Search found 20 matches

by emerson
Wed Nov 23, 2011 5:59 pm
Forum: Command Ops Series
Topic: Hofen missing Bn
Replies: 1
Views: 43

Hofen missing Bn

<t> So... true I haven't played this battle in a while, but am I supposed to be missing all Bn under the 752? just installed the beta patch and opened a new game. Checked under the different OB options and no Bn are listed...?<br/>
<br/>
Edited to say: Ok... they disappear under the favor axis ...
by emerson
Sat Feb 19, 2011 4:44 pm
Forum: After Action Reports
Topic: AAR - Operation Garden Final Phase
Replies: 15
Views: 358

RE: AAR - Operation Garden Final Phase

So... Is this release getting close? After playing BftB i'm finding it really hard to go back to HttR for my Market-Garden fix...
by emerson
Tue Feb 01, 2011 4:44 pm
Forum: Command Ops Series
Topic: Dumb question
Replies: 1
Views: 29

Dumb question

Height measurement, Z, is in meters?
by emerson
Sat Oct 16, 2010 3:08 am
Forum: Tech Support
Topic: unhandled exception
Replies: 24
Views: 608

RE: unhandled exception

<t> OK I"M PISSED! Did all that. Up-loaded my DxDiag txt a week ago and I have heard nothing back. I have a message asking someone to look into my problem... So I look at the Matrix site to review the return policy and low behold... all sales final... I just saw fifty dollars disappear from account ...
by emerson
Sat Oct 09, 2010 11:32 pm
Forum: Tech Support
Topic: unhandled exception
Replies: 24
Views: 608

RE: unhandled exception

Thank you, but I tried all that. I've uploaded my DxDiag so hopefully we can get it to run; I'd hate to have to get a refund after hearing how fun this game is to play...
by emerson
Sat Oct 09, 2010 7:49 pm
Forum: Tech Support
Topic: unhandled exception
Replies: 24
Views: 608

RE: unhandled exception

I also have an unhandled exception at startup. Have the most up to date .Net, directX, video and audio drivers. still doesn't work.
by emerson
Fri Oct 08, 2010 1:12 am
Forum: Command Ops Series
Topic: Help for the Axis player
Replies: 11
Views: 97

RE: Help for the Axis player

<t> Uhm... not sure what scenerio y'all playing, but on 17 December a 12 man engineer squad with a lucky hit on the lead tank stopped the exausted Kampfgruppe Peiper for the night east of the heights above Stavelot allowing the americans to move in more troops, just goes to show that one lucky guy ...
by emerson
Fri Oct 08, 2010 12:17 am
Forum: Hannibal: Rome and Carthage in the Second Punic War
Topic: Replayability and price
Replies: 49
Views: 1425

RE: Replayability and price

Quiet you... $68.87, I'm still playing the demo hoping by the time I compete well enough with the AI on "easy" the game will be on sale...
by emerson
Thu Jun 17, 2010 8:01 pm
Forum: Command Ops Series
Topic: Rushed retreats also in BFTB?
Replies: 9
Views: 144

RE: Rushed retreats also in BFTB?

<t> Perhaps the fact that the selected unit is inexperienced, ill-trained, unfit, unaggressive, not very stubborn, has low moral, and possibly poor command ratings has something to do with their willingness to retreat? And they appear to be facing dug-in battalion (+) with gun and mortor support (of ...
by emerson
Fri Jun 04, 2010 1:25 am
Forum: Command Ops Series
Topic: Future Directions - Features
Replies: 452
Views: 9831

RE: Future Directions - Features

Path duration is an awesome addition; how about the distance of the path listed too?
by emerson
Thu May 27, 2010 11:30 pm
Forum: Command Ops Series
Topic: How easy to import or create HTTR scenarios into BFTB?
Replies: 2
Views: 82

How easy to import or create HTTR scenarios into BFTB?

Title says it all... Plus this may act as a selling point if it will be just a matter of a short time before the scenarios from HTTR can be played with the changes in this game.
by emerson
Wed May 26, 2010 11:23 pm
Forum: Command Ops Series
Topic: Price?
Replies: 692
Views: 13905

RE: Price?

Oh well... I was really looking forward to playing this over the long weekend, but guess I'll be saving up some more money for a little while... I've just been looking forward to this title for to long to completely pass it up.
by emerson
Fri Feb 12, 2010 2:29 am
Forum: Command Ops Series
Topic: Reinf Tab question concerning all releases
Replies: 4
Views: 105

RE: Reinf Tab question concerning all releases

<t> Hopefully simple enough to include in BFTB; please, if not in release but the first patch because I've saved maps, printed them, and then reviewed the twenty seven eight-by-ten colour glossy pictures with circles and arrows and a paragraph on the back of each one, and began to cry. By the way it ...
by emerson
Fri Feb 12, 2010 2:01 am
Forum: Command Ops Series
Topic: Reinf Tab question concerning all releases
Replies: 4
Views: 105

Reinf Tab question concerning all releases

<t> Currently I'm playing Battle for the Maltese Cross in COTA and had a thought... Surprizing sometimes, but anyway: would it be possible on the Reinf tab to highlight sections (i.e. shift or ctrl click ala windows) so I can see entire groupings of reinforcements on the map at a time? If this is ...
by emerson
Fri May 29, 2009 2:42 pm
Forum: Close Combat: The Longest Day
Topic: Engineer Teams
Replies: 7
Views: 171

RE: Engineer Teams

<t> This experience comes from CC:WaR, but I'm fairly certain it applies:&nbsp;My German squad chucked their explosives at a target during an assault and not only was the American squad decimated but so were two of my other German squads that were also involved in close assault. At least it appeared ...
by emerson
Mon May 25, 2009 4:34 am
Forum: Command Ops Series
Topic: Fire command - show of hands?
Replies: 29
Views: 429

RE: Fire command - show of hands?

<t> So, with regard to MarkShot's original question does anyone else use 'fire' for the same purpose as I describe above? It seems to me that the&nbsp;intention of the command is to direct flat trajectory HE firing units with LOS to target an area like one would with bombard. Considering that we don ...
by emerson
Tue May 19, 2009 11:06 pm
Forum: Command Ops Series
Topic: Fire command - show of hands?
Replies: 29
Views: 429

RE: Fire command - show of hands?

<t> I sometimes use the fire command for anti-tank guns with HE and infantry guns for direct fire interdiction missions along known or suspected routes of enemy advance when&nbsp;I know the enemy must be advancing up&nbsp;a road in confined terrain especially when artillery assets are unavailable ...
by emerson
Sun May 17, 2009 3:53 am
Forum: Command Ops Series
Topic: BFTB (Mini-Guide): Tutorial, AAR, and tips! (more or less)
Replies: 186
Views: 10750

RE: BFTB (Mini-Guide): Material TBD

<r> Concerning unit planning delays: in certain situations, Germans especially, it might be better suited if the default delay was accurate right off the bat. From what I've seen of the&nbsp;scenerios for the first couple days, albeit limited, the&nbsp;Germans are already in motion. Most of the ...
by emerson
Tue Mar 31, 2009 12:59 am
Forum: Command Ops Series
Topic: CotA or HttR
Replies: 55
Views: 647

RE: CotA or HttR

<r> The cost of these games divided by the amount of pleasure and time spent playing them easily makes them the cheapest of all my hobbies; so if you want to talk about a great return on investment in this economy - this is it. That being said I did pay Matrix retail price for COTA but bought HTTR ...
by emerson
Tue Mar 24, 2009 12:53 am
Forum: Highway to the Reich
Topic: Don't Understand
Replies: 1
Views: 809

RE: Don't Understand

<t> I'm playing as the Germans now in the same scenario; the point balance for the objectives is drastically different. The&nbsp;objective you didn't take appears to be Uden. It may be worth 7 points to the allies but to Germany it's 68 points to hold it to the end. I managed to hold out at Son&nbsp ...

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