Search found 7 matches

by SalmanBashi
Fri Jun 12, 2009 1:55 pm
Forum: Tech Support
Topic: TCP/IP
Replies: 15
Views: 1263

RE: TCP/IP

<t> Bit of an update for anyone looking to play this on tcp/ip, the original problem has been fixed but anyone who isn't the host will crash when sending/receiving data for a detailed battle of any kind. Quick battle works fine though. Will put up error details if requested but for now it's back to ...
by SalmanBashi
Tue May 26, 2009 12:33 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Re: Opening Moves Tutorial AAR (Prussia-1805)
Replies: 8
Views: 142

RE: Re: Opening Moves Tutorial AAR (Prussia-1805)

<t> I could be wrong but from what I've seen they're all under the agricultural slider yes, but different provinces produce wine better. So you might have a province that produces 1 horse, 30 food and only 1 wine on a 75% slider but another that does 1 horse, 6 food and 8 wine using the same amount ...
by SalmanBashi
Sat May 02, 2009 2:13 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Update on patch
Replies: 48
Views: 1147

RE: Update on patch

Thank you for supporting the unsupported TCP/IP multiplayer! [:D]
by SalmanBashi
Sun Mar 22, 2009 10:00 am
Forum: Crown of Glory: Emperor's Edition
Topic: Wish List thread
Replies: 195
Views: 17009

RE: Wish List thread

<t> Throwing in my support for the giganto naval maps. Especially since so much of naval warfare was manoevering for position & the weather gauge it'd be nice to maybe have the huge maps along with a 'very long ass far away' start point so you could get in your chosen formation without rushing, and ...
by SalmanBashi
Sun Mar 22, 2009 9:41 am
Forum: Tech Support
Topic: Wars with countries with no land last 1 turn
Replies: 3
Views: 302

RE: Wars with countries with no land last 1 turn

<t> I've noticed something like this as well with a war between France and the Dutch. There was fairly heavy naval combat for maybe 3 or so turns with ~20 glory battles being won and lost on either side, but because there was no land conflict it seems (neither country could access the other because ...
by SalmanBashi
Mon Mar 16, 2009 2:32 am
Forum: Tech Support
Topic: TCP/IP
Replies: 15
Views: 1263

RE: TCP/IP

<r> Yeah, missed that <E>:(</E> Just discovered EE after playing a marathon of the first game and had a 'holy shit there's a new one out buy it now!' moment. Would be grand if you could knock out a fix for it as it'd save me installing windows + an old ass directx into VMWare which I'll probably end ...
by SalmanBashi
Sun Mar 15, 2009 3:27 pm
Forum: Tech Support
Topic: TCP/IP
Replies: 15
Views: 1263

RE: TCP/IP

<t> Same problem here and the exact same error messages. Interestingly though Crown Of Glory works fine, the problem only exists with Emperor's Edition. Running XP SP3 with Directx 9.0c. Gigantically balls as I bought the game to play the multiplayer with a friend.<br/>
<br/>
edit: Same problem on ...

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