Search found 7 matches

by rcuadro
Tue Jun 17, 2014 10:43 am
Forum: Distant Worlds 1 Series
Topic: Colony pirate hideouts elimination
Replies: 11
Views: 227

RE: Colony pirate hideouts elimination

<t> So this is a downside to using smuggling missions and pirate defense missions? Good to know.<br/>
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Once they build their hideout, does influence continue to play a role in their ability to build the second and third tier structures?<br/>
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In another thread, someone suggested that a ...
by rcuadro
Mon Jun 16, 2014 5:26 pm
Forum: Distant Worlds 1 Series
Topic: So I totally ruined the game...
Replies: 15
Views: 304

RE: So I totally ruined the game...

<r> If you play a custom game as a standard empire, I'm fairly certain one of the options will allow you to turn them off.<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: Fleshbits<br/>
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They def aren't there all along. A spot is chosen at the given time. Because I had an explorer with scanners ...
by rcuadro
Mon Jun 16, 2014 5:11 pm
Forum: Distant Worlds 1 Series
Topic: Handling Pirate bases on planets?
Replies: 28
Views: 685

RE: Handling Pirate bases on planets?

<r> I'll try this and see if it works. Thank you for the tip.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: General Patton<br/>
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What the shield will do is prevent them from landing troops on the surface and starting to build pirate bases again. So after the pirates are destroyed, if the shield is ...
by rcuadro
Fri Jun 13, 2014 3:01 pm
Forum: Distant Worlds 1 Series
Topic: Pirate freighters landing at my space ports
Replies: 6
Views: 151

RE: Pirate freighters landing at my space ports

<t> If they're picking up material to carry it to someone I've imposed trade sanctions on, then I'm fine with that behavior. But if they're coming to drop off materials that I've requested via a Smuggling contract - 100 credits for every 100 units of materials dropped off for example - then I'd ...
by rcuadro
Fri Jun 13, 2014 1:39 pm
Forum: Distant Worlds 1 Series
Topic: All You new DW players satisifed?
Replies: 33
Views: 841

RE: All You new DW players satisifed?

I also learned about this game at RPS and I'm enjoying it.
by rcuadro
Fri Jun 13, 2014 1:19 pm
Forum: Distant Worlds 1 Series
Topic: Pirate freighters landing at my space ports
Replies: 6
Views: 151

Pirate freighters landing at my space ports

<t> Late game, when my scanning technology advances far enough, I detect pirate freighters landing at my space ports. In most cases, before I can even get to see them, they're blown away by automated defenses.<br/>
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Are those ships bringing me resources as per my smuggling missions? Or are ...
by rcuadro
Sun Nov 29, 2009 2:37 am
Forum: Tech Support
Topic: Problem with Disturb 2
Replies: 1
Views: 856

Problem with Disturb 2

<t> I've used Disturb 2 twice with the same result. When you use it, the first thing you notice is that your turns do not auto-complete when you use all your Action Points. Second, fights never end even when one side or another or both of your shields are depleted. The second go-around, I never got ...

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