Search found 41 matches

by advo
Sun Feb 20, 2011 5:17 pm
Forum: Close Combat: Wacht am Rhein
Topic: New 4.50.10b Beta Patch Available!
Replies: 103
Views: 3824

RE: New 4.50.10b Beta Patch Available!

<r> <QUOTE><s>[quote]</s>Greetings, <br/>
<br/>
We have made a new beta patch available for you to try in the Members Club. It is a comprehensive update with a long list of changes. You will need to register your game, if you haven't already, and click on the Registered Downloads. We hope to make ...
by advo
Tue Jan 18, 2011 5:47 pm
Forum: Mods and Scenarios
Topic: New maps and stratmap
Replies: 11
Views: 584

RE: New maps and stratmap

<t> Release GJS for LSA I hope will cause interest increase to LSA, and also number increase mods for LSA, created by square strategic GJS map. Possibility to move tactical maps in strategic map would be still simplified. It still would simplify creation mods. And from new games of the given series ...
by advo
Fri Jan 07, 2011 9:00 pm
Forum: Mods and Scenarios
Topic: New maps and stratmap
Replies: 11
Views: 584

RE: New maps and stratmap

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Andrew Williams<br/>

<e>[/quote]</e></QUOTE>
<QUOTE><s>[quote]</s>and soon GJS <e>[/quote]</e></QUOTE>
I haven't understood. It will be accessible mod GJS or will be accessible tactical GJS maps or it will be accessible strategic GJS map plus tactical maps ...
by advo
Fri Nov 05, 2010 3:47 pm
Forum: Mods and Scenarios
Topic: strategic map and parametre guns
Replies: 4
Views: 290

strategic map and parametre guns

<t> 1. I buy each game close combat - for game Human vs Human. But in campaign TLD and LSA I do not play. I and my friends not so like these campaigns (in comparison, for example, with mod GJS). We wait big mods, but they are not present. When have wanted to make mod have seen that strategic card ...
by advo
Wed Jul 14, 2010 3:54 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Sorry, long-term fan who's had enough
Replies: 184
Views: 4868

RE: Sorry, long-term fan who's had enough

<t> 1. Unfortunately in new game have decreased scale of fights - as now 15 it is a maximum team. Many fights happen at participation only 7-9 team on the one hand.<br/>
2. To realise the real tactical scheme of protection - two-three strengthened points, support (mortars) and a small tactical ...
by advo
Fri Jul 09, 2010 7:13 am
Forum: Close Combat: Last Stand Arnhem
Topic: Close Combat – Last Stand Arnhem Is Announced!
Replies: 3
Views: 305

RE: Close Combat – Last Stand Arnhem Is Announced!

<t> Has bought and has downloaded at night. Looked 20 minutes. Appreciable changes in a strategic part of game were pleasant. In general there was a sensation that personal ideas of authors are embodied in game many and they have passed from game completion to its present development. After that ...
by advo
Wed Jul 07, 2010 2:55 pm
Forum: Close Combat: The Longest Day
Topic: New Beta Patch - 5.50.09b Available!
Replies: 22
Views: 1276

RE: New Beta Patch - 5.50.09b Available!

Attacker / Defender determination and display now correct.
- It is possible to explain more in detail that it means?
by advo
Thu Jan 14, 2010 7:17 am
Forum: Tech Support
Topic: files concerning to map Foy
Replies: 0
Views: 163

files concerning to map Foy

I somewhere can download the files concerning to map Foy? At installation of game from a disk informs on an error in a file connected with this map.
by advo
Wed Jan 13, 2010 3:30 pm
Forum: Close Combat: The Longest Day
Topic: Close Combat: The Longest Day is Updated
Replies: 23
Views: 2133

RE: Close Combat: The Longest Day is Updated

patch 5.50.07 includes patchs 5.50.01b and 5.50.03b?
patch 5.50.07 it is possible to establish on version 5.50?
by advo
Sat Jan 09, 2010 11:26 am
Forum: Close Combat: The Longest Day
Topic: i can play cc5 mods right?
Replies: 15
Views: 929

RE: i can play cc5 mods right?

<t> I have already bought CC5 TLD and some versions CC4 War (for myself and friends). But I would like to play now in known mod GJS which not to establish on CC5 TLD. Prompt, where I can buy original ÑÑ5? I live in Russia and to buy through ebay difficult and long. Whether probably to buy the ...
by advo
Wed Dec 09, 2009 5:55 pm
Forum: Close Combat: Wacht am Rhein
Topic: Printable Strategic Map
Replies: 10
Views: 574

RE: Printable Strategic Map

Thx
by advo
Sun Dec 06, 2009 1:50 pm
Forum: Close Combat: Wacht am Rhein
Topic: Printable Strategic Map
Replies: 10
Views: 574

RE: Printable Strategic Map

<t> Why has disappeared from the first message of this theme map(war connection), made Mooxe? For clubmen map also is not present. For clubmen it is possible to download easier photo on which it is impossible to read the name of each tactical map. On a card made Mooxe it was possible. The huge ...
by advo
Wed Aug 05, 2009 4:11 pm
Forum: Close Combat: The Longest Day
Topic: Invisible infantry
Replies: 7
Views: 301

RE: Invisible infantry

It is not normal. The machine gun or infantry shoots at you from 50-70 meters and you cannot make out it 5 minutes. CC4 War so was not
by advo
Tue Aug 04, 2009 4:50 pm
Forum: Close Combat: The Longest Day
Topic: Invisible infantry
Replies: 7
Views: 301

RE: Invisible infantry

You probably have not understood me. I speak it became so complex what to see infantry, that it is less realistic, than, for example, in CC4 WaR
by advo
Sun Aug 02, 2009 7:11 am
Forum: Close Combat: The Longest Day
Topic: AT guns
Replies: 13
Views: 514

RE: AT guns

By the way I have very positively estimated, that some shots for murder of a gun are required to tanks
by advo
Sun Aug 02, 2009 7:08 am
Forum: Close Combat: The Longest Day
Topic: Invisible infantry
Replies: 7
Views: 301

Invisible infantry

<t> Excuse, for bad English.<br/>
1. Playing tLD I have seen: a machine gun continuously shooting from a building of 5-7 minutes, it is impossible to see from distance of 80 meters. My infantry has crept up on distance in 40 meters to infantry of the opponent in bushes, but could not find out it ...
by advo
Sun Jul 26, 2009 4:31 am
Forum: Close Combat: The Longest Day
Topic: AT guns
Replies: 13
Views: 514

RE: AT guns

<t> In original CC5 after patch to kill a mortar a gun it was very complex (protection against hits from above at a gun it has been lifted up to 20) and it was realistic.<br/>
How much I remember in ÑÑ3 original (CC4 and CC5) to define position of the disguised gun right after first shot was ...
by advo
Sun Jul 05, 2009 4:54 pm
Forum: Close Combat: The Longest Day
Topic: Armor inaccuracy and bug
Replies: 5
Views: 324

RE: Armor inaccuracy and bug

I do not understand. In CC LTD parameters armor, for example, Panthers (Pz VD) are again specified such what were in CC WAR up to a patch. Patch CC WAR for them have corrected and have made much more realistic. But in CC LTD again all have returned back. In what sense?
by advo
Sun Jul 05, 2009 4:16 pm
Forum: Mods and Scenarios
Topic: Is there a way to Mod...
Replies: 10
Views: 332

RE: Is there a way to Mod...

Once again I apply - create MOD list and supplement its known MODs which are compatible with CC TLD. Otherwise it is necessary to run on many forums, whether to find out it is made necessary update
by advo
Sun Jul 05, 2009 3:39 pm
Forum: Mods and Scenarios
Topic: Is there a way to Mod...
Replies: 10
Views: 332

RE: Is there a way to Mod...

At what forum it is possible to find - Cathartes?

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