Search found 7 matches

by clulessbutwise
Fri Feb 05, 2010 8:08 pm
Forum: Opponents Wanted
Topic: Opponent Wanted
Replies: 1
Views: 65

Opponent Wanted

Any scenario will do not bothered which side either. just bring it on[:)]
by clulessbutwise
Mon Jan 25, 2010 11:12 am
Forum: After Action Reports
Topic: Sicily to Brenner Pass (MOD!) - Mike1984 vs. Desert
Replies: 34
Views: 1294

RE: Sicily to Brenner Pass (MOD!) - Mike1984 vs. Desert

<r> Good idea on the exclution zone, would like a Copy of your version after you have play tested it please.<br/>
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<EMAIL email="Cluelessbutwise@yahoo.co.uk">Cluelessbutwise@yahoo.co.uk</EMAIL><br/>
<br/>
I have found a list of the Axis units stationed in Sicily (How accurate it is i dont ...
by clulessbutwise
Mon Jan 25, 2010 9:49 am
Forum: After Action Reports
Topic: Sicily to Brenner Pass (MOD!) - Mike1984 vs. Desert
Replies: 34
Views: 1294

RE: Sicily to Brenner Pass (MOD!) - Mike1984 vs. Desert

<t> Should be interesting. Maybe you should not allow the allied navy to enter the straights of Messina because the axis had stationed alot of heavy guns on both coasts to protect against this. Good work though i like this scenario but agree it does need work doing to it.<br/>
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You could also ...
by clulessbutwise
Mon Jan 11, 2010 7:43 am
Forum: After Action Reports
Topic: Sicily to Brenner Pass - Mike1984 v. Desert
Replies: 181
Views: 5353

RE: Turn 33, Aug. 11

<t> I agree that there is no way for the Allies to make the landings behind the German lines like they did historically but if the German player attacked the Allied beach heads like the Germans historically did then it would be a different game. Also the landings at Brolo were not that much of a ...
by clulessbutwise
Fri Jan 08, 2010 4:06 pm
Forum: After Action Reports
Topic: Sicily to Brenner Pass - Mike1984 v. Desert
Replies: 181
Views: 5353

RE: Turn 30, Aug. 8

<t> I am having same problem with my opponent were on turn 20ish his lines are a bit further south and twice as long but every time i break through or attack with heavy forces next go i get pushed back or lose alot of men and material. I have put i done to the mass of german artillery behind the ...
by clulessbutwise
Fri Jan 08, 2010 9:02 am
Forum: Norm Koger's The Operational Art Of War III
Topic: How to create aar images
Replies: 2
Views: 106

How to create aar images

Im sure this has been explained before but here we go.
I am clicking the create map image button, even if im zoomed right in it only gives me the hole scenario map image and not a close up (normal veiw). How do a take an image of the normal view. Any ideas. cheers
by clulessbutwise
Wed Dec 30, 2009 3:58 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: WW2 in Europe
Replies: 1
Views: 76

RE: WW2 in Europe

<t> Have played the scenario until half way through the spanish civil war against human opponent. I found that there were to many sea roads in spain so that to many units retreated into the sea that otherwise i belive would of held out alot longer.(So decided to play EA not liking some of the combat ...

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