Search found 9 matches

by Gobstopper
Tue Aug 24, 2010 3:11 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Artillery
Replies: 28
Views: 325

RE: Artillery

<r> obviously they forgot to nerf counter-battery fire when they nerfed air and ground bombardment. against the AI you can use this to your advantage though. i was able to take chunking simply by moving a large stack with a bunch of artillery in and just let it sit for 6 months while the AI ...
by Gobstopper
Thu Sep 03, 2009 4:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Shooting down B-17s
Replies: 82
Views: 829

RE: Shooting down B-17s

<t> if you look at the db, it makes sense (sort of).&nbsp; there are at least 2 different upgrade paths for the nate squads.&nbsp; so if it starts as nate, goes to oscar, then back to nate, you can end up with a different set of upgrades than you started with.&nbsp; personally, i'd prefer you be ...
by Gobstopper
Thu Sep 03, 2009 2:59 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Shooting down B-17s
Replies: 82
Views: 829

RE: Shooting down B-17s

<t> your problem is you upgraded to the Oscar which changed the list of things you can upgrade to.&nbsp; If you'd left it nate, you'd have been able to go to the Nick.<br/>
&nbsp;<br/>
There are also a couple of Babs squads that can change to nick.&nbsp; you'd have to train them up after doing so ...
by Gobstopper
Thu Sep 03, 2009 12:33 am
Forum: War in the Pacific: Admiral's Edition
Topic: Shooting down B-17s
Replies: 82
Views: 829

RE: Shooting down B-17s

<t> Actually, in my current game, the B17E at one point was the leader in air-to-air losses.&nbsp; I've just smacked a bunch of Buffalo, Hudson, and Hurricane though, so it's dropped back.&nbsp; <br/>
&nbsp;<br/>
The Nick does fairly well.&nbsp; The Zero is ok if you have superior numbers.&nbsp ...
by Gobstopper
Thu Aug 13, 2009 6:50 pm
Forum: The War Room
Topic: Japanese airframe production
Replies: 230
Views: 3381

RE: Japanese airframe production

<t> actually, this does seem to be a little screwed up. there are some nate squads that can update to nick (those that are speced in the db to do so). if they are speced to update to oscar they can't. there is at least one Babs squad that can update to nick though (4th Sentai Det A at Takao) which ...
by Gobstopper
Thu Aug 13, 2009 6:13 pm
Forum: The War Room
Topic: Japanese airframe production
Replies: 230
Views: 3381

RE: Japanese airframe production

<r>
<QUOTE><s>[quote]</s>ORIGINAL: seydlitz<br/>
<br/>
The Nick (FB version) would be an outstanding choice as an early fighter. Good range, good firepower, relatively good speed and maneuver. Only problem that I can find is that as a fighter bomber, regular fighter units can't select it as a ...
by Gobstopper
Thu Aug 13, 2009 12:16 am
Forum: The War Room
Topic: Japanese airframe production
Replies: 230
Views: 3381

RE: Japanese airframe production

<t> well, only the last nick is qualified as a night fighter, the 1st 3 are FB. but what else can you use? the tony appears to be pure crapola now until the 100-I in 45 and even then, the frank shows up at the same time. tojo's are unarmored until 3/44 although they may still be the answer vs other ...
by Gobstopper
Wed Aug 12, 2009 11:19 pm
Forum: The War Room
Topic: Japanese airframe production
Replies: 230
Views: 3381

RE: Japanese airframe production

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Q-Ball<br/>
<br/>
Nightfighters are useless in WITP. Maybe they have a purpose in AE. But I will need a good reason to produce Irvings and Nicks.
<e>[/quote]</e></QUOTE>
<br/>
Nick has jumped to the front of the line as the first post start fighter to come ...
by Gobstopper
Wed Aug 12, 2009 11:03 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Soviets active
Replies: 15
Views: 130

RE: Soviets active

you can add me to the list of bogus soviet activations.&nbsp; grand camp.&nbsp; Dec 25, 1941.&nbsp; well over 8900 in Manchukuo and hadn't moved anything in or out in over a week.

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