I've taken some time off since my game ended with Capt. Sherwood and have been working to release RA 6.4. This was accomplished last night and so I am starting a new game. In a very interesting twist I have accepted the challenge to play two players who have been playing RA for some time. Playing the Allies in a 2x1 will be Larry Fulkerson and Jim Moore. The two of them have followed RA for some time, played it, and helped in the development process with their ideas and comments. Since time is precious to me with commitments to my Subway, the wife, and my boys, this 2x1 should be slow and steady without taking too much time while still providing an opportunity for some seriously fun play.
We are playing Reluctant Admiral 6.4 and are hammering out the HR right now. I'm hoping for a less is more approach to the House Rules.
This AAR and game pulls in all sorts of elements from Da Babes and John's new work with 'tweaking' the ATA model. Additionally we are working with the Extended Map, stacking limits, and a slowed movement system in the CBI arena.
Since I was unable to get the chance to stretch RA to the absolute limit in my earlier game against Sherwood, this should be a wild-and-crazy campaign. As normal the Japanese will try to do something that hasn't been done in my playing history. Fresh is BETTER!
Am going to give my noble opponents a chance to hop on and contribute before I start with THE PLAN.
As usual lets us please begin with the TRADITIONAL cry of BANZAI!






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