Search found 3185 matches

by Joseignacio
Wed Oct 14, 2026 3:58 pm
Forum: World in Flames
Topic: 08.02.00.00 Official Update Now Available!
Replies: 18
Views: 1444

Re: 08.02.00.00 Official Update Now Available!

There are some recidivant bugs from earlier than 8.00.00 and others probably new, which I am not posting because what for...

You are probably safer with 8.00.00 although anyway you'll suffer the agonize lag when moving some ships and many land units all the same in any of them in the last years.
by Joseignacio
Sun Oct 11, 2026 11:28 am
Forum: Mods and Scenarios
Topic: Utilities, Controllers & Bots, Oh My!
Replies: 161
Views: 34125

Re: Utilities, Controllers & Bots, Oh My!

No, pzgrdr was the poster previous to my last post. It seems he got it right finally, he was trying to run the .exe instead of the .bat.

I, for one, am interested un the updates.

I would be willing to contribute some, at my lowly level.
by Joseignacio
Fri Oct 09, 2026 9:27 am
Forum: Mods and Scenarios
Topic: Utilities, Controllers & Bots, Oh My!
Replies: 161
Views: 34125

Re: Utilities, Controllers & Bots, Oh My!



Ronnie, one of the guys that I sent the link to the installation got this message, we do not have the Scripts folder either in the initial zip files or after installing.

I am guessing that that folder is created (and deleted?) by the installation process, same as the files called, activate.bat ...
by Joseignacio
Thu Oct 08, 2026 6:45 pm
Forum: Mods and Scenarios
Topic: Utilities, Controllers & Bots, Oh My!
Replies: 161
Views: 34125

Re: Utilities, Controllers & Bots, Oh My!

Ronnie, one of the guys that I sent the link to the installation got this message, we do not have the Scripts folder either in the initial zip files or after installing.

I am guessing that that folder is created (and deleted?) by the installation process, same as the files called, activate.bat and ...
by Joseignacio
Tue Oct 06, 2026 1:05 pm
Forum: World in Flames
Topic: How many of you keep playing? Forum seems almost dead these days...
Replies: 25
Views: 1611

Re: How many of you keep playing? Forum seems almost dead these days...

Ok, Magic is too big to be able to be sent through MP, if you give me your emails (through MP if you want to), I will send it to anyone interested.

Edit: I mean, give me some emails through MP for privacy
by Joseignacio
Mon Oct 05, 2026 12:34 pm
Forum: World in Flames
Topic: How many of you keep playing? Forum seems almost dead these days...
Replies: 25
Views: 1611

Re: How many of you keep playing? Forum seems almost dead these days...



Could you elaborate on this? What/where is Magic? And Ronnie’s paper is probably the Layman’s Guide thread; is there a downloadable pdf guide? If/when I get serious about trying a solitaire game, I’ll want that. I’ve been holding off for the half-map Fascist Tide but probably won’t ever see it ...
by Joseignacio
Sat Oct 03, 2026 2:48 pm
Forum: World in Flames
Topic: 08.02.00.00 Official Update Now Available!
Replies: 18
Views: 1444

Re: 08.02.00.00 Official Update Now Available!

Besides, considering that the base game still is incomplete, and the AI seems to advance so slowly and only for the simplest scenario, I would not rely much on its proper functioning.

You would probably be stuck frequently and probably the AI wouldnt represent a challenge at the present time.
by Joseignacio
Wed Sep 30, 2026 2:08 pm
Forum: World in Flames
Topic: How many of you keep playing? Forum seems almost dead these days...
Replies: 25
Views: 1611

Re: How many of you keep playing? Forum seems almost dead these days...

There is Magic
And Ronnie's paper on editing MWIF helps a lot once you figure things out
by Joseignacio
Tue Sep 29, 2026 10:27 am
Forum: Tech Support
Topic: 8.00.00 Huge delay when moving naval units, any workaround?
Replies: 32
Views: 1745

Re: 8.00.00 Huge delay when moving naval units, any workaround?

Just checked the rules and it seems it is like that.

I need to tell my WIF groups in Madrid, everyone does it the way I was trying to. Most people dont know that "Clarification".

Thanks

"Q11.16-35 11.16.6 Blitz loss can be taken by what? Can it be taken by MOT ENG, ARM ART, etc? Or just the named ...
by Joseignacio
Tue Sep 29, 2026 9:00 am
Forum: Tech Support
Topic: 8.00.00 Huge delay when moving naval units, any workaround?
Replies: 32
Views: 1745

Re: 8.00.00 Huge delay when moving naval units, any workaround?

I have also experienced a supply bug in Turkey, but I overcame it following your (Betatesters) advice, and exiting and loading again. All Turkis units are now OOS, but most of them weren't earlier.

Captura de pantalla 2026-09-29 105937.png

And I will try to post these bugs soon each in its ...
by Joseignacio
Tue Sep 29, 2026 8:52 am
Forum: Tech Support
Topic: 8.00.00 Huge delay when moving naval units, any workaround?
Replies: 32
Views: 1745

Re: 8.00.00 Huge delay when moving naval units, any workaround?



Update: 8.2.0

Lag is back, at least with some air units at sea and many/all HQs, along with (in this case) may Eastern front land units, and TRS carrying HQs :cry:

And it seems we got some (maybe many) new bugs.

I break down a Mot Corps into 2 divs... and one disappears before the first ...
by Joseignacio
Tue Sep 29, 2026 8:50 am
Forum: Tech Support
Topic: 8.00.00 Huge delay when moving naval units, any workaround?
Replies: 32
Views: 1745

Re: 8.00.00 Huge delay when moving naval units, any workaround?



Update: 8.2.0

Lag is back, at least with some air units at sea and many/all HQs, along with (in this case) may Eastern front land units, and TRS carrying HQs :cry:

And it seems we got some (maybe many) new bugs.

I break down a Mot Corps into 2 divs... and one disappears before the first ...
by Joseignacio
Sat Sep 26, 2026 11:54 pm
Forum: Tech Support
Topic: 8.00.00 Huge delay when moving naval units, any workaround?
Replies: 32
Views: 1745

Re: 8.00.00 Huge delay when moving naval units, any workaround?

Update: 8.2.0

Lag is back, at least with some air units at sea and many/all HQs, along with (in this case) may Eastern front land units, and TRS carrying HQs :cry:

And it seems we got some (maybe many) new bugs.

I break down a Mot Corps into 2 divs... and one disappears before the first impulse ...
by Joseignacio
Fri Sep 25, 2026 11:45 pm
Forum: WIF School
Topic: New to the game - Basic Questions
Replies: 1652
Views: 91665

Re: New to the game - Basic Questions

Hi guys

In this game we are at S/O 1944 and Japan has just been completely conquered.

The game is not behaving properly IMO, but I would like to check.

I believe that all the units that Japan keeps on map go to their allies, Axis player can select to which of them. There are some units in tiny ...
by Joseignacio
Fri Sep 25, 2026 8:43 pm
Forum: World in Flames
Topic: How many of you keep playing? Forum seems almost dead these days...
Replies: 25
Views: 1611

Re: How many of you keep playing? Forum seems almost dead these days...


Looks like the game development has officially ended. The game is what it is from now to eternity. I bought this game and have never played a turn of it on the computer. It is my absolute favorite strat level WWII boardgame.


If you are a wiffer, this is a (tarnished) jewel. And best played as ...
by Joseignacio
Thu Sep 24, 2026 12:01 pm
Forum: Tech Support
Topic: 8.00.00 Huge delay when moving naval units, any workaround?
Replies: 32
Views: 1745

Re: 8.00.00 Huge delay when moving naval units, any workaround?

I didnt, but I will try right now and report.

Edit:

You are right, with that file the problem persists on 8.2.0 (shouldnt it have been 8.0.2?).

However, in our case, we downgraded to 3.2 following your advice (and our saves were later 3.2), and maybe this solved some problem, that allowed the ...
by Joseignacio
Thu Sep 24, 2026 11:58 am
Forum: World in Flames
Topic: How many of you keep playing? Forum seems almost dead these days...
Replies: 25
Views: 1611

Re: How many of you keep playing? Forum seems almost dead these days...



Those with game files where significant lag on supply calculations occur would be prime candidates to re-try those files using 8.02.
For grins I tried with this latest version the file that Jose was having problems with a month or so ago. The one during allied RTB. Honestly, I didn't notice any ...
by Joseignacio
Wed Sep 23, 2026 1:20 pm
Forum: World in Flames
Topic: 08.02.00.00 Official Update Now Available!
Replies: 18
Views: 1444

Re: 08.02.00.00 Official Update Now Available!

Thanks, hadnt read that

Thanks for suggesting the idea to make it open code if Steve is not working on it anymore.
by Joseignacio
Tue Sep 22, 2026 8:10 pm
Forum: World in Flames
Topic: How many of you keep playing? Forum seems almost dead these days...
Replies: 25
Views: 1611

Re: How many of you keep playing? Forum seems almost dead these days...

What's New in v08.02.00.00

Peace
- Removed the request for whether a player wants to liberate a country that has already been liberated. This unfortunately occurred when Italy had already been liberated and the program lost track of that fact.

Supply
- Fixed a problem where the program was not ...

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