Search found 653 matches

by Tufkal2
Mon Feb 08, 2016 8:03 am
Forum: Site Feedback
Topic: Test
Replies: 3
Views: 285

RE: Test

Good ...
by Tufkal2
Mon Feb 08, 2016 7:52 am
Forum: Site Feedback
Topic: Test
Replies: 3
Views: 285

RE: Test

And another quick test. Please ignore
by Tufkal2
Mon Feb 08, 2016 7:52 am
Forum: Site Feedback
Topic: Test
Replies: 3
Views: 285

Test

This is a test message only. Please ignore...
by Tufkal2
Wed Nov 30, 2011 10:43 am
Forum: Distant Worlds 1 Series
Topic: What age?
Replies: 124
Views: 3730

RE: What age?

41
by Tufkal2
Wed Jun 15, 2011 5:35 pm
Forum: Opponents Wanted
Topic: Space Opera - Test Games
Replies: 281
Views: 3158

RE: Space Opera - Test Games

Ah that explains it. Congrats to a nice win and thanks for the scenario. Really enjoyed the game and would not have minded to continue for some more turns....
by Tufkal2
Tue Jun 14, 2011 8:27 pm
Forum: Opponents Wanted
Topic: Space Opera - Test Games
Replies: 281
Views: 3158

RE: Space Opera - Test Games

Sent out turn 61. Did not really play the turn as I am nowhere near taking the necessary points to reach House Cadwall of course.
There was no mentioning of a winner at the opening of the next round but maybe this is only after opening the turn?
by Tufkal2
Thu Jun 09, 2011 9:28 pm
Forum: Opponents Wanted
Topic: Space Opera - Test Games
Replies: 281
Views: 3158

RE: Space Opera - Test Games

Turn 60 sent. The system said turn 60 would be November so 61 should be December. So I assume it is one final round right?

by Tufkal2
Mon Jun 06, 2011 8:50 pm
Forum: Opponents Wanted
Topic: Space Opera - Test Games
Replies: 281
Views: 3158

RE: Space Opera - Test Games

Turn 59 sent. Time seems to be running out. The enemy fleet managed to retreat to a "deep space" hex...
by Tufkal2
Fri Jun 03, 2011 2:20 pm
Forum: Advanced Tactics Series
Topic: Possible cheat?
Replies: 12
Views: 394

RE: Possible cheat?

<t> Without wanting to start a discussion: I am usually fine with not activating PBM protection. But then sometimes you find yourself in a game where this has been activated either as default or by intent which is fine for me to. And I think that for these games it would be nice to have a solution ...
by Tufkal2
Fri Jun 03, 2011 2:02 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 365
Views: 22353

RE: ATG: Wishlist thread

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Grymme<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: rjh1971<br/>
<br/>
If it has been posted before, <B><s>[b]</s><U><s>[u]</s>please <e>[/u]</e></U> <e>[/b]</e></B> implement it, if not please take it seiously into account:<br/>
<br/>
<B><s>[b]</s>I'd love ...
by Tufkal2
Fri Jun 03, 2011 10:55 am
Forum: Opponents Wanted
Topic: Space Opera - Test Games
Replies: 281
Views: 3158

RE: Space Opera - Test Games

<t> If I may hint at one small wish for the ATG version: I agree that the current system with guerillas does have some effect on my units and is disrupting to my reinforcement flow. On the other hand it makes playing the turn very very long without adding too much to the gameplay. So maybe it could ...
by Tufkal2
Fri Jun 03, 2011 7:34 am
Forum: Advanced Tactics Series
Topic: Possible cheat?
Replies: 12
Views: 394

RE: Possible cheat?

<t> I think the system tends to give a potential cheat warning a bit too often. I remember that once everybody in a WaW game got a message that I fiddled around with some files and was a really nasty cheater when all I did was changing the timezone of my laptop after a transatlantic flight. Also ...
by Tufkal2
Wed Jun 01, 2011 10:11 am
Forum: Advanced Tactics Series
Topic: could someone explain entrenchment and stack?
Replies: 14
Views: 346

RE: could someone explain entrenchment and stack?

<t> Well here is my 2ct: <br/>
I think you should differentiate between an individual attack roll and the whole combat. <br/>
Individual attack roll: <br/>
The unit who is rolling its attack (could be attacker or defender) has an attack value which is highly modified by leadership etc. Lets say ...
by Tufkal2
Wed Jun 01, 2011 8:05 am
Forum: Advanced Tactics Series
Topic: Possible cheat?
Replies: 12
Views: 394

RE: Possible cheat?

Well usually this message comes up if the player playing Sultanate has switched to a higher version of ATG or is playing from a different PC.
by Tufkal2
Wed Jun 01, 2011 6:30 am
Forum: Opponents Wanted
Topic: Space Opera - Test Games
Replies: 281
Views: 3158

RE: Space Opera - Test Games

Turn 58 sent. Getting close to the finish...
by Tufkal2
Mon May 30, 2011 6:54 pm
Forum: Mods and Scenarios
Topic: Community Mod Project
Replies: 28
Views: 872

RE: Community Mod Project

<t> Mmh. I hope there is some interest to collaborate? I forgot to mention how we might conutinue in case there is. Maybe we split up the work a bit: <br/>
One modder can take over map creation. <br/>
Another could detail the SFT. <br/>
Another could work on the graphics. <br/>
And another ...
by Tufkal2
Mon May 30, 2011 6:47 pm
Forum: After Action Reports
Topic: The Ring AAR Lunaticus vs Vic - Free People
Replies: 24
Views: 923

RE: The Ring AAR Lunaticus vs Vic - Free People

<t> Well the Fellowship needs to be set up and equipped, plans need to be deliberated, everybody needs some rest, the Elves need to sing some songs from Ages&nbsp;past and so on. Also I think Sauron is on a brief holiday and I sure hope the game continues once he is back.<br/>
Alas I see a lot of ...
by Tufkal2
Sun May 29, 2011 10:49 am
Forum: Mods and Scenarios
Topic: Community Mod Project
Replies: 28
Views: 872

RE: Community Mod Project

<r> Ok so my suggestion to proceed is as follows: I will summarize what I understood from the suggestions into a joint conceptual text. Then everybody who wants to be in can add their view or edit the text and provide a new version and then we can see how things go from here.<br/>
<br/>
<B><s>[b ...
by Tufkal2
Fri May 27, 2011 12:48 pm
Forum: Mods and Scenarios
Topic: map extraction?
Replies: 6
Views: 209

RE: map extraction?

Yah tried it with v2.04 and works but takes some patience...
Alternatively you can use the execs above and an editor event...
by Tufkal2
Fri May 27, 2011 2:12 am
Forum: Mods and Scenarios
Topic: map extraction?
Replies: 6
Views: 209

RE: map extraction?

<t> Erasing is pretty quick and straightforward. <br/>
You can erase individual units if you select the unit menue in the top selection area. However another easier option might be to erase all regimes which wil also erase all units on the map. If you want the regimes to stay then the easiest way ...

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