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by Nikel
Sat Jun 27, 2026 8:36 pm
Forum: Command: Modern Operations series
Topic: A constructive discussion about stability, patches and bug fixes
Replies: 12
Views: 334

Re: A constructive discussion about stability, patches and bug fixes

Knightpawn wrote: Sat Jun 27, 2026 8:34 pm
Nikel wrote: Sat Jun 27, 2026 8:23 pm

In steam you should be able to go back to 1825.15
Yes this I can do. But not to any other prior official releases before that

To what version do you want to go back?
by Nikel
Sat Jun 27, 2026 8:23 pm
Forum: Command: Modern Operations series
Topic: A constructive discussion about stability, patches and bug fixes
Replies: 12
Views: 334

Re: A constructive discussion about stability, patches and bug fixes



let us all just remember that we are expressing frustration over a beta. The purpose of a beta is to be beta tested; and that is what we are essentially all doing since 1825. It is not mandatory to install the betas

Now, having said that, I would like to be able to roll back to any of the ...
by Nikel
Sat Jun 27, 2026 8:06 pm
Forum: Command: Modern Operations series
Topic: A constructive discussion about stability, patches and bug fixes
Replies: 12
Views: 334

Re: A constructive discussion about stability, patches and bug fixes

Not all bugs of course, because that is impossible.

I am sure CMANO has bugs and the development was stopped and left as it was.

The same will happen to CMO, and will be left with the remaining bugs.

Why not stop now adding more features and naturally complications to fix new and old bugs ...
by Nikel
Sat Jun 27, 2026 7:38 pm
Forum: Tech Support
Topic: 1892 Ships RTB
Replies: 10
Views: 105

Re: 1892 Ships RTB

I created the bug report, because when I deactivated a patrol mission with ACs manually, they RTB.

But when the same was done in a demining mission with naval drones, they just stopped the engines instead of RTB, like the ACs did.
by Nikel
Sat Jun 27, 2026 5:49 pm
Forum: Command: Modern Operations series
Topic: Benchmarking CPU's in Command Modern Operations
Replies: 211
Views: 77966

Re: Benchmarking CPU's in Command Modern Operations

SerLar wrote: Sat Jun 27, 2026 5:42 pm For the standard version running on a 9800X3D:

May you test the last B1892?

But backup first your current Command.exe.
by Nikel
Sat Jun 27, 2026 4:54 pm
Forum: Tech Support
Topic: 1892 Ships RTB
Replies: 10
Views: 105

Re: 1892 Ships RTB

:P
by Nikel
Sat Jun 27, 2026 4:05 pm
Forum: Tech Support
Topic: 1892 Ships RTB
Replies: 10
Views: 105

Re: 1892 Ships RTB

I think this is the line in question, so if the mission is already inactive, it should not happen?

FIXED: #17367: (1884) Units that are currently on-mission when mission is inactivated do not RTB automatically
by Nikel
Sat Jun 27, 2026 3:56 pm
Forum: Tech Support
Topic: 1892 Ships RTB
Replies: 10
Views: 105

Re: 1892 Ships RTB

Well, in this case, this is my second bug report, that is fixed, and backfires.

I will stop creating them :)


Then, how are my naval drones supposed to RTB, giving them the order one by one.
by Nikel
Sat Jun 27, 2026 3:52 pm
Forum: Command: Modern Operations series
Topic: A constructive discussion about stability, patches and bug fixes
Replies: 12
Views: 334

Re: A constructive discussion about stability, patches and bug fixes

While this is not a democracy, I would create a poll.

- Continue with current situation, new features are added, new bugs appear or reappear, more complications to fix them. Repeat.

- Stop adding new features completely, only bug fixes, perhaps some tweak.


Considering also that most of CMO users ...
by Nikel
Sat Jun 27, 2026 2:57 pm
Forum: Command: Modern Operations series
Topic: Benchmarking CPU's in Command Modern Operations
Replies: 211
Views: 77966

Re: Benchmarking CPU's in Command Modern Operations

Run the benchmark with B1877 and B1892 to compare the CPU use in the resource monitor and this is the result.

As you see the CPU use has increased significantly, is visible in the graphic and in the average CPU %. In the graphic the periods of 100% use are much more common, also the drops to 0 ...
by Nikel
Sat Jun 27, 2026 2:51 pm
Forum: Tech Support
Topic: 1892 Ships RTB
Replies: 10
Views: 105

Re: 1892 Ships RTB

Another option in the missions, more complications? :(
by Nikel
Sat Jun 27, 2026 2:25 pm
Forum: Tech Support
Topic: 1892 Ships RTB
Replies: 10
Views: 105

Re: 1892 Ships RTB

Must be related with this thread?

What are they supposed to do?

https://forums.matrixgames.com/viewtopic.php?t=417511
by Nikel
Sat Jun 27, 2026 2:11 pm
Forum: Tech Support
Topic: [FIXED] Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 14
Views: 638

Re: [FIXED] Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mod

Just created a new scenario with the last build and the problem is the same.


There is a 8 minutes Hold on Waypoint 3 Hold End.

- If you play in the editor, the 8 minutes are progressively reduced until 0 and the mission continues.

- If you play through "Start New Game", the 8 minutes remain ...
by Nikel
Sat Jun 27, 2026 7:18 am
Forum: Tech Support
Topic: [FIXED] Build 1825.2 V-Bat launches and immediatly lands due to 0nm fuel radius
Replies: 7
Views: 170

Re: Build 1825.2 V-Bat launches and immediatly lands due to 0nm fuel radius

I see them working fine in both scenarios uploaded by BDukes and Parel803.


FW.gif
FW.gif (2.06 MiB) Viewed 36 times
by Nikel
Sat Jun 27, 2026 6:26 am
Forum: Tech Support
Topic: B1892 Exceptions in Top Gun, 1986
Replies: 3
Views: 89

Re: B1892 Exceptions in Top Gun, 1986

Update.


Playing Top gun scenario today 2 times and no errors.

The difference with respect to yesterday, is that I run the scenario after the benchmark, and the same exceptions happened.

Trying to reproduce it today, I see the exceptions in the log after the running the benchmark, but not after ...
by Nikel
Sat Jun 27, 2026 4:42 am
Forum: Tech Support
Topic: B1892 Exceptions in Top Gun, 1986
Replies: 3
Views: 89

Re: B1892 Exceptions in Top Gun, 1986

Sorry, I thought this was a well known scenario.

It is included in the CSP and played very fast, you just manage 1 AC, Maverick’s Tomcat :)
by Nikel
Fri Jun 26, 2026 9:14 pm
Forum: Tech Support
Topic: B1892 OSM OpenMapTiles broken?
Replies: 2
Views: 59

Re: B1892 OSM OpenMapTiles broken?

This is what happens here.

OSM2.gif
OSM2.gif (2.91 MiB) Viewed 39 times




This is the json file (in txt format) of the style, the file is much smaller than the rest.

S.png
S.png (8.11 KiB) Viewed 35 times
OpenMapTiles.txt
(810 Bytes) Not downloaded yet
by Nikel
Fri Jun 26, 2026 6:44 pm
Forum: Command: Modern Operations series
Topic: Benchmarking CPU's in Command Modern Operations
Replies: 211
Views: 77966

Re: Benchmarking CPU's in Command Modern Operations

Knightpawn wrote: Fri Jun 26, 2026 6:40 pm
the horror!

Confirmation or condemnation :)
by Nikel
Fri Jun 26, 2026 6:38 pm
Forum: Tech Support
Topic: B1892 OSM OpenMapTiles broken?
Replies: 2
Views: 59

B1892 OSM OpenMapTiles broken?

Both Intel and Nvidia.

Tried putting the files inside folders, 3,4,5... No change.

The style does not seems to be saved between sessions either.

If you change to OpenTopoMap it is also broken. I need to restart CMO for this layer to work again.


OSM.gif
OSM.gif (1.47 MiB) Viewed 59 times
by Nikel
Fri Jun 26, 2026 5:48 pm
Forum: Tech Support
Topic: [FIXED] B1776. Sensors turning off and on
Replies: 5
Views: 376

Re: B1776. Sensors turning off and on

Fixed in B1892.

FIXED: Platform constantly flipping between "keep all sensors passive because EMCON dictates so" and "activate all sensors that have active mode because we are under attack"

Must be that line. The flashing is gone :)


FG.gif
FG.gif (2.33 MiB) Viewed 30 times

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