gary Grigsby's War in the East 2
Topic: Conversion of Freights to the Actual Materials
Replies: 14
Views: 913

RE: Conversion of Freights to the Actual Materials

<t> <br/>
<br/>
Freight is freight. Nothing else. Only when a unit 'needs' or requests stuff will that freight be converted into ammo/fuel/supplies/replacements.<br/>
<br/>
If freight is lost in transit, it is only freight. The actual items lost is converted into stuff which is removed from the ...
by LiquidSky
Wed May 26, 2021 3:10 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2611
Views: 189300

RE: Quick Questions Thread



Perhaps it may not have been recon'ed enough. The mission won't hit a target it doesn't think exists, or thinks is already severely damaged.

by LiquidSky
Tue May 25, 2021 1:53 am
Forum: Gary Grigsby's War in the East 2
Topic: Got my manual today, take a look!
Replies: 44
Views: 2230

RE: My book arrived damaged



I have received my manual...the package showed some signs of leprechaun's attempting entry, but the book withstood their assault and arrived in mint condition.

Time to relearn the game....starting with the new air system.
by LiquidSky
Sun Apr 18, 2021 3:04 am
Forum: WarPlan
Topic: How to ruin the game?
Replies: 235
Views: 10939

RE: How to ruin the game?

<t> <br/>
<br/>
Well, I didn't disband all my infantry. I left full corps on the westwall, and had about 5-6 more to provide flank protection. As well I had even built 3 infantry corps that arrived in time for Case Yellow. A quick count shows I have about 20 infantry corps on the map.<br/>
<br ...
by LiquidSky
Sat Apr 17, 2021 2:53 am
Forum: WarPlan
Topic: How to ruin the game?
Replies: 235
Views: 10939

RE: How to ruin the game?

<r> <br/>
The 'secret' to defeating the French quickly is Armour. Disband all your bombers on the first turn. They are very useful units to be sure, but not as useful as the Panzers you will buy with them.<br/>
<br/>
Buy three panzer corps first turn. Then buy one a turn (disbanding infantry ...
by LiquidSky
Thu Aug 13, 2020 12:20 pm
Forum: War Plan: Tech Support
Topic: Supply: Turkey
Replies: 1
Views: 302

Supply: Turkey

<r> <br/>
Hex 187,34 has a road hex in it, and it needs to either go, or be turned into a Rail line.<br/>
<br/>
Right now the only effect is to completely prevent units from getting supply in Turkey through the ports. Instead, supply is assumed to come from the last rail line before the road, and ...
by LiquidSky
Wed Jul 22, 2020 10:02 am
Forum: WarPlan
Topic: surface ships 'raider' exploit?
Replies: 23
Views: 1178

RE: surface ships 'raider' exploit?


You do know that anyone with a large surface fleet can port attack and get a surface combat in his favour, right? Don't use carriers, they are not very good at port attacks, just drive all your BB's up and sink the fleet in port
by LiquidSky
Wed Jun 24, 2020 9:27 am
Forum: WarPlan
Topic: Is France too strong?
Replies: 107
Views: 3964

RE: Is France too strong?

<t> <br/>
Well..I didnt do it....so hard to tell what might have been. He had 9 fleets in it when I thought of it. Not sure if having it disappear would be useful to the British in the short or long term. But a better question to ask is: Would the loss of the para and inf div be worth the loss of ...
by LiquidSky
Wed Jun 24, 2020 4:16 am
Forum: WarPlan
Topic: Is France too strong?
Replies: 107
Views: 3964

RE: Is France too strong?

<t> <br/>
<br/>
After a series of unfortunate events I have returned to the scene. As the guy playing Sveint, who feels that the allies are too strong against Germany...I do have some thoughts on the subject. Better late then never I suppose.<br/>
<br/>
1) The French will fall....they can't hold ...
by LiquidSky
Tue Jun 09, 2020 4:24 am
Forum: WarPlan
Topic: not accepting French surrender
Replies: 5
Views: 401

RE: not accepting French surrender



Last time I conquered France I got all the colonies as the Axis, but the fleet came back in as British reinforcements.
by LiquidSky
Tue Jun 09, 2020 4:21 am
Forum: War Plan: Tech Support
Topic: Beta has expired
Replies: 60
Views: 2551

RE: Beta has expired

<r> Well...I decided to try the Matrix version. Updated it with the auto update to version .71. I still get the same error message only this time it is upside down <E>:)</E><br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/29532/65BFBCA21B1D4FC28843F1A4E48E9737.jpg"><s ...
by LiquidSky
Tue Jun 09, 2020 4:06 am
Forum: War Plan: Tech Support
Topic: Beta has expired
Replies: 60
Views: 2551

RE: Beta has expired



I use the steam version....and I when I run the game, I get a pop up message saying Beta Expired, then steam shuts the game off

Version well...it's Steam..it is the most recent version. 1.blah.71
by LiquidSky
Fri May 29, 2020 11:51 am
Forum: WarPlan
Topic: Beta till hotfix available 1.00.071
Replies: 12
Views: 504

RE: Beta till hotfix available 1.00.071

I'm guessing......now
by LiquidSky
Tue May 26, 2020 6:39 am
Forum: Opponents Wanted
Topic: Looking for very strong Axis player for AAR
Replies: 10
Views: 739

RE: Looking for very strong Axis player for AAR



I think you can consider me a very strong opponent, whether Axis or Allied. I'd be willing to play you if you are still willing.

Go to advanced search