Search found 39 matches

by Concord
Tue Jun 07, 2011 1:03 pm
Forum: Panzer Command: Ostfront
Topic: Lookin GOOD
Replies: 15
Views: 391

RE: Lookin GOOD

<t> The full infantry numbers mod by sztartur sounds great.<br/>
<br/>
Ratzki, glad to hear there are some MP campaigns possibly in the works.<br/>
<br/>
I've just bought this, downloading now. Doesn't seem to support DAP?<br/>
P.S. It's going to take half a day at this rate. Any suggestions ...
by Concord
Sun Jun 05, 2011 1:27 am
Forum: Panzer Command: Ostfront
Topic: Lookin GOOD
Replies: 15
Views: 391

RE: Lookin GOOD

<t> Thanks folks. The purchase of this is a no-brainer. Sounds excellent.<br/>
<br/>
I am disappointed it can't be played on LAN, but looking forward to doing a solo campaign where units survive and have a 'history'.<br/>
<br/>
This game has only recently been released right? Is there a patch ...
by Concord
Sat Jun 04, 2011 2:27 pm
Forum: Panzer Command: Ostfront
Topic: Lookin GOOD
Replies: 15
Views: 391

Lookin GOOD

<t> I just stumbled across this one...looks good! Been playing CM for years. Been playing Matrix games for years too. Ostfront looks like a worthy addition to my library of games!<br/>
<br/>
<br/>
I have a few questions about Ostfront before I buy:<br/>
<br/>
<br/>
- Can you play larger than ...
by Concord
Fri Jun 03, 2011 7:01 am
Forum: Mods and Scenarios
Topic: GJS mod update
Replies: 54
Views: 2168

RE: GJS mod update

<t> Hi Overkenshin,<br/>
<br/>
It's been several years since we did GJS, but I recall that we were both about 30-40% across the map as the Allies.<br/>
<br/>
As for turns completed, we were both getting concerned about time remaining for the Allies. As a reference point, in our German campaigns ...
by Concord
Fri May 27, 2011 11:33 pm
Forum: Mods and Scenarios
Topic: GJS mod update
Replies: 54
Views: 2168

RE: GJS mod update

<t> Looking good.<br/>
<br/>
I played this campaign years ago with a buddy. It was probably the most exciting of them all.<br/>
<br/>
We played dual campaigns over a LAN. What became apparent after a while is that both of us were finding the Allies a struggle, and this got worse the further into ...
by Concord
Fri May 27, 2011 11:13 pm
Forum: Close Combat: The Longest Day
Topic: New Public Beta v5.50.13b Available!
Replies: 6
Views: 501

RE: New Public Beta v5.50.13b Available!

<t> Hi there folks. I bought this game quite soon after it was released, before the patches were released. A games buddy and I have been playing dual campaigns from both sides ever since.<br/>
<br/>
First one campaign, and now the other is showing signs of errors - primarily battlegroups entering ...
by Concord
Mon May 09, 2011 12:37 am
Forum: Close Combat: The Longest Day
Topic: Hello Hello, Newcomer on board.
Replies: 9
Views: 502

RE: Hello Hello, Newcomer on board.

<t> As with most games, playing against a real person (I use my LAN network) is so much harder than vs AI.<br/>
<br/>
However, I do still play vs the AI from time to time. I'm not expecting much of a challenge vs the AI, but I try and do things like take most of the map in one battle - which ...
by Concord
Thu Jul 08, 2010 2:49 am
Forum: Mods and Scenarios
Topic: How about some co-op?
Replies: 0
Views: 697

How about some co-op?

This game seems like it would great to play cooperatively against AI teams. Any chance of a mod from the community?
by Concord
Wed Jun 09, 2010 11:35 pm
Forum: Close Combat: The Longest Day
Topic: Pegasus Bridge Unwinable
Replies: 8
Views: 400

RE: Pegasus Bridge Unwinable

<r> I've never seen this battle (hardly any of the battles actually) won in one try...<I><s>[i]</s>especially<e>[/i]</e></I> against a human opponent, but even against the AI. It is only a simulation after all, with only a teeny-tiny fraction of the troops that actually took part historically ...
by Concord
Wed Feb 03, 2010 6:46 am
Forum: Close Combat: The Longest Day
Topic: Picked up again...but...
Replies: 8
Views: 279

RE: Picked up again...but...

<t> I like the tactics in this game - and talking about it. [:)] Like any game, it has its quirks that you need to get used to.<br/>
<br/>
Mortars need to be used with finese. I've emptied two full loads of ammo on a MG post in desperation, and only taken out one guy. I now use mortars as a bit of ...
by Concord
Wed Feb 03, 2010 2:25 am
Forum: Close Combat: The Longest Day
Topic: Picked up again...but...
Replies: 8
Views: 279

RE: Picked up again...but...

<t> A couple more general tips:<br/>
<br/>
I have found suppression fire to be a waste of time and ammo (except tanks!!!). Mortars can be helpful if used well. They aren't heavy artillery though - you can't use them to eliminate a whole MG post. Especially good against guns, moving infantry, and ...
by Concord
Wed Feb 03, 2010 2:15 am
Forum: Close Combat: The Longest Day
Topic: Picked up again...but...
Replies: 8
Views: 279

RE: Picked up again...but...

<t> I played this one in twin grand campaigns with a friend on LAN.<br/>
<br/>
When I was the Allies, I chipped away at him over many battles. The battery garrison unit doesn't have many troops, so every kill is an attrition victory. I used mortars on his 20mm cannons (they are nasty!) until they ...
by Concord
Sun Nov 22, 2009 12:24 pm
Forum: The War Room
Topic: Attacking
Replies: 5
Views: 703

RE: Attacking

<t> A couple more general tactics I use...<br/>
<br/>
If I have armour, then I'll put them in places where they are relatively safe from anti-tank fire, but can see likely defensive positions. I'll then sneak a squad or two forward as recon. When they come under fire, I put them on ambush, and ...
by Concord
Sun Nov 22, 2009 12:09 pm
Forum: The War Room
Topic: Attacking
Replies: 5
Views: 703

RE: Attacking

<r> I've played CM and CC quite a bit.&nbsp;[:)]<br/>
<br/>
In CM, machineguns are good for pinning troops - stopping an advance for instance.<br/>
In CC, the MG's are extremely lethal (well, in the "virtual" gaming sense).<br/>
<br/>
The best covering fire for an attack in <I><s>[i]</s>both<e ...
by Concord
Thu Nov 19, 2009 11:32 pm
Forum: Close Combat: The Longest Day
Topic: Interested in CC... will I be happy with it?
Replies: 20
Views: 1031

RE: Interested in CC... will I be happy with it?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pz Leader<br/>
<br/>
Concord,<br/>
<br/>
You might be interested in Combat Mission ("CM"). It's an old game, but people still play it. Not sure if it's against forum rules, but CM was made by Battlefront. Their website is here: <URL url="http://www ...
by Concord
Thu Nov 19, 2009 1:57 am
Forum: Close Combat: The Longest Day
Topic: Interested in CC... will I be happy with it?
Replies: 20
Views: 1031

RE: Interested in CC... will I be happy with it?

<t> One more thing. I would love to see a Squad Leader or similar game made into a computer game. Can you think of a better, more thought-out and designed, complex game system than Squad Leader that deserves to be streamlined by the power of modern PC's? All the farting around with rules checking ...
by Concord
Thu Nov 19, 2009 1:46 am
Forum: Close Combat: The Longest Day
Topic: Interested in CC... will I be happy with it?
Replies: 20
Views: 1031

RE: Interested in CC... will I be happy with it?

<t> I played the ol'Squad Leader game for many years with friends. Great game!<br/>
These days, I don't have the time to play such a complex system anymore.<br/>
<br/>
Here's the basic comparison between SL and CC as I see it...<br/>
<br/>
- SL had a potentially huge scope and scalability, with ...
by Concord
Sat Nov 07, 2009 5:26 am
Forum: Close Combat: The Longest Day
Topic: Your favourite game settings
Replies: 11
Views: 579

RE: Your favourite game settings

<r> I'm playing twin GC's with an old gaming buddy (we change sides after every campaign turn). We have evolved an attitude to gaming which is quite chivalrous. The aim of any game is to have fun, but if you have your emotions and ego tied up too closely, you can become bitter and exhausted...not ...
by Concord
Sat Oct 24, 2009 6:50 am
Forum: After Action Reports
Topic: Hall of Heroes
Replies: 7
Views: 997

RE: Hall of Heroes

<r> More heroes from the 5th Para Brigade. What in the world is that medal??<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/32981/45C3DFEF07864D39ADA6BEA996ACE791.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/32981/45C3DFEF07864D39ADA6BEA996ACE791.jpg ...
by Concord
Sat Oct 24, 2009 6:47 am
Forum: After Action Reports
Topic: Hall of Heroes
Replies: 7
Views: 997

RE: Hall of Heroes

<r> Finch, Abernathy and Early working hard at Pegasus Bridge...<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/32981/B59F4FEE9E904D1ABAC928F6C1B7BB8C.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/32981/B59F4FEE9E904D1ABAC928F6C1B7BB8C.jpg"><LINK ...

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