Search found 9 matches

by LostLT
Tue Sep 29, 2009 5:14 pm
Forum: SP:WaW Scenarios/Campaigns
Topic: Setting up exit victory square?
Replies: 8
Views: 727

RE: Setting up exit victory square?

I'll give it a shot, thanks man!
by LostLT
Sat Sep 26, 2009 1:29 am
Forum: SP:WaW Scenarios/Campaigns
Topic: Setting up exit victory square?
Replies: 8
Views: 727

RE: Setting up exit victory square?

Yep, exactly.  I've made it an unowned hex, does it need to be owned by the side I want to use it?  Or does the retreat hex have to be co-located with the victory hex?
by LostLT
Thu Sep 24, 2009 2:11 am
Forum: SP:WaW Scenarios/Campaigns
Topic: Setting up exit victory square?
Replies: 8
Views: 727

RE: Setting up exit victory square?

<t> Okay, figured out how to move the retreat hex.&nbsp; Also moved all the "stacked" VPs off that hex so now it is sitting alone.&nbsp; Does the same thing.&nbsp; <br/>
<br/>
Again, if there's a good reference out there, I'm more than happy to read to find the answer myself.<br/>
<br/>
Thanks ...
by LostLT
Wed Sep 23, 2009 1:02 am
Forum: SP:WaW Scenarios/Campaigns
Topic: Setting up exit victory square?
Replies: 8
Views: 727

RE: Setting up exit victory square?

<r> Well, I've put a victory square on the edge of the map.&nbsp; I've changed it so that it awards points only when units exit from that hex.&nbsp; However, when I start the scenario to playtest it, that victory square shows up as a square that awards points at the end of the game.&nbsp; I moved a ...
by LostLT
Wed Sep 23, 2009 12:13 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: A Finnish Campaign? Does One Exist?
Replies: 11
Views: 364

RE: A Finnish Campaign? Does One Exist?

<t> Well, this story of the Finnish Volunteer Battalion isn't really Continuation War stuff - they were part of Kleist's Army Group that went into the Caucasus in an attempt to seize the Russian oil fields. They got farther into Russian territory than any other unit in the German armed forces after ...
by LostLT
Tue Sep 22, 2009 11:42 pm
Forum: General Discussion
Topic: Harpoon III
Replies: 38
Views: 336

RE: Harpoon III

<t> Wow. You get my vote for bad taste joke of the year, baird.<br/>
<br/>
Harpoon is widely considered the best modern naval sim to date. However, it did get less and less user-friendly and was fairly buggy when I last played it (I think Harpoon II). Harpoon I and the "tabletop" versions were ...
by LostLT
Fri Sep 18, 2009 1:39 am
Forum: SP:WaW Scenarios/Campaigns
Topic: Setting up exit victory square?
Replies: 8
Views: 727

Setting up exit victory square?

Trying to make a scenario in which the human player must exit the map to get victory points. I'm not having much luck at this point. Any tips?
by LostLT
Thu Sep 17, 2009 2:01 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: A Finnish Campaign? Does One Exist?
Replies: 11
Views: 364

RE: A Finnish Campaign? Does One Exist?

<t> I'm currently working on a campaign based around the III/Nordland of 5.SS-Wiking, the Finnish Volunteer Battalion. Ive pretty much finished the research for it, and am now tinkering with the initial scenarios themselves.<br/>
<br/>
If you read any of the history of this the battalion, it's ...
by LostLT
Mon Sep 14, 2009 11:54 pm
Forum: Mega-Campaigns for SP:WaW
Topic: Making a Mega Campaign?
Replies: 1
Views: 686

Making a Mega Campaign?

<t> Is it possible to build a Mega Campaign without the source code? I've just finished my research for a campaign featuring the Finnish Volunteer Battalion of 5.SS-Wiking and would love to be able to integrate some of the cool features available in the Mega Campaigns. For example, I'd really like ...

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