Search found 27 matches

by TMFoss
Tue Aug 20, 2024 6:10 pm
Forum: Tech Support
Topic: Need a tweak in my command switches.
Replies: 19
Views: 893

Re: Need a tweak in my command switches.

I have also just bought a new computer and monitor. How do I add the switches in Windows 11? The Path tab does not seem to be available under properties. Any help in getting it up and running again would be greatly appreciated. Thank you.
by TMFoss
Sun Jun 21, 2009 7:08 pm
Forum: War in the Pacific: Admiral's Edition
Topic: PBEM House Rules for AE
Replies: 58
Views: 805

RE: PBEM House Rules for AE

<t> The formula for visible ranges to the horizon is distance is miles = the square root of 1.5 times the height in feet.&nbsp; So, a six foot tall man standing at sea level would theoretically be able to see 2.89 miles to the horizon.&nbsp; If the observed object is above the horizon, then you add ...
by TMFoss
Tue Jun 16, 2009 6:25 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Why all of the off map areas?
Replies: 183
Views: 2923

RE: Why all of the off map areas?

<t> To the developers,&nbsp; <br/>
&nbsp;<br/>
I just want to say that I like what I am seeing, and I have no complaints so far.&nbsp; I have been playing UV, then WITP since shortly after it came out.&nbsp; All of my games have been against the AI, so I am really looking forward to something new ...
by TMFoss
Tue Jun 16, 2009 6:09 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Why all of the off map areas?
Replies: 183
Views: 2923

RE: Why all of the off map areas?

<r> <I><s>[i]</s>quote:<br/>
<br/>
<e>[/i]</e></I>ORIGINAL: pad152 <br/>
<br/>
The off map movement gives the allied player movement of forces by passing ALL Japanese bases, free of enemy attack. Every thing the Japanese player puts to sea is at risk (on free rides), so should 99% of everything ...
by TMFoss
Fri Jun 05, 2009 12:20 am
Forum: War in the Pacific: Admiral's Edition
Topic: It's June! Are we gold yet?
Replies: 126
Views: 1310

RE: It's June! Are we gold yet?

<t> Lose ends and those pesky few remaining details are the bane of any project.&nbsp; There is a quote that says something like- "The first 90% takes 90% of the time, and the last 10% takes 90% of the time".&nbsp; I am just glad to hear its almost done.&nbsp; It is the only good news that I have ...
by TMFoss
Wed May 27, 2009 2:46 am
Forum: War in the Pacific: Admiral's Edition
Topic: Tree v Yammy - The Allied Perspective
Replies: 83
Views: 1673

RE: Tree v Yammy / my take on the PH "debate"

<r> How do you read in this that I am requesting that the behavior of every attack in the game be altered? The debate is over data. I simply suggested a way to aquire enough data to put the debate to bed. Note: I did say and <B><s>[b]</s>if it seems to affect the game<e>[/b]</e></B> and that the dev ...
by TMFoss
Wed May 27, 2009 2:00 am
Forum: War in the Pacific: Admiral's Edition
Topic: Tree v Yammy - The Allied Perspective
Replies: 83
Views: 1673

RE: Tree v Yammy / my take on the PH "debate"

<t> Here is a suggestion on the PH debate.&nbsp; When the game comes out, recruit a group of forum members to do a series of tests and post their data.&nbsp; Use different AI settings, etc.&nbsp; Doing it this way we can accrue hundreds of PH strikes and get a more accurate data set.&nbsp; If the ...
by TMFoss
Tue May 26, 2009 3:06 am
Forum: War in the Pacific: Admiral's Edition
Topic: For you AFBs
Replies: 8
Views: 181

RE: For you AFBs

<r> It was a second flag raising because one of the commanders wanted a bigger flag. However, it wasn't done for the photographers sake, and the photographer nearly missed the shot. He didn't even know that he got that one until he was told about it later. He did take a staged picture with about 20 ...
by TMFoss
Tue May 26, 2009 2:54 am
Forum: War in the Pacific: Admiral's Edition
Topic: Andy v the AI
Replies: 320
Views: 3150

RE: Andy v the AI

<r> Erik, <br/>
I am just curious about this. What AI setting did you use on these tests? Is there an appreciable difference in the results using different difficulty settings? Is there much of a difference in results between the AI settings and PBEM?<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL ...
by TMFoss
Mon Apr 13, 2009 11:11 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Disband/Withdraw System
Replies: 17
Views: 523

RE: Disband/Withdraw System

Eating poorly and not sleeping well (or enough)....&nbsp;&nbsp; I do that now and nobody is shooting at me.&nbsp; I think it is called work, deadlines, saying "I'll do it", then saying "Why did I say that I'll do it?".&nbsp; Ah...life.
by TMFoss
Mon Apr 13, 2009 10:59 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Kamis in AE
Replies: 50
Views: 485

RE: Kamis in AE

<r> Maxwell Taylor Kennedy's <I><s>[i]</s>Danger' Hour, <e>[/i]</e></I>Simon and Shuster, 2008.&nbsp; This book chronicles the kamikaze attack on <I><s>[i]</s>Bunker Hill<e>[/i]</e></I> in 1945.&nbsp; It is an ok read, but it does have a lot of interesting background information about kamikaze ...
by TMFoss
Thu Mar 12, 2009 12:10 am
Forum: War in the Pacific: Admiral's Edition
Topic: Near misses
Replies: 233
Views: 1267

RE: Near misses

<t> I think some people are losing perspective here.&nbsp; This is a strategic/operational level game.&nbsp; If you want a tactical game with all the aspects of a tactical game modeled, then buy a tactical game.&nbsp; I am not worried about the specifics of weaponry or wether a specific small unit ...
by TMFoss
Wed Mar 04, 2009 11:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)
Replies: 576
Views: 7673

RE: WITP AE AAR Feb 09 Cathartes-JRCAR (Jap)

<t> jrcar,<br/>
<br/>
You state that according to your research, the 9.2 in guns were not in place by the raid by the Japanese in mid Feb 42, yet in your game you lost 4 DDs to these same guns in early Jan 42. This may need to be looked into. Perhaps the guns could be given a plausible arrival ...
by TMFoss
Wed Feb 25, 2009 4:54 am
Forum: War in the Pacific: Admiral's Edition
Topic: YH v TS - round 3 <no 8 legged creatures>
Replies: 128
Views: 1451

RE: YH v TS - round 3 <no 8 legged creatures>

<t> Thanks, I will leave this to the naval team. I am aware that GRT and actuall tonnage does vary, but not by orders of magnitude as this seems to do. Anyway, I need to be off to bed soon. Have a good day AB. <br/>
<br/>
-tfoss from one of the new bases on the AE map (don't know what hex yet)</t>
by TMFoss
Wed Feb 25, 2009 4:44 am
Forum: War in the Pacific: Admiral's Edition
Topic: YH v TS - round 3 <no 8 legged creatures>
Replies: 128
Views: 1451

RE: YH v TS - round 3 <no 8 legged creatures>

<t> According to YH, a single resource center produces 20 resource points per turn.&nbsp; Yet in stock, my resource centers produce about 1.2 tons of resources per day per center.&nbsp; So the fundemental question is- does one resource point equal one ton of supplies or is their a conversion factor ...
by TMFoss
Wed Feb 25, 2009 4:07 am
Forum: War in the Pacific: Admiral's Edition
Topic: YH v TS - round 3 <no 8 legged creatures>
Replies: 128
Views: 1451

RE: YH v TS - round 3 <no 8 legged creatures>

<r> There has got to be something we are missing here. If these numbers are in tons, then to bring in 90,000 a day would require 20-30 cargo ships arriving <B><s>[b]</s>per day <e>[/b]</e></B> with resources. Given that some of the ports in the SRA are up to a 30 or 40 day round trip, while others ...
by TMFoss
Wed Feb 18, 2009 2:52 am
Forum: Scenario Design
Topic: Map Editing Problem from someone new
Replies: 4
Views: 179

RE: Map Editing Problem from someone new

save it into the same slot number- where did I get box?
by TMFoss
Wed Feb 18, 2009 2:52 am
Forum: Scenario Design
Topic: Map Editing Problem from someone new
Replies: 4
Views: 179

RE: Map Editing Problem from someone new

<t> I had the same problem when I first tried to play with the editor. You need to save both the data base and the scenario into the same box by opening up the data base editor and saving it, then do the same thing with the scenario editor. Once you do this, then open up the data base from the new ...
by TMFoss
Mon Feb 16, 2009 5:20 pm
Forum: War in the Pacific: Admiral's Edition
Topic: PI
Replies: 68
Views: 554

RE: PI

<t> Has the arrival date of the 5th Marine Division been changed? Historically, it fought at Iwo Jima in February 1945 after training on the Big Island in Hawaii. Yet in stock WITP, it does not arrive until March of 45 in SF. It probably should arrive in late summer/early fall 44- possibly ...
by TMFoss
Sun Feb 15, 2009 11:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Round two - DING YH v TS
Replies: 206
Views: 2218

RE: Round two - DING YH v TS

<r> Thanks, this is what I meant.
<QUOTE><s>[quote]</s>ORIGINAL: Yamato hugger<br/>

<QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>
<br/>
Joe, I think what he is referring to is that in WITP when an LCU is attempting to move out of a hex with an enemy present, the "miles traveled" counter gets ...

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