Search found 17 matches

by Koloret
Sat Jan 03, 2009 7:38 pm
Forum: Tech Support
Topic: Incredible!!!!!!!
Replies: 4
Views: 154

RE: Incredible!!!!!!!

the problem comes after aplying the patch
by Koloret
Sun Dec 21, 2008 5:59 pm
Forum: Hired Guns: The Jagged Edge
Topic: Miners' strike - unable to solve it
Replies: 18
Views: 669

RE: Miners' strike - unable to solve it

sorry not 17k but 14k yes
by Koloret
Sun Dec 21, 2008 4:08 pm
Forum: Hired Guns: The Jagged Edge
Topic: Miners' strike - unable to solve it
Replies: 18
Views: 669

RE: Miners' strike - unable to solve it

if you get the diplomat answer the 1/3 means you constantly get 17000 per day without count with upgrades and the airport and the port does nothing about the income of the mine
by Koloret
Sat Dec 20, 2008 7:35 pm
Forum: Tech Support
Topic: Incredible!!!!!!!
Replies: 4
Views: 154

RE: Incredible!!!!!!!

cant moving jabby from zebras to hienas squad when drag the slots empty on hienas appear in red
by Koloret
Sat Dec 20, 2008 5:52 pm
Forum: Tech Support
Topic: Incredible!!!!!!!
Replies: 4
Views: 154

Incredible!!!!!!!

recluted JABBY for 0$ and have an natural armor of 2000%
still stats as crap as ever
some one has ben drinking too much hehe....
by Koloret
Sat Dec 20, 2008 7:14 am
Forum: Tech Support
Topic: isues after patching game
Replies: 1
Views: 147

isues after patching game

<t> i started a new game after run the new patch and still getting (when rarely i score a hit on enemy))90% times the fkng -2 at any body area that aim<br/>
getting the same problem with up and down scroll doesnt work until change the angle camera<br/>
for the low lvl i chose to start a new game ...
by Koloret
Fri Dec 19, 2008 3:47 pm
Forum: General Discussion
Topic: register a game
Replies: 1
Views: 54

register a game

The operational art of war III its not on youre list for game registration
how i can register it?
by Koloret
Wed Dec 17, 2008 6:56 am
Forum: Tech Support
Topic: garrison in citys
Replies: 2
Views: 167

RE: garrison in citys

many thx for the replay firepower
by Koloret
Wed Dec 17, 2008 6:52 am
Forum: Tech Support
Topic: garrison in citys
Replies: 4
Views: 924

RE: garrison in citys

many thx firepower for the reply
by Koloret
Tue Dec 16, 2008 9:25 pm
Forum: Tech Support
Topic: garrison in citys
Replies: 4
Views: 924

RE: garrison in citys

<t> thx for the tip Iain i tryed yet and works but problem are the distances in russia need almost 3 turns of wagon to go into a captured city<br/>
still have some problems in this game and comand europe at war its the qewe for the units the first in have priority to deploy and cannot deploy other ...
by Koloret
Tue Dec 16, 2008 1:05 pm
Forum: Tech Support
Topic: garrison in citys
Replies: 2
Views: 167

garrison in citys

<t> i found similar issue with napoleon at war only i can deploy garrison at start citys for the german not in conquered citys.<br/>
the pool of units have 3 subs and 3 land units cannot deploy the subs cause wilmenshaven and kiel are with units in reps and cannot deploy any subs in france that ...
by Koloret
Tue Dec 16, 2008 12:27 pm
Forum: Tech Support
Topic: garrison in citys
Replies: 4
Views: 924

garrison in citys

<t> why the coalition can put garrison in te same turn they take a city or an stable in the same turn they take it? and ofcourse the garrison for french cannot be put in a conquered city and start in the same spot as place for another french units?<br/>
at a rate of movement of 2 in road never i ...
by Koloret
Thu Dec 11, 2008 7:34 pm
Forum: Hired Guns: The Jagged Edge
Topic: enemy entry on tactical map
Replies: 0
Views: 130

enemy entry on tactical map

<t> why the enemy have the option of entry in a tactical map from where thy like and not from they arryve? <br/>
the manual says you can expect him from the direction they arrive so you better prepare your self with this info and after they make entrance at the map from they want?<br/>
they are ...
by Koloret
Thu Dec 11, 2008 5:47 pm
Forum: Tech Support
Topic: problem with sniper weapon
Replies: 5
Views: 204

RE: problem with sniper weapon

i mean its like the scope of a sniper rifle have a deviation rigth of 90 degrees
by Koloret
Thu Dec 11, 2008 5:44 pm
Forum: Tech Support
Topic: problem with sniper weapon
Replies: 5
Views: 204

RE: problem with sniper weapon

i mean itts like the scope of the sniper rifle seem 90 degrees wrong
by Koloret
Thu Dec 11, 2008 5:42 pm
Forum: Tech Support
Topic: problem with sniper weapon
Replies: 5
Views: 204

RE: problem with sniper weapon

thx to you for answer so quickly but problem its there no phisical target to fire at
so i have to change angle 90 degrees left to get a target to fire i mean im firing at very long range where no others mercs can see
by Koloret
Thu Dec 11, 2008 4:32 pm
Forum: Tech Support
Topic: problem with sniper weapon
Replies: 5
Views: 204

problem with sniper weapon

<t> first sorry by my english if cannot explain sucesfully wit the bug.<br/>
i have experienced a issue when a merc. with sniper rifle its as follow:<br/>
a merc. its looking at 12 oclock (i assure they have shoth in the last turn a enemy there) and still there but cannot see it again if dont make ...

Go to advanced search