Search found 2522 matches

by FatR
Sat Feb 18, 2017 6:35 am
Forum: Tech Support
Topic: Orders corruption issue after upgrading to 1126b
Replies: 1
Views: 158

Orders corruption issue after upgrading to 1126b

<r> On the previous turn in my PBEM I (playing as Japanese) and my opponent upgraded AE from 1123v2 to 1126b. After updating, my opponent reported that the message saying that the turn was saved in other version of the game was appeared, even though I certainly did the turn in the same 1126b version ...
by FatR
Sun Jun 07, 2015 1:38 pm
Forum: After Action Reports
Topic: Ocean of Blood. FatR (J) vs. Bigred (A).
Replies: 663
Views: 16220

RE: Ocean of Blood. FatR (J) vs. yubari (A) - no yubari, please.

<r> <B><s>[b]</s>Ocean of Even More Blood<e>[/b]</e></B><br/>
<br/>
While Bigred gave me a permission to look and even post in his part of AAR, I think I'd limit my comments to here.<br/>
<br/>
It is the end of January of 1945, and, at the moment, probably what might be the last battle of the ...
by FatR
Sat Mar 14, 2015 8:24 am
Forum: The War Room
Topic: How to achieve a "Midway" type surprise?
Replies: 18
Views: 593

RE: How to achieve a "Midway" type surprise?

<r> <QUOTE><s>[quote]</s>ORIGINAL: sufaloofa<br/>
I was wondering what steps would it take to "surprise" a Jap CV task force in late May 1942?
<e>[/quote]</e></QUOTE>
<br/>
The exact same as at Midway, catching your opponent when he does not expect your carriers to appear, and a significant ...
by FatR
Sat Mar 14, 2015 7:17 am
Forum: After Action Reports
Topic: Ocean of Blood. FatR (J) vs. Bigred (A).
Replies: 663
Views: 16220

RE: Ocean of Blood. FatR (J) vs. yubari (A) - no yubari, please.

<r> <B><s>[b]</s>The War Isn't Over Yet.<e>[/b]</e></B> <br/>
<br/>
For a long time when I was not updating this AAR the game barely crawled forward, due to my overall lack of free time and ebbing interest in AE. However, it is not finished yet. Currently we are in the early January of 1945, and ...
by FatR
Tue Mar 03, 2015 1:24 pm
Forum: Scenario Design and Modding
Topic: If the Japanese did not build the Super-Battleships...
Replies: 100
Views: 2785

RE: If the Japanese did not build the Super-Battleships...

<r> Purely in terms of cost, Yamato stood at 281 mil. yen, with following battleships in the series projected at 214 mil yen each. A B-65 battlecruiser was estimated to cost 136 mil. yen (by calculations made in July of 1941). So looking at this in terms of cost, building 3 smaller superdreadnoughts ...
by FatR
Tue Aug 05, 2014 3:39 am
Forum: Scenario Design and Modding
Topic: Between the Storms
Replies: 947
Views: 17400

RE: Treaty READY!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Symon<br/>
Hi Stan. Yes, there will be 'some' airplane data that's tweaked, but one needs to look at the extent of the tweak and how it relates to the other airplanes in the database. And look seriously at Alt, Climb, Speed, Mvr Bands. Yesterday's 'gotta have' may ...
by FatR
Wed Jul 30, 2014 4:45 am
Forum: Scenario Design and Modding
Topic: Between the Storms
Replies: 947
Views: 17400

RE: Treaty READY!

<t> Glad to be of service. Would you mind if I suggest a couple of minor tweaks based on new things I learned about IJN since I last visited? For example, my earlier change of Matsu/Tachibana-classes torpedo armament was wrong. Japanese indeed had plans to install a six-tube torpedo launcher on it ...
by FatR
Tue Jul 29, 2014 3:33 pm
Forum: Scenario Design and Modding
Topic: Between the Storms
Replies: 947
Views: 17400

RE: Treaty READY!

<t> (4)Another bug note: N1K2-J is marked as carrier capable, which certainly must be an error. The presence of N1K4-A already makes George the god-king of IJN fighters, getting a carrier-capable rocket 8 more months earlier is just an overkill, unless PDUs are off or plane acceleration is forbidden ...
by FatR
Tue Jul 29, 2014 9:48 am
Forum: Scenario Design and Modding
Topic: Between the Storms
Replies: 947
Views: 17400

RE: Treaty READY!

<t> A few notes based on looking through 7.0.2 so far:<br/>
<br/>
(1)KD8 sub class is classified as SST, instead of SS. Don't know if that might cause problems with combat resolution.<br/>
(2)There are a couple transports at Home Islands, heading alone and unloaded into the Pacific. Probably they ...
by FatR
Mon Jul 28, 2014 3:59 am
Forum: Scenario Design and Modding
Topic: Between the Storms
Replies: 947
Views: 17400

RE: Treaty READY!

<t> Sorry to everyone for disappearing for a year (again). As I see, there was a tremendous progress in modding since I last read this forum, and I'm now trying to catch up with it. But I don't see the newest mods on the Reluctand Admiral download site, which still only has 6.7. Would anyone care to ...
by FatR
Tue Dec 31, 2013 6:58 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: 6.4 Release

Uh, John, hate to inform you about this, but the RA 6.4 version on the site still contains nothing of the final air changes that were contained in the files, I've sent you. That is most obvious from the fact, that Jack is still present. Should I replace it myself?
by FatR
Tue Dec 31, 2013 6:52 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: 6.4 Release

<t> I'd argue that with the old aircraft stats exploiting Japanese production and pilot training possibilities to the max were basic necessities for surviving an average AE game into 1944, much less later, not so long ago, even in Scen 2 and possibly in earlier RA versions. Several factors have ...
by FatR
Mon Dec 30, 2013 2:25 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: 6.4 Release

<t> Speaking of Symon's aircraft stats...<br/>
<br/>
I think it goes without saying, that Realistic R&D is a must have now for RA (either that, or a houserule restricting plane acceleration), and PDU Off is recommended. I wonder if an appropriate recommendation should be placed on the site? While ...
by FatR
Mon Dec 30, 2013 2:05 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: 6.4 Release

As far I can see in 6.4, it did.

Though I question the rationality of this idea, from the game standpoint at least. Surface assets, even low-quality ones, are probably more valuable than some extra flak ships in a carrier battle.
by FatR
Mon Dec 30, 2013 1:56 pm
Forum: After Action Reports
Topic: Command Decisions: Samurai vs. Yeomen RA 6.4
Replies: 502
Views: 5501

RE: The Barrier

Congratulations on a good beginning. Or am I past the times and taking Palembang in December is considered a standard opening now?
by FatR
Mon Dec 02, 2013 6:48 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: RA 6.3 Change Log

<r>
<QUOTE><s>[quote]</s>ORIGINAL: John 3rd<br/>
<br/>
Hope to have 6.4 done tomorrow. Am having issues with Ise's conversion but that is about it.
<e>[/quote]</e></QUOTE>
<br/>
I'm glad to be of some help. <br/>
<br/>
I'll need to do some necromancy on my old AAR, not to describe ...
by FatR
Sat Nov 30, 2013 5:52 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: RA 6.3 Change Log

<r> <QUOTE><s>[quote]</s>ORIGINAL: Symon<br/>
Stan, for you, I will open my overcoat. Lets chat. We got lots to talk about. You got my pm, but I prefer to go direct.<br/>
<br/>
Ciao. John
<e>[/quote]</e></QUOTE>
<br/>
Glad to hear this Do you mean by going direct continuing discussion in the ...
by FatR
Fri Nov 29, 2013 1:37 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: RA 6.3 Change Log

<r> <QUOTE><s>[quote]</s>ORIGINAL: Symon<br/>
<br/>
Strasv'i Stan, just some quick thoughts in return.<br/>
<br/>
Thanks for your comments.<br/>
<br/>
<br/>
p.s., the A6M8 was “dialed in”. I have great specs on the actual performance of the Kinsei 62 ( Ha-33, MK8, Ha-112, Ha-112-II, Ha-112 Ru ...
by FatR
Fri Nov 29, 2013 12:24 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: RA 6.3 Change Log

FatR: Michael sent you the files and I have not done anything with them so go ahead and make the changes.
OK, I will send you the files in a few hours.
by FatR
Thu Nov 28, 2013 5:37 pm
Forum: Scenario Design and Modding
Topic: Playtesting RA 6.0
Replies: 634
Views: 13282

RE: RA 6.3 Change Log

<r> <QUOTE><s>[quote]</s>ORIGINAL: John 3rd<br/>
<br/>
FatR! Nice to see your Post. <e>[/quote]</e></QUOTE>
<br/>
Thanks. Now that I've finally returned all the turns I owed, here are the thoughts:<br/>
<br/>
(1)A7M line as it stands is a trap in RA. Compare A7M2/3 to N1K4-A. The latter is ...

Go to advanced search