Search found 28 matches

by stefanoc
Thu Jan 02, 2020 5:12 am
Forum: Lua Legion
Topic: How start a video?
Replies: 0
Views: 139

How start a video?

<t> Hi, Can someone help me? I wanted to start a video present on my computer with lua, I found some example but I don't know how to compile the string: assuming that the video is present in c:\video.avi can you tell me a simple way to play this video? I also ask you if the video must be in a ...
by stefanoc
Sat Dec 28, 2019 11:36 am
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 862
Views: 79230

RE: CMO RUNNING POLL - Gameplay feature requests

For the problem of M16 that can destroy tanks: after numerous tests, the problem has not reoccurred, it must have been a bug but I can't replicate it to send a save, now everything works regularly, I apologize for the hasty report!
by stefanoc
Thu Dec 19, 2019 3:42 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 862
Views: 79230

RE: CMO RUNNING POLL - Gameplay feature requests

I request some standard armor (light for AIFV, heavy for Tanks) for improving land battles (for now some M16 can destroy Tanks) [:(]
by stefanoc
Thu Dec 19, 2019 3:34 pm
Forum: Command: Modern Operations series
Topic: CMO - [GOPS] Ground Operations Series
Replies: 15
Views: 1380

RE: [GOPS] Ground Operations Series

<t> Hi, I'm a fan of the land battles, unfortunately for now some M16 can destroy some Abrams tanks: there are no armor value and real differences between a truck and a tank, it would be great, and honestly I don't think it's very difficult for developers to put some standard armor (light for AIFV ...
by stefanoc
Sat Aug 01, 2015 5:07 am
Forum: Command: Modern Operations series
Topic: F-35 Agility
Replies: 24
Views: 636

RE: F-35 Agility

ORIGINAL: mikmyk

Thank god. Let's not open the F35 can o worms again

I Promise! [;)]
by stefanoc
Thu Jul 30, 2015 5:18 am
Forum: Command: Modern Operations series
Topic: F-35 Agility
Replies: 24
Views: 636

RE: F-35 Agility

ORIGINAL: mikmyk

I think our agility score is not just about physical agility but some of the features that may help (sit awareness, OODA etc).
Mike

Thanks! this is the answer for my question! [:)]

by stefanoc
Fri Jul 24, 2015 6:09 pm
Forum: Command: Modern Operations series
Topic: F-35 Agility
Replies: 24
Views: 636

RE: F-35 Agility

ORIGINAL: thewood1

You threw the 20th or 21st stone.

"There is strength in numbers"[:)]
by stefanoc
Fri Jul 24, 2015 1:25 pm
Forum: Command: Modern Operations series
Topic: F-35 Agility
Replies: 24
Views: 636

F-35 Agility

Hi! i throw the stone! All is estimated, but for me if one F16 have 5, f15 have 4,5 , many su-27 family have 4,5 i think the f-35 must have 4, I think the F35 is an awesome aircraft, sensor fusion, stealth, but, same agility of the F16??[&:]
by stefanoc
Tue Jul 14, 2015 4:31 am
Forum: Command: Modern Operations series
Topic: Air/Ground Ops sim?
Replies: 8
Views: 246

RE: Air/Ground Ops sim?

Battle Command http://www.historicalsoftware.com/ If you like make your own scenarios from WW2 to Future conflict, this is great! (You can use real sat images!) [:)]
by stefanoc
Wed Mar 25, 2015 12:16 pm
Forum: Command: Modern Operations series
Topic: Possible Compliment to Command?
Replies: 33
Views: 396

RE: Possible Compliment to Command?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: hellfish6<br/>
<br/>
TacOps does/did have a lot of things going for it that Command might be able to get a little inspiration from - having 20(+?) players in multiplayer, with a game master, and the ability to alter the fog of war and affiliation of each of ...
by stefanoc
Sun Mar 22, 2015 4:35 pm
Forum: Command: Modern Operations series
Topic: Possible Compliment to Command?
Replies: 33
Views: 396

RE: Possible Compliment to Command?

<r> hello! I can suggest as a complement to the ground combat "battle command" <URL url="http://www.historicalsoftware.com">http://www.historicalsoftware.com</URL>, has different feature: A great support from the developer, is fully editable (realistic maps, units, scenarios) and does not have all ...
by stefanoc
Sun Nov 24, 2013 6:53 am
Forum: Command: Modern Operations series
Topic: Jdam too easy to shot down
Replies: 14
Views: 416

RE: Jdam too easy to shot down

I want to be clear, this game is fantastic! and the support from the game designer is awesome! HI!
by stefanoc
Sun Nov 24, 2013 6:49 am
Forum: Command: Modern Operations series
Topic: Jdam too easy to shot down
Replies: 14
Views: 416

RE: Jdam too easy to shot down

<r> For me, is a good trade, but i think in the reality the B-2 can be destroyed in a short range attack whith thermal imaging guidance missiles from the mig29,the problem are the jdam's, (and you are lucky with only 3 bomb intercepted, maybe the problem is that the Jdam in the game are "missile ...
by stefanoc
Sat Nov 23, 2013 3:12 pm
Forum: Command: Modern Operations series
Topic: Jdam too easy to shot down
Replies: 14
Views: 416

RE: Jdam too easy to shot down

Hi! Thanks for the patience! this can help? small test scenario whith the b2 raid in the hot zone and the jdam's easy intercepted! this time from mig29, thanks for your work, and sorry for my english!
by stefanoc
Thu Nov 21, 2013 3:15 pm
Forum: Command: Modern Operations series
Topic: Jdam too easy to shot down
Replies: 14
Views: 416

Jdam too easy to shot down

Please fix this: a b2 bomber launch 10 jdam... Easy shot down by air to air missile of 3 old mig21! It's too easy shot down jdam
by stefanoc
Sat Nov 26, 2011 1:26 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Small bug found!
Replies: 2
Views: 59

RE: Small bug found!

i trust you! but for me, with the last version of the game, the attack helicopter go in interdiction, but in my test (many helicopter in interdiction, enemy in range) no interdiction attack, and no interdiction level affect supply!,

Excuse for my english! Thanks for help!
by stefanoc
Fri Nov 25, 2011 12:06 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Small bug found!
Replies: 2
Views: 59

Small bug found!

Attack helicopter in interdiction mode.... don't make interdiction! [:(]
by stefanoc
Sat Feb 19, 2011 8:29 am
Forum: Norm Koger's The Operational Art Of War III
Topic: ideas for a small hotfix
Replies: 2
Views: 54

ideas for a small hotfix

<t> I think the air units (aircraft and helicopters) are invincible against the ground units, 9999 Patriot units can not kill a single attack helicopter, or plane, both of which are only destroyed by enemy air forces, (for this in a normal game no one notices) for me it is a serious bug, but I think ...
by stefanoc
Wed Feb 09, 2011 7:36 am
Forum: Norm Koger's The Operational Art Of War III
Topic: problem with attack helicopters??
Replies: 0
Views: 65

problem with attack helicopters??

I may be wrong, but with the latest beta patch the attack helicopters can only be killed by enemy aircraft, and they seem invulnerable to ground troops and sam. [&:]

I think it is easy to fix!

thanks for your work! Ralphtrick!!
by stefanoc
Mon Aug 16, 2010 6:48 am
Forum: Public Beta Feedback
Topic: Post 3.4 feedback in this forum
Replies: 38
Views: 842

RE: Post 3.4 feedback in this forum

<r> Hey Ralph!&nbsp;I<SIZE size="3"><s>[size=3]</s> <SIZE size="2"><s>[size=2]</s>found a bug!&nbsp;&nbsp;the -local reserve- order&nbsp;in the new beta does not work anymore, I did several tests and never worked!&nbsp;instead the tactical reserve order works!<e>[/size]</e></SIZE><e>[/size]</e ...

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