Search found 249 matches

by Strategiusz
Sun May 10, 2026 8:22 am
Forum: Shadow Empire
Topic: Recent Steam Reviews
Replies: 10
Views: 2123

Re: Recent Steam Reviews

I turned off the AI graphics for the vidcoms. I have nothing against AI, as long as you can't tell it's AI. I've just spent too much time making this stuff myself to not spot all the imperfections and the developer's lack of a critical eye.
by Strategiusz
Sun May 10, 2026 7:11 am
Forum: Shadow Empire
Topic: Clarification on combat calculation vs. Riots/Strikes/Protesters
Replies: 3
Views: 722

Clarification on combat calculation vs. Riots/Strikes/Protesters

It doesn't trigger a visible combat simulation. I can see the reported losses on both sides, and I know that the number of our troops present in the city, as well as relevant buildings like Police Stations, have an impact.

However, I'm unclear on whether the specific combat stats and equipment of ...
by Strategiusz
Fri Sep 20, 2024 10:30 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Moving existing waypoints vs new movement order
Replies: 2
Views: 772

Moving existing waypoints vs new movement order

Changing the position of existing waypoints, even at great distances, probably does not cause any delay in movement. However, issuing a new order, with the same waypoints, results in at least a few minutes of lag.

I found texts from other players that it has been like this since the beginning of ...
by Strategiusz
Fri Sep 20, 2024 12:13 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Drones and Air in Kill/Claim Tables
Replies: 3
Views: 631

Re: Drones and Air in Kill/Claim Tables

Yes. It is the last turn. 8 minutes before the end.
by Strategiusz
Thu Sep 19, 2024 10:03 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Drones and Air in Kill/Claim Tables
Replies: 3
Views: 631

Drones and Air in Kill/Claim Tables

I'm playing the Tutorial 2 scenario. The enemy supposedly eliminated some drones. I don't know if I even had any.

Also, the Air column didn't have any kills. I lost some planes and the enemy did too. Despite that, both tables have 0 Air.

Image
by Strategiusz
Thu Sep 19, 2024 9:13 am
Forum: Tech Support
Topic: Victory Points (VP) for 0 points
Replies: 7
Views: 2264

Re: Victory Points (VP) for 0 points

Okay then. I think I know what you mean and I understand it to some extent. It makes sense, especially for the sense of realism if you're playing the scenario for the first time.

In this Tutorial Basic scenario, as NATO, I'm told to "eliminate all Soviet attempts to cross into this area". So I was ...
by Strategiusz
Wed Sep 18, 2024 3:34 pm
Forum: Tech Support
Topic: Victory Points (VP) for 0 points
Replies: 7
Views: 2264

Re: Victory Points (VP) for 0 points

I know that. This point is worth 0 for NATO and 1500 for WP. But as NATO I should know about the existence and location of this point. I can check it anyway when I load the scenario as the Warsaw Pact.
by Strategiusz
Wed Sep 18, 2024 1:45 pm
Forum: Tech Support
Topic: Victory Points (VP) for 0 points
Replies: 7
Views: 2264

Re: Victory Points (VP) for 0 points

2.1.4.8218s
by Strategiusz
Wed Sep 18, 2024 6:35 am
Forum: Tech Support
Topic: Victory Points (VP) for 0 points
Replies: 7
Views: 2264

Victory Points (VP) for 0 points

This is a VP for which one side receives 0 points (like NATO for hex 1221 in the Tutorial Basic scenario). The side for which the VP is 0 does not see the VP Marker on the map, which seems to me to be a bad design or a mistake. I think it would also be useful to include the point value for the ...
by Strategiusz
Tue Sep 17, 2024 9:39 am
Forum: Flashpoint Campaigns Southern Storm
Topic: How is WEGO implemented in this game?
Replies: 13
Views: 3478

Re: How is WEGO implemented in this game?


To add in a little more here, our game is not really WEGO, as player action is just one player at a time using an initiative like system to determine who's turn it is. However combat execution is simultaneous.


Exactly. In this game, players have different intervals between command phases, so ...
by Strategiusz
Tue Sep 17, 2024 9:19 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Small Arms Quantity
Replies: 1
Views: 526

Small Arms Quantity

In Combat Mission games (at least the old ones) an infantry squad, let's say 7 men, would have 7 rifles/pistols, generally small arms, and possibly one or more heavy or team weapons.

Here in the Weapons tab, an infantry squad always has one AK or M16. Regardless of the size of the squad. Does the ...
by Strategiusz
Tue Sep 17, 2024 9:09 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Mass of 0t
Replies: 1
Views: 410

Mass of 0t

This information is in the Platform and Transport tab. Everything seems to have a mass of 0 tons. Is this parameter needed for anything? I couldn't find anything about it in the manuals.
by Strategiusz
Tue Jun 20, 2023 6:39 pm
Forum: Tech Support
Topic: "Planet is void of life", but it is not
Replies: 1
Views: 242

"Planet is void of life", but it is not

This is an unclassified planet with its entire map visible, but with fog of war.
Image

It has many lifeforms Image
There are many forests on the map.
by Strategiusz
Mon Nov 29, 2021 6:39 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Units with zero AP
Replies: 3
Views: 320

RE: Units with zero AP

Ah, right, thanx, it is there. I had it overlooked. But it is unconvinient anyway to not have this information directly somewhere on a unit (on the bottom or right unit panel for example).
by Strategiusz
Sun Nov 28, 2021 10:24 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Units with zero AP
Replies: 3
Views: 320

Units with zero AP

<t> In the Stavelot scenario Allies have same fixed units with zero action points. They are releasing gradually in turns 3-5, but I know that only because I tested it. There is no info I can find in the manual or the game itself that tells when each unit is released or even that there is such a ...
by Strategiusz
Tue Mar 16, 2021 8:19 am
Forum: Tech Support
Topic: [1.08.03] Check Disease Exploit?
Replies: 2
Views: 680

[1.08.03] Check Disease Exploit?

<r> The game versions<br/>
<IMG src="https://i.imgur.com/aHig4p6.jpg"><s>[img]</s><URL url="https://i.imgur.com/aHig4p6.jpg">https://i.imgur.com/aHig4p6.jpg</URL><e>[/img]</e></IMG><br/>
<br/>
I have a disease in my city<br/>
<IMG src="https://i.imgur.com/GxuCOsF.jpg"><s>[img]</s><URL url="https ...
by Strategiusz
Fri Dec 25, 2020 9:48 am
Forum: Flashpoint Campaigns Classic
Topic: Abbreviations
Replies: 7
Views: 765

RE: Abbreviations

What does mean IL, like in a mortar ammo: "(SM, IL)".
by Strategiusz
Mon Dec 07, 2020 6:48 am
Forum: Shadow Empire
Topic: Where to find Bureaucratic points and word count?
Replies: 10
Views: 1433

RE: Where to find Bureaucratic points and word count?

I have 1 building (High Command I) that has an output of 10 BP. But in the dashboard it stays 76 and "You produced 31 BP and for small bureaucracy size you received a 45 BP bonus". How is that possible? 31 is not 10.
by Strategiusz
Thu Sep 17, 2020 3:00 am
Forum: Shadow Empire
Topic: Obligatory Decisions
Replies: 5
Views: 710

RE: Obligatory Decisions

I know that I have some decisions of this kind, because the top right warning sign is impossible to miss. But let's say I have 4 decisions in a turn and I want to make only the obligatory decision or decisions and skip all others. How can I recognize which of them are obligatory?
by Strategiusz
Wed Sep 16, 2020 5:00 pm
Forum: Shadow Empire
Topic: Obligatory Decisions
Replies: 5
Views: 710

Obligatory Decisions

It looks like now some decisions are obligatory to make. How to recognize them?

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